Swamp lizard (Hunter)
Swamp lizard | |||||||||||||||||||
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Released | 21 November 2006 (Update) | ||||||||||||||||||
Combat level | 29 | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Location | Northern Morytania | ||||||||||||||||||
League region | Morytania✓ | ||||||||||||||||||
Examine | Very slimy and generally disgusting. | ||||||||||||||||||
Advanced data | |||||||||||||||||||
NPC ID | 2906 | ||||||||||||||||||
The swamp lizard is a salamander found in Morytania that players can capture with the Hunter skill at level 29 or above, granting 152 Hunter experience. Swamp lizards may be assigned as a hunters' rumour task by Huntmaster Gilman or Guild Hunter Cervus.
Location
Location | Levels | Members | Spawns | Map | League region | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Canifis Hunter area (ALQ) | N/A | 12 | <maplink group="pins" align="center" text="Maplink" plane="0" y="3446" x="3547" zoom="2" mapID="0">
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North-west of Slepe | N/A | 23 | <maplink mapID="0" align="center" text="Maplink" plane="0" y="3408" x="3688" group="pins" zoom="2">
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- Note that ghasts may be able to attack the player depending on trapping location. The westernmost trapping location and the location near Slepe are almost completely safe from ghasts.
Hunter info
Swamp lizard | |||||||||
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Level required | 29 | ||||||||
Hunter XP | 152 xp | ||||||||
Retaliation | No | ||||||||
Trap | Net trap | ||||||||
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Swamp lizard | 1 | Always | 137 | 30 | |
Swamp lizard claw | 1 | 1/25[d 1][d 2] | Not sold | N/A |
- ^ Only dropped if investigating a Hunter's Rumour
- ^ Guaranteed after 50 catches, or 46 while wearing the guild hunter outfit
The chance of a successful catch is approximately 55% beginning at level 29, and 100% after level 66.[1]
Hunting technique
The hunting technique is the same as for other salamanders. Players must bring at least one rope and small fishing net for each net trap they plan to set up. Clicking on a young tree will set the trap. The net and rope are retrieved on catching a lizard or dropped onto the ground on failing to do so, so players can use the same rope and net repeatedly. Guam tar can be used as bait.
When using 3 traps at the same time, requiring a Hunter level of 40, one may expect an hourly experience rate of 30,000 with decent concentration. Depending on efficiency, the rate may rise up to 45,000. Only the north-western spot and the location near Slepe are free of ghasts.
Players may find it useful to bring alchs or stackable fletching supplies to gain experience between catches.
Multiple traps
Net trapping can be done with multiple traps at once, with the maximum amount of traps depending on the player's Hunter level.
Traps | |
---|---|
1 | 1 |
20 | 2 |
40 | 3 |
60 | 4 |
80 | 5 |
Uses
The swamp lizard is a two-handed weapon. It requires a level of 30 Ranged, Magic and Attack to wield. To be operated, the swamp lizard requires its requisite fuel, guam tar.
References
Salamanders | |
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Ammuntion |
Aerial fishing | |
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Bird snaring | |
Box trapping | |
Butterfly netting | |
Deadfall trapping | |
Falconry | |
Implings | |
Net trapping | |
Pitfall trapping | |
Tracking | |
Other |