Body Golem
Body Golem | |||||||||||||||||||||||
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Released | 14 April 2021 (Update) | ||||||||||||||||||||||
Members | No | ||||||||||||||||||||||
Combat level | 50 | ||||||||||||||||||||||
Size | 2x2 | ||||||||||||||||||||||
Examine | This golem looks like it's been imbued with body energy. | ||||||||||||||||||||||
Combat info | |||||||||||||||||||||||
Attribute | Golem | ||||||||||||||||||||||
XP bonus | +0% | ||||||||||||||||||||||
Max hit | 7 | ||||||||||||||||||||||
Aggressive | No | ||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||
Attack style | Slash | ||||||||||||||||||||||
Attack speed | 5 ticks (3.0 seconds) | ||||||||||||||||||||||
Respawn time | 14 ticks (8.4 seconds) | ||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||
60 | 33 | 43 | 45 | 1 | 1 | ||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||
+0 | +28 | +0 | +0 | +0 | +0 | ||||||||||||||||||
Melee defence | |||||||||||||||||||||||
+5 | +5 | +0 | |||||||||||||||||||||
Magic defence | |||||||||||||||||||||||
+2 | No elemental weakness | ||||||||||||||||||||||
Ranged defence | |||||||||||||||||||||||
+10 | +10 | +10 | |||||||||||||||||||||
Immunities | |||||||||||||||||||||||
Poison | Not immune | ||||||||||||||||||||||
Venom | Not immune | ||||||||||||||||||||||
Cannons | Not immune | ||||||||||||||||||||||
Thralls | Not immune | ||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||
Monster ID | 10691 | ||||||||||||||||||||||
The Body Golem is one of the golems found in the Ruins of Camdozaal. It can be found by awakening the rubble lying in the section north-east of the bank chest.
When you walk away from an awakened golem without killing it, it will disintegrate as if it died, without dropping any loot.
Body golems are notable for dropping the barronite guard, needed for construction of the barronite mace, and for dropping Body cores, used in Runecraft.
Location
Location | Levels | Members | Spawns | Map | League region | ||||||||||||||||||||||||
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Ruins of Camdozaal | 50 | 6 | <maplink mapID="-1" align="center" text="Maplink" plane="0" y="5809" x="3020" group="pins" zoom="2">
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Safespotting
It is possible to safe-spot the golems using Magic or Ranged (and possibly halberd). To safe-spot the golem simply 'Awaken' either of the Western-most golems. Upon seeing the overhead text 'Oi, Ge'rup!' run to the tile below. Due to how pathing works the golem's northernmost tile will prevent it from coming close enough to perform a melee attack. This method is also the closest to a bank and will allow you to save a few tiles for your trips to-and-from the bank chest compared to other safe-spot locations in the Ruins of Camdozaal.
Drops
Drop rates estimated based on 380,496 samples from the Drop Rate Project, unless otherwise cited.
Main
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Clay | 3–4 | 6/52 | 279–372 | 0 | |
Copper ore | 3–4 | 6/52 | 81–108 | 3–4 | |
Tin ore | 3–4 | 6/52 | 81–108 | 3–4 | |
Iron ore | 2–3 | 6/52 | 418–627 | 20–30 | |
Rune essence | 4–6 (noted) | 6/52 | 44–66 | 8–12 | |
Rune essence | 1 (noted) | 1/52 | 11 | 2 | |
Body rune | 5–10 | 8/52 | 40–80 | 5–10 | |
Body rune | 1 | 6/52 | 8 | 1 | |
Uncut sapphire | 1 | 4/52 | 238 | 15 | |
Uncut emerald | 1 | 2/52 | 463 | 30 | |
Uncut ruby | 1 | 1/52 | 988 | 60 |
Tertiary
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Barronite shards.png: Body Golem drops Barronite shards with rarity 2/10 in quantity 10-20 | Barronite shards | 10–20 | ~2/10 | Not sold | N/A |
Body core | 1 | ~2/15 | Not sold | N/A | |
Barronite guard | 1 | ~1/250 | Not sold | N/A | |
Clue scroll (beginner) | 1 | ~1/62[d 1][1] | Not sold | N/A |
- ^ Beginner clues are only dropped if no beginner clues are owned yet
Gallery
-
Concept art for the Camdozaal golems, by Mod Grub.
Changes
Date | Changes |
---|---|
[[{{#explode:21 April 2021| |0}} {{#explode:21 April 2021| |1}}]] [[{{#explode:21 April 2021| |2}}]] (update) |
Golems from the Ruins of Camdozaal will now drop rune essence in the form of bank notes instead of unnoted rune essence. |
Trivia
- Since these monsters start as an unaggressive NPC as a rubble pile, the first click on them to awaken them doesn't put you into combat.
- Instead, you must click on them a second time to enter combat or wait for them to attack you. This directly reduces the speed of AFK training on these monsters and it is therefore not recommended.
- If you try to awaken more than one golem, you get a message that you are already in combat with another golem and there isn't time to awaken another, even if you haven't actually entered combat; however because you aren't actually in combat until either you or they attack, it is possible to awaken a golem and then immediately logout. Upon logging in again, the awakened golem will have despawned.
References
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