Temporary skill boost/Magic
(Redirected from Magic attack boost)
Boost | Level increase |
Visibility | Other info | |
---|---|---|---|---|
Magic cape | 1 | Visible | Players may use the cape to change to any spellbook that they already have unlocked up to five times per day. | |
Steamforge brew | 1 | Visible | Hitpoints 1 Smithing 1 Magic 1 Attack - floor(CurrentLevel * 0.05) - 2 Defence - floor(CurrentLevel * 0.05) - 2 | |
Oldak | ±2 | Visible | Requires completion of Death to the Dorgeshuun. | |
Wizard's mind bomb | 2 or 3 | Visible | Hitpoints 1 Magic 2 + floor(StaticLevel * 0.02) Attack - floor(CurrentLevel * 0.05) - 1 Defence - floor(CurrentLevel * 0.05) - 1 Strength - floor(CurrentLevel * 0.05) - 1 Available to free players. | |
File:Magic essence.png | Magic essence | 3 | Visible | Used during the Fairytale II - Cure a Queen quest. |
File:Magic essence mix.png | Magic essence mix | 3 | Visible | Hitpoints 6 per dose.
Requires Barbarian training. |
Mature Wizard's mind bomb | 3 or 4 | Visible | Hitpoints 2 Magic 3 + floor(StaticLevel * 0.02) Attack - floor(CurrentLevel * 0.05) - 2 Defence - floor(CurrentLevel * 0.05) - 2 Strength - floor(CurrentLevel * 0.05) - 2 | |
File:Magic potion.png | Magic potion | 4 | Visible | Allows for the use of higher level magical spells. |
File:Magic mix.png | Magic mix | 4 | Visible | Hitpoints 6 per dose.
Requires Barbarian training. |
File:Divine magic potion.png | Divine magic potion | 4 | Visible | Hitpoints - 10 Acts as a magic potion. Passive stat draining for Magic is disabled for 5 minutes, meaning the player's Magic will stay fully boosted. After the 5 minutes are over, Magic level will be restored to its base level. |
File:Battlemage potion.png | Battlemage potion | 4 | Visible | Defence 5 + floor(StaticLevel * 0.15) Acts as a magic and super defence potion in one dose. |
File:Divine battlemage potion.png | Divine battlemage potion | 4 | Visible | Hitpoints - 10 Defence 5 + floor(StaticLevel * 0.15) Acts as a battlemage potion. Passive stat draining for Magic is disabled for 5 minutes, meaning the player's Magic will stay fully boosted. After the 5 minutes are over, Magic level will be restored to its base level. |
Bandages (Theatre of Blood) | 4 | Visible | Hitpoints 20 Attack 4 + floor(StaticLevel * 0.15) Defence 4 + floor(StaticLevel * 0.15) Strength 4 + floor(StaticLevel * 0.15) Ranged 4 + floor(StaticLevel * 0.1) | |
Spicy stew (red spice) |
±0-5 | Visible | Hitpoints 11 Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly. | |
File:Ancient brew.png | Ancient brew | 2-6 | Visible | Magic 2 + floor(StaticLevel * 0.05) Prayer 2 + floor(StaticLevel * 0.1) with the ability to restore up to 5% over the player's base Prayer level. Attack - floor(CurrentLevel * 0.1) - 2 Defence - floor(CurrentLevel * 0.1) - 2 Strength - floor(CurrentLevel * 0.1) - 2 |
File:Forgotten brew.png | Forgotten brew | 3-10 | Visible | Magic 3 + floor(StaticLevel * 0.08) Prayer 2 + floor(StaticLevel * 0.1) with the ability to restore up to 5% over the player's base Prayer level. Attack - floor(CurrentLevel * 0.1) - 2 Defence - floor(CurrentLevel * 0.1) - 2 Strength - floor(CurrentLevel * 0.1) - 2 |
Imbued heart | 1-10 | Visible | Magic 1 + floor(StaticLevel * 0.1) Only usable once every 7 minutes. | |
Saturated heart | 4-13 | Visible | Magic 4 + floor(StaticLevel * 0.1) Passive stat draining for magic is disabled for 5 minutes, meaning the player's Magic will stay fully boosted. After the 5 minutes are over, Magic level will be restored to its base level. Only usable once every 5 minutes. | |
File:Kodai (-).png | Kodai (-) | 4-13 | Visible | Magic 4 + floor(StaticLevel * 0.1) Only usable within the Chambers of Xeric. |
File:Overload (-).png | Overload (-) | 4-13 | Visible | Acts as an elder (-), twisted (-), and kodai (-) potion in one dose. Hitpoints - 50 Attack 4 + floor(StaticLevel * 0.1) Defence 4 + floor(StaticLevel * 0.1) Strength 4 + floor(StaticLevel * 0.1) Ranged 4 + floor(StaticLevel * 0.1) Magic 4 + floor(StaticLevel * 0.1) The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. |
File:Kodai potion.png | Kodai potion | 5-17 | Visible | Magic 5 + floor(StaticLevel * 0.13) Only usable within the Chambers of Xeric |
File:Overload (Chambers of Xeric).png | Overload (Chambers of Xeric) | 5-17 | Visible | Acts as an elder, twisted, and kodai potion in one dose. Hitpoints - 50 Attack 5 + floor(StaticLevel * 0.13) Defence 5 + floor(StaticLevel * 0.13) Strength 5 + floor(StaticLevel * 0.13) Ranged 5 + floor(StaticLevel * 0.13) Magic 5 + floor(StaticLevel * 0.13) The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. |
File:Potion of power.png | Potion of power | 5-19 | Visible | Magic 5 + floor(StaticLevel * 0.15) Only usable within the Soul Wars minigame. |
File:Super magic potion.png | Super magic potion | 5-19 | Visible | Magic 5 + floor(StaticLevel * 0.15) Only usable within the Nightmare Zone. |
File:Overload (Nightmare Zone).png | Overload (Nightmare Zone) | 5-19 | Visible | Acts as a super combat, super ranging, and super magic potion in one dose. Hitpoints - 50 Attack 5 + floor(StaticLevel * 0.15) Defence 5 + floor(StaticLevel * 0.15) Strength 5 + floor(StaticLevel * 0.15) Ranged 5 + floor(StaticLevel * 0.15) Magic 5 + floor(StaticLevel * 0.15) The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Nightmare Zone. |
File:Kodai (+).png | Kodai (+) | 6-21 | Visible | Magic 6 + floor(StaticLevel * 0.16) Only usable within the Chambers of Xeric. |
File:Overload (+).png | Overload (+) | 6-21 | Visible | Acts as an elder (+), twisted (+), and kodai (+) potion in one dose. Hitpoints - 50 Attack 6 + floor(StaticLevel * 0.16) Defence 6 + floor(StaticLevel * 0.16) Strength 6 + floor(StaticLevel * 0.16) Ranged 6 + floor(StaticLevel * 0.16) Magic 6 + floor(StaticLevel * 0.16) The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. |
Smelling salts | 11-26 | Visible | Attack 11 + floor(StaticLevel * 0.16) Defence 11 + floor(StaticLevel * 0.16) Strength 11 + floor(StaticLevel * 0.16) Ranged 11 + floor(StaticLevel * 0.16) Magic 11 + floor(StaticLevel * 0.16) Restores run energy by 25%. The boost is reapplied every 15 seconds for 8 minutes. Only usable within the Tombs of Amascut. |