Recipe for Disaster/Defeating the Culinaromancer

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Defeating the Culinaromancer (#100.10)
Released 15 March 2006 (Update)
Members Yes
Quest series None
Lead developer(s) James B (framework)


Defeating the Culinaromancer

Details

Start pointMap icon Release each member of the council from the Culinaromancer's spell.
Official difficultySpecial
Official lengthShort
DescriptionThe Culinaromancer has retreated through the portal back to his own dimension, where he'll be ready to cause more trouble. Aris has said that you too must go through the portal to finish him off.
Requirements
Items required
Enemies to defeat
League notes

Impossible to start

Walkthrough


The Culinaromancer is unfrozen, and escapes back to his dimension!

After you have freed all the council members, you will see a cutscene, where Aris restarts time by saying "Tempus procedit!" The Culinaromancer will then retreat through the portal back to his own dimension, where he'll be ready to cause more trouble. Aris then says that you too must go through the portal to finish him off.

When you're in the strange dimension, you'll find the Culinaromancer, a few white portals that lead back to Lumbridge, and one of your previous quest bosses. The Culinaromancer is too strong to be defeated until you've defeated the first five bosses. Prayer cannot be used in this dimension.

Note: You can leave and stock up after defeating each boss without losing your place in the fight.

Agrith-Na-Na

Agrith-Na-Na is Agrith Naar from the Shadow of the Storm quest, but he is now made of bananas and is level 146. He uses melee up close and Fire Blast at a distance. Kill him however you like, with food.

Flambeed

Flambeed is Fareed from Desert Treasure I. He's level 149 now. You need ice gloves to wield a weapon. If you attack him without ice gloves, your weapon will return to your inventory. He's harder to defeat without prayer, but you should be able to kill him with plenty of high healing food. If you're maging, be sure to use Water spells. You can snare him, run away, and then mage him so you only use little to no food. He drops cakes.

Karamel

Karamel is Kamil from the Desert Treasure I quest. Fight her up close with a Fire spell that has a lower level requirement than your actual Magic level. You should not be using your highest level fire spell, as Karamel will likely lower your magic level to the point that you are no longer able to cast it. Bring stat restore potions and lots of food. Even with lowering your stats, Karamel is incredibly inaccurate. A good strategy is to use Fire Bolt with Chaos gauntlets. As usual, Melee doesn't work on her very well. Unlike Kamil, Karamel uses ranged attacks at melee range. Since her ranged attacks are not very strong, a good tactic is to stand right next to her so she uses ranged, which reduces how frequently she uses her ice attacks. Manually casting spells is beneficial due to her freezing effects stopping your auto-attacks. She drops a choc-ice.

Note: Even though Kamil is immune to Iban Blast, Karamel is not. Iban Blast can be used very effectively.

Dessourt

Dessourt is Dessous from Desert Treasure I. Melee doesn't work very well on him, however he is less resistant to stab weapons. Magic such as Iban Blast works well. Ranged also works really well on him. Bring lots of food, and then, defeat him as quickly as possible. He drops chocolate dust.

Gelatinnoth Mother

Gelatinnoth Mother is the Dagannoth Mother from the Horror from the Deep quest, with that in mind you will need to bring Water, Air, Earth and Fire runes in order to attack her during her weakness. She uses a ranged attack that rolls two hits per attack, one magic based and one ranged based. Each hit is capable of hitting for 20 for a possible max hit of 40 per attack. Players who have 80 or less health can die easily with a bit of bad luck and slow eating. The fight itself is fairly easy, although a bit long. She changes colour depending on her weakness. She has a low Magic Defence but high Melee Defence, making it best to not bother with Melee and just focus on maging and ranging. A great strategy is to mage her while wearing a mix of the best dragonhide armour available, a shield such as a dragonfire shield, granite shield or toktz-ket-xil, and melee helmet such as Barrows. Otherwise, she will rip through Mystic robes and other magic robes with her ranged attacks. This would give the player a balanced Defence against both Ranged and Magic Defence without sacrificing too much Magic attack bonus.

Image Colour Weakness Attack Using
White Air spells Wind Strike, Bolt, Blast, Wave, or Surge.
Blue Water spells Water Strike, Bolt, Blast, Wave, or Surge.
Orange Melee Melee attacks.
Brown Earth spells Earth Strike, Bolt, Blast, Wave, or Surge.
Red Fire spells Fire Strike, Bolt, Blast, Wave, or Surge.
Green Ranged Ranged attacks.

Culinaromancer

After you've defeated the Gelatinnoth Mother, the Culinaromancer himself will attack you. He's level 75, hits high (can hit rapid 25s with magic), but has practically no Defence. He uses Magic, but tries to get up close to attack as well. Kill him with any attack style and bring food. It is recommended to use armour that maximizes max hit (and to a lesser extent crush defence), as his magic attack has a flat 1-in-3 hit rate, so magic defence is irrelevant.

If you happen to defeat the Culinaromancer with a full inventory the reward lamp will drop at your feet when you return to the Lumbridge castle. A cake will drop to the ground, but you are unable to pick it up. It is mostly symbolic.

The Culinaromancer is defeated!

Congratulations! Quest (finally!) complete!

Rewards