Group Ironman Mode

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Group ironman mode is an ironman mode variant which was released on 6 October 2021, following the result of a successful poll.

The mode allows 2 to 5 players to group up together with all normal ironman mode (or hardcore ironman mode) restrictions. Only newly created accounts can enable group ironman mode.

Ironman accounts can change to an unranked group ironman and join a group that way. This is only a one way change. There is a seven day grace period after requesting a change to cancel it before the account is made an unranked group ironman.

Players that join a group before it is founded have prestige status, which allows them to be free of trading restrictions.

Restrictions

Trading

Group ironman players may freely trade within the group. New members (ie. those who do not have Prestige status) that join an existing group will be subject to trade limit caps that increase weekly. This cap applies to all items and gold received from other members and from shared storage as follows:

  • Week 1: 1,000,000
  • Week 2: 20,000,000
  • Week 3: 50,000,000
  • Week 4: 100,000,000
  • Week 5: Unlimited

Wilderness Drop Mechanics

Group ironman players adhere to the drop mechanics of a traditional Ironman within the Wilderness; with the notable exception that they are able to loot drops from killing their group members. For specific items such as the Emberlight, this serves as an effective (though potentially dangerous) way to trade the otherwise untradable Tormented synapse between members of the group despite the fact that Emberlight is not tradable or able to be reverted to its base components. Note: Group Ironmen wishing to utilize this mechanic CANNOT have loot keys enabled, otherwise their only option will be to destroy the loot.

Shared storage

Group ironman players have access to their group's shared storage, available via the regular Bank interface. All players in the group can deposit into the shared storage, but only one player can access it at a time.

Initially, there are 80 bank spaces. However by any member of the team completing a task as listed below, they permanently increase that team's group storage by a number of slots (as specified) up to a maximum of 200 group storage bank spaces. In Group Storage, these tasks can be found by selecting the "Storage Unlocks" icon. They can also be found in the Iron Group settings. Groups are ineligible to unlock group storage slots until 5 weeks have passed.

Shared Storage Unlocks
Icon Slots Task
3 Have any member of this Iron Group open the group storage with a standard rune platebody equipped.
2 Have any member of this Iron Group open the group storage with either Fighter Boots, Fancy Boots or Fancier boots equipped.
3 Have any member of this Iron Group open the group storage after achieving level 99 in either Mining, Fishing, Woodcutting, Hunter or Farming.
3 Have any member of this Iron Group open the group storage after achieving level 99 in either Cooking, Smithing, Fletching, Firemaking, Herblore, Crafting, Runecraft or Construction.
3 Have any member of this Iron Group open the group storage after achieving level 99 in either Agility, Thieving or Slayer.
3 Have any member of this Iron Group open the group storage after achieving level 99 in either Attack, Strength, Defence, Magic, Ranged, Prayer, or Hitpoints.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Attack.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Strength.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Defence.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Ranged.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Prayer.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Magic.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Runecraft.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Hunter.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Hitpoints.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Agility.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Herblore.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Thieving.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Crafting.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Fletching.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Slayer.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Construction.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Mining.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Smithing.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Fishing.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Cooking.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Firemaking.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Woodcutting.
2 Have any member of this Iron Group open the group storage after achieving level 99 in Farming.
2 Have any member of this Iron Group open the group storage after achieving 50 Quest Points.
3 Have any member of this Iron Group open the group storage after achieving 100 Quest Points.
3 Have any member of this Iron Group open the group storage after achieving 150 Quest Points.
3 Have any member of this Iron Group open the group storage after achieving 200 Quest Points.
2 Have any member of this Iron Group open the group storage after achieving a combat level of 50.
3 Have any member of this Iron Group open the group storage after achieving a combat level of 100.
3 Have any member of this Iron Group open the group storage after achieving a combat level of 126.
3 Have any member of this Iron Group open the group storage after completing every easy achievement diary task.
3 Have any member of this Iron Group open the group storage after completing every medium achievement diary task.
3 Have any member of this Iron Group open the group storage after completing every hard achievement diary task.
3 Have any member of this Iron Group open the group storage after completing every elite achievement diary task.
3 Have any member of this Iron Group open the group storage after completing every easy combat achievement task.
3 Have any member of this Iron Group open the group storage after completing every medium combat achievement task.
3 Have any member of this Iron Group open the group storage after completing every hard combat achievement task.
3 Have any member of this Iron Group open the group storage after completing every elite combat achievement task.
2 Have any member of this Iron Group open the group storage after reaching a total level of 500.
3 Have any member of this Iron Group open the group storage after reaching a total level of 750.
3 Have any member of this Iron Group open the group storage after reaching a total level of 1000.
3 Have any member of this Iron Group open the group storage after reaching a total level of 1500.
3 Have any member of this Iron Group open the group storage after reaching a total level of 2000.

