Mourner Headquarters

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Mourner Headquarters
Released23 October 2002 (Update)
MembersYes
Floors3
LocationWest Ardougne
League regionKandarin Kandarin
Map
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Advanced data
Typebuilding, dungeon

The Mourner Headquarters, also known as the Mourner HQ, is the Prifddinas Death Guard's headquarters in the north-eastern part of West Ardougne. The Death Guard are also known as the Mourners. The Mourner Tunnels and Mourner Tunnels mine are connected to the basement of the headquarters, accessed through a restricted-access trapdoor and another door in the basement. The tunnels lead to the entrance of the Temple of Light.

The headquarters serve as the base for the military and strategic activities of the Iorwerth Clan elves during the latter part of the Elven Civil War. Access to the headquarters is restricted to only those wearing full mourner gear, the standard uniform of a Mourner with few exceptions.

After completion of Song of the Elves, paladins and knights of Ardougne occupy the Headquarters and as a result, the mourners, who are actually Iorwerth warriors, relocated to the Iorwerth Dungeon.

Access

The front entrance in West Ardougne cannot be used until partial completion of Biohazard, requiring the medical gown equipped to enter. It cannot be removed while inside the headquarters. Afterwards, the mourners will stop the player from entering even with the medical gown.

After partial completion of Mourning's End Part I where the full Mourner gear is obtained and mended, the front door can be used only if the full set is equipped. The backdoor is always locked up to this point.

With completion of Mourning's End Part II, a slayer ring can be used to teleport to the dark beasts west of the headquarters basement in the Mourner Tunnels. Mourner gear is not required to enter this way, though the mourners will be immediately aggressive.

After completion of Mourning's End Part II Mourner gear can be removed freely inside the Mourner Headquarters, however prior to this it can be bypassed by exiting the basement using the new key, taking off the mourner gear, and then re-entering the Mourner's headquarters through the same door.

After Song of the Elves, all doors are unlocked and accessible without any additional gear.

1st floor[UK]2nd floor[US]

During Biohazard, after the player poisons the mourners stew they must equip the medical gown to deceive them to enter the headquarters. The sick mourner on the 1st floor[UK]2nd floor[US] must be killed to obtain the key that opens the gate containing the crates, one of which has Elena's distillator.

After completion of the Biohazard up until completion of Song of the Elves, the door at the top of the stairs is locked.

Basement

The trapdoor leading to the basement, located in the western room with the stairs, can only be used while wearing full Mourner gear, without it results in the chatbox message: The trapdoor is bolted on the other side. While in the basement, Mourner gear also cannot be removed until after Mournings End Part II. Equipping anything except mourner gear or talking to the Head Mourner while not wearing full Mourner gear results in the Head Mourner calling for "Guards!", causes Mourners (level 108) wielding crystal halberds to attack.

The basement can be freely accessed without Mourner gear or the new key after completion of Song of the Elves.