Bandos
Bandos | ||||
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Also known as | • Big High War God • Big High Idiot[1] | |||
Gender | Male | |||
Race | Unknown | |||
Alignment | War | |||
Colours | Brown, dark green, grey, teal | |||
Adjective | Bandosian | |||
Symbol | ||||
Bandos (Jagex pronunciation: BAN-doss), also known as the Big High War God, is the god of war. He is highly aggressive, violent, and values obedience and glory through battle above all else. He seems indifferent to the wellbeing of his followers and does not care if large swathes of his armies are wiped out— he fights solely for the sake of battle. Although banished millennia ago, the descendants of his soldiers are many and still highly devoted to their god. Most creatures that follow Bandos are strong, but stupid. The main exception to this is the goblins, who are just stupid[2], though they make up for their lack of strength with their large numbers.[3] He is lesser-known by the humans of RuneScape, mainly because Bandosians rarely speak of their god with other races. According to Bandosian goblin ideology, referring to him by name is reserved for stronger races like ogres and orks, but not for goblins.[4] Many of his followers seem to obey him out of a sense of awe, respect, and unquestioning loyalty; others were compelled to follow him out of fear. Among the Bandosians, there is a legend of a "Chosen Commander," chosen by Bandos, that will one day lead the Bandosians to victory over the world.
Ideology
Present-day goblins living on the surface now live by four commandments, which Bandos provided them with during the fourth age, summarising his philosophy:
Not to run from battle. Cowards must die!
Not to show mercy. Merciful must die!
Not to doubt Big High War God. Doubters must die!
Not to make own plans. Thinkers must die!
These tenets are held by the goblins as absolute and they are the foundation for the Goblin Temple. To them, Bandos is their theocratic dictator whose very being and words are neither wrong nor can be questioned.[5] They seem to have an ad-hoc worship of Bandos: Bandos turned them from nothing into warriors, but the idea that they are "nothing if not warriors" was only accepted because Bandos instilled this kind of outlook on life in them, in the first place.[6][7] Meanwhile, the Dorgeshuun cave goblins have come to reject these doctrines and lean much more toward how they were back in the Yu'biusk age when they were of a more cooperative nature.
History
God of Yu'biusk
Little is known about Bandos' past and how he became the god of war. The earliest known history about him is his arrival to the world Yu'biusk. On the world of Yu'biusk he encountered goblins, ogres, orks and other similar creatures. Bandos subjugated them and made them worship him and introduced them to warfare, which changed their society to one of constant conflict.
Arrival on Gielinor
Bandos supposedly arrived on Gielinor during the Second Age, along with the races from Yu'biusk and his intentions to wage war against the residents of Gielinor. Bandos established himself in the Feldip Hills, which he and his followers have maintained control of ever since.
The God Wars
Bandos was a notorious combatant of the God Wars, fighting forces of other gods such as Zamorak, Armadyl and Saradomin for the sake of battle.
On the Isle of Souls Bandos sent his followers to retrieve a mysterious artfact known as the 'Soul Stone', which was being held and protected by Armadylean forces. Eventually the Soul Stone fell into Bandos' hands, and he apparently used it to wipe out Armadyl's forces on the island as well as his own.
He gifted a black tourmaline core to his general Snaarldor intending to invoke the magic of the Slayer Tower to animate the gargoyles of the ancient fortress ruins and make them serve as soldiers. This plot backfired as the tower was infused with Zamorak's magic, resulting in the gargoyles awakening and immediately attacking the Bandosians, who had to retreat.[8]
Alongside all but one of the other major gods, Bandos was banished when Guthix awoke and established the Edicts of Guthix.
The Chosen Commander
After his banishment Bandos returned to Yu'biusk and in a fit of anger he waged a greater conflict than ever before, which ended up killing the remaining inhabitants and turning the once lush and fertile world into a desolate wasteland.
Following Bandos' banishment at the end of the God Wars, many of his followers fell into civil war amongst themselves. Bandos' leadership that united the various races of the Feldip Hills also left with him, resulting in the region devolving ever more into chaos and even giving rise to a quasi-genocide of goblins by the ogres that forced a mass exodus of goblins into Kandarin.[9][10] The goblin tribes fought amongst themselves in the Battle of the Plain of Mud which led to great casualties. Although Bandos could not communicate directly with his followers, he gave the goblin Hopespear a vision ordering to stop the fighting otherwise they'll wipe themselves out. In the vision Bandos gave him the four commandments and stated that he would send a Chosen Commander to someday lead the goblins to victory over the world. Following Hopespear's vision, the goblins ceased their infighting and constructed the Goblin Temple, which sank into the mud of the drenched battlefield, where the goblins had fought.
Outside his following, Bandos' name and history faded into obscurity as most of his followers did not speak about him to outsiders and few texts were written by them.
Several years before year 169 of the Fifth Age a young Dorgeshuun goblin named Zanik drank from the Tears of Guthix as she had done before, as she was a friend of its guardian Juna. However, one time when she drank the Tears, the symbol of Bandos burned itself into her forehead and marked her as Bandos' Chosen Commander. Soon after, Zanik would learn of the surface world as some Dorgeshuun miners had unintentionally made contact with the surface world, which they had been separated from for centuries.
Followers
Groups and races
- Goblins - Small, green humanoids; widespread around the world.
- Hobgoblins - Goblin-like creatures, but bigger, stronger, and brown-skinned.
- Orks - Big, green-skinned humanoids with tusks; very muscular and aggressive.
- Ogres - Big, fat, and strong humanoids who dominate the Feldip Hills.
- Jogres - A variant of jungle ogres adapted to tropical environments such as Karamja.
- Mogres - A variant of marine ogres adapted to the seas and oceans.
- Cyclopes - One-eyed giants hailing from the Eastern Lands.
- Ourgs - Gigantic ork-like creatures and strongest followers of Bandos. Almost extinct.
- Fayrgs & Raurgs - Presumably ogre-like or ourg-like beings. Extinct.
Notable individuals
- Chief Tess - Leader of the ogresses near Corsair Cove.
- General Bentnoze - One of the co-generals of Goblin Village.
- General Graardor - Leader of Bandos' army in the God Wars Dungeon.
- General Wartface - One of the co-generals of Goblin Village.
- High Priest Bighead - High priest of the Goblin Temple.
- Hopespear - A long-dead goblin prophet who relayed a vision from Bandos to end the goblin tribes in-fighting at the Battle of the Plain of Mud.
- Snaarldor - One of Bandos' generals during the God Wars, responsible for bringing Dawn and Dusk to life, with unexpected consequences.
Affiliated items
The following items provide protection against Bandos's troops in the God Wars Dungeon:
- Ancient mace
- Bandos godsword (Ornate)
- Book of war
- Bandos armour
- Bandos rune armour
- Bandos dragonhide armour
- Bandos vestment robes
- War blessing
- Bandos halo
- Guardian boots
- Echo boots
The following items, while affiliated, do not provide protection against Bandos's troops in God Wars Dungeon:
References
Menaphite Pantheon |
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Losanium | |||||||
Other |