Combat

Drops work similarly to ironman mode drops. If any person outside the group hits an NPC, the drop will go to the person outside the group or disappear. If only group members hit the NPC, the drop will go to the group member who dealt the most damage.

Hardcore group ironmen will lose lives after an unsafe death, similar to solo hardcore ironman mode. The group has a shared pool of 1 life per player; for example, a group of 3 players shares 3 lives between them and will lose Hardcore status after losing the third life. Lives can be lost by any player, and multiple lives can be lost by a single player. Unlike solo hardcore ironman mode, all PvM-related deaths are unsafe and will result in a loss of a life. This includes deaths inside minigames such as Chambers of Xeric and Fight Caves. Hardcore group ironman players should take extra care in minigames such as Pest Control as other players can provoke monsters such as splatters and cause them to detonate close to you. Make sure to leave the Nightmare Zone via the exit potion instead of dying.

For hardcore ironmen in PvP, safe deaths can take place in Last Man Standing, Soul Wars (both PvM and PvP deaths), and Castle Wars.[1]

In PvP combat, group ironmen receive 1/8th the standard experience of PvM content. For example, hitting a 10 while training Strength in PvM would normally net 40 Strength and 13.3 HP experience. However, in PvP combat, a group ironman receives 5 Strength and 1.6 HP experience.

Prestige

Example of group ironman prestige star on the right side of player's name in the clan's chat interface.

Group Prestige is a cosmetic indicator that is reserved for groups consisting of original members or those who have not engaged in certain PvM activities with other players outside the group. This indicator is displayed via a gold star icon next to the in-game group list and on the hiscores. Group prestige has no impact on gameplay. Group leaders are able to opt-out of this upon the creation of the group.

Members will be warned if an action will result in the loss of group prestige. Activities that result in loss of group prestige status include:

Individual prestige

Unlike group prestige, individual prestige affects a group member's ability to trade wealth and items and is applied individually to each member of a group. This system is used to prevent illicit activities and is denoted by a star icon next to the player's name within the group in-game. All original members will have individual prestige when the group is formed. Group ironman players joining a new group will not have individual prestige.

A group member without individual prestige is unable to use most unique items from raids, regular bosses, and slayer bosses without having killed those bosses at least once.[2] In addition, there are several non-boss items that are locked behind killing the monster that drops them at least once. These items include but are not limited to:[3]

These restrictions will expire at the end of the fifth week, while the trading cap is lifted at the beginning of the fifth week.[4][5]

Official worlds

The following official worlds are assigned to Group Ironman groups:

World Location Members Activity
324 United States (west) 1
Group Iron
325 United Kingdom 1
Group Iron
328 Germany 1
Group Iron
335 Germany 0
Group Iron
371 United Kingdom 0
Group Iron
417 United States (east) 0
Group Iron

Creating or joining a group

To become an ironman, players must speak with the Ironman tutor on Tutorial Island before completing the tutorial. After selecting a group ironman mode at the tutor, players must then visit The Node south of the island to form or join a group. Group leaders have the option to create a group, set a group name, and invite players. This is done through the group ironman tab within the social tab. Up to 4 additional players can be invited in the group. Group leaders can choose to opt out of group prestige.

The group member that creates the group by default will be the group leader. Leaders can only invite fresh accounts to the group. This is to prevent unfair advantages to groups by inviting experienced players to the group. Groups will be automatically disbanded if there are no more members in the group and the leader leaves.

To join a group, players must travel to The Node. Players can apply to be a group leader by talking to Tony, the Group Ironman tutor, then they can apply other players to their group by using the right-click option Apply on them.

Leaving a group

Group ironman players can leave the group one of two ways. Players can choose to leave or be kicked by the leader. Players leaving the group voluntarily will have a 7 day grace period in which they can change their mind. This grace period serves two purposes: allowing players to change their mind, and provide a safety net for misclicks and account hijacking. Members that are kicked from the group will have a 7 day grace period to settle their affairs with the group. During both grace periods, the player can still trade normally with other members of the group. Also during this grace period, you will not be able to join any other groups. Groups will be automatically disbanded if there are no more members in the group and the leader leaves.

Upon leaving the group, the player will have three options: retain their ranked group ironman mode status, become an unranked group ironman, or become a regular account. This decision is very important as it decides whether or not tradeable items are deleted from the account and whether you will be listed on the HiScores. It is important to note that all stats, untradeable items, quest progression are retained for either decision.

