Mage Training Arena/Enchanting Chamber
In the Enchanting Chamber, players must use enchantment spells to enchant various shapes and/or dragonstones into orbs for Pizazz points.
Mechanics
There are piles of cubes, cylinders, pentamids and icosahedrons in each corner of the room. Enchanting them immediately gives the player Pizazz points equal to the enchantment level. However, every tenth shape enchanted gives double Pizazz points. For example, enchanting a shape with Lvl-4 Enchant will give 4 Pizazz points, or 8 Pizazz points if it was the player's tenth enchanted shape.
There is a shape (indicated at the bottom right of the screen) that changes every 24 seconds. Enchanting that specific shape gives a bonus 2 points, added after points are doubled for the tenth shape. For example, enchanting the indicated shape with Lvl-4 Enchant will give 6 points, or 10 points if it was the player's tenth enchanted shape.
Dragonstones can be picked up from around the middle of the room, where they respawn slowly, and there is also a 1/32 chance of finding a dragonstone whilst searching the piles of shapes. Enchanting these will provide double the Pizazz points of a shape enchantment.
Enchanting any item turns it into an orb, which can be deposited into the hole in the centre of the room. This rewards 20 Magic experience per orb, and for every 20 orbs deposited a reward of 3 blood, death or cosmic runes will be given once leaving the room. Enchantment tablets cannot be used on any of the shapes or dragonstones.
Spell | Magic Level | Magic Exp | Base Points Per Cast (w/ Bonus) | Average Points per Cast (w/ Bonus) | Points Per Dragonstone | Staff to Use | |
---|---|---|---|---|---|---|---|
Lvl-1 Enchant | 7 | 17.5 | 1 (3) | 1.1 (3.1) | 2 | Water | |
Lvl-2 Enchant | 27 | 37 | 2 (4) | 2.2 (4.2) | 4 | Air | |
Lvl-3 Enchant | 49 | 59 | 3 (5) | 3.3 (5.3) | 6 | Fire | |
Lvl-4 Enchant | 57 | 67 | 4 (6) | 4.4 (6.4) | 8 | Earth | |
Lvl-5 Enchant | 68 | 78 | 5 (7) | 5.5 (7.5) | 10 | Mud | |
Lvl-6 Enchant | 87 | 97 | 6 (8) | 6.6 (8.6) | 12 | Lava | |
Lvl-7 Enchant | 93 | 110 | 7 (9) | 7.7 (9.7) | 14 | - |
Strategy
Players should use the highest level enchantment spell available at their Magic level and the corresponding elemental staff. However, using Lvl-7 Enchant is not recommended due to its extremely high rune cost compared to the other enchantment spells.
Low-intensity strategy
A slow but AFK method is to ignore the indicated shape, collect a full inventory of shapes from any pile, and let the enchantment spell autocast. Then manually enchant any dragonstones that were collected and deposit all the orbs. This takes around 2 minutes and 15 seconds per inventory, resulting in around 720 enchantments per hour. Note that players will receive the 2-point bonus only around a quarter of the time, making it less efficient for the lower enchantment spell tiers.
Spell | Estimated Pizazz points per hour |
---|---|
Lvl-1 Enchant | 1152 |
Lvl-2 Enchant | 1944 |
Lvl-3 Enchant | 2736 |
Lvl-4 Enchant | 3528 |
Lvl-5 Enchant | 4320 |
Lvl-6 Enchant | 5112 |
Lvl-7 Enchant | 5904 |
High-intensity strategy
Points are gained much faster by taking shapes from the indicated piles and manually casting enchantment spells. Orbs can be dropped rather than deposited to save time, but this is much more click-intensive. It is slightly beneficial to enchant the final 2-3 shapes while running to the deposit hole.
Assuming the player only enchants the indicated shapes and orbs are deposited, enchanting one inventory takes around 1 minute and 6 seconds, resulting in around 1470 enchantments per hour.
Spell | Estimated Pizazz points per hour |
---|---|
Lvl-1 Enchant | 4557 |
Lvl-2 Enchant | 6174 |
Lvl-3 Enchant | 7791 |
Lvl-4 Enchant | 9408 |
Lvl-5 Enchant | 11025 |
Lvl-6 Enchant | 12642 |
Lvl-7 Enchant | 14259 |
Changes
Date | Changes |
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[[{{#explode:8 May 2024| |0}} {{#explode:8 May 2024| |1}}]] [[{{#explode:8 May 2024| |2}}]] (update | poll) |
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[[{{#explode:28 June 2018| |0}} {{#explode:28 June 2018| |1}}]] [[{{#explode:28 June 2018| |2}}]] (update) |
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Telekinetic Theatre | |||||||||
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Creature Graveyard | |||||||||
Enchanting Chamber | |||||||||
Alchemist's Playground | |||||||||
Rewards |
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Music tracks |