Keeping ranked group ironman status will result in the creation of a new group with the player as the leader and all tradeable items are deleted. If the new leader is a free-to-play account, all of the members only items are deleted as well. Becoming an unranked group ironman will result in the creation of a new group with the player as the leader and all items will be kept, but you will be removed from the GIM HiScores.

Be advised that if a player leaves a group after they leave the Node and chooses to stay a ranked group ironman, they cannot join another group that has already left the Node. Once you leave your group, you are only able to create new groups.

Converting to a regular account will retain all the progress and items on the account. The player will be removed from the group and group ironman hiscores.

Changing Group Leader

The leader of a group can choose to step down from their position at any time by talking to the Group Ironman tutor on the Node. There is a seven day grace period before their decision takes effect. This is to prevent hijackers taking over accounts and maliciously making players step down as leader of their groups.

When a leader steps down, another player must take their place. The abdicator chooses the new leader, and they will not be able to step down until a successor has been chosen.

If the leader has been inactive for 30 days, leadership will be assigned to the group member who has been in the group the longest. If more than one member joined the same day, leadership will go to whichever member joined the group first. The leader is not removed from the group, just demoted.

If there's no one else in the group, the leader can't step down. Instead, the group will be disbanded only when they themselves leave.

Unranked group ironman

Unranked groups are a sub-category of Group Ironman Mode, which are group ironmen that are not listed on the Group Ironman HiScores. There are no trade restrictions or killcount requirements for unranked groups.

Additionally, current Ironman accounts can change to an Unranked Group Ironman and join a group that way. This is only one way, once an Ironman changes it cannot be reverted.

Should players wish to join a new group or invite a new player to their group, players can convert their existing Group Ironman status to unranked, removing their group from the HiScores.

A group that invites an experienced player will:

  • Become an Unranked group.
  • Lose Prestige status (if applicable).
  • Lose any trade restrictions within the group.
  • Lose Hardcore status (if applicable).
  • Be removed from the Group Ironman HiScores, along with every other member of their group.

If players leave an existing group, they may also choose to adopt Unranked status:

  • Players can become Unranked via a third option found in the group leaving interface. This is irreversible.
  • The option will remove you from the GIM HiScores, and will not remove the player's items.

Changes

Date Changes
[[{{#explode:6 March 2024| |0}} {{#explode:6 March 2024| |1}}]] [[{{#explode:6 March 2024| |2}}]]
(update)

Group Ironman now have the option to broadcast Combat Achievements task completions.

[[{{#explode:15 March 2023| |0}} {{#explode:15 March 2023| |1}}]] [[{{#explode:15 March 2023| |2}}]]
(update | poll)
  • Group Ironman Storage is now locked 10 minutes before a game update reboot.
  • Group sizes for ranked GIM now correctly reflect the largest group players have been a part of.
[[{{#explode:29 June 2022| |0}} {{#explode:29 June 2022| |1}}]] [[{{#explode:29 June 2022| |2}}]]
(update)
  • Players of any Iron mode (Regular, Hardcore or Ultimate) are now able to speak to the Iron Tutor in Lumbridge and become an Unranked GIM.
  • Note that you'll have seven days to change your mind after requesting a change in your Iron status. After those seven days have passed, any changes to your status are irreversible – so choose wisely!
[[{{#explode:2 March 2022| |0}} {{#explode:2 March 2022| |1}}]] [[{{#explode:2 March 2022| |2}}]]
(update)
  • Group Iron players can now teleport directly to their teammate's Player Owned Houses via the "Teleport to House" spell in the standard spellbook. Right-clicking the spell will present two new options: "Group: Choose" and "Group: Previous".
  • Group Iron players can now increase their Group Storage space by completing specific tasks!
[[{{#explode:2 February 2022| |0}} {{#explode:2 February 2022| |1}}]] [[{{#explode:2 February 2022| |2}}]]
(update)
  • To remedy an issue where Group Ironman leaders could not leave their group if their teammates were inactive, leaders no longer need to wait until they have abdicated to leave the group. They will, however, have to wait the usual seven days for their leave request to be processed.
  • Players can no longer be made the leader of a group if they have a leave request pending.

Gallery

References

  1. ^ "Group Ironman". RuneScape News. Jagex. 6 October 2021. Archived from the original. "(Under "Hardcore Group Ironman"): In PvP, safe deaths can take place in Last Man Standing, Soul Wars, and Castle Wars. [...] The good news is that deaths in PvP minigames will remain safe for Group Iron players – so you can all go and enjoy a game of Castle Wars together."
  2. ^
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