Snare

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Snare
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Released 29 March 2004 (Update)
Members No
Level Magic 50
Spellbook Standard
Type Combat
Experience 61 (60 on splash)
Base max hit 2
Runes 4Earth 4Water 3Nature
Casting speed 5 ticks
Description Hold your opponent for 10 seconds
Animation
Sound effect
File:Snare.ogg

Snare is a level 50 Magic spell. Casting Snare on an opponent will prevent it from moving for 16 ticks (9.6 seconds). When used on a player and the snare is about to wear off, the snared player will receive this message in their chatbox: The holding effect is beginning to fade. Players can increase the binding duration by equipping swampbark armour; the helm, body, and legs will increase the duration by 2 ticks (1.2 seconds) each, up to a maximum of 22 ticks (13.2 seconds).

Cost

Spell cost
InputCost
4 4 3 361
Combo runes
4 3 4 377
3 4 789
4 3 4 417
4 3 4 801
4 3 4 809
Main-hands
4 3 Alt341
4 3 Alt341
3 321
4 4 2.93 353
Main and off-hands
4 3 341
4 3 341
3 Alt 321
3 Alt 321
4 2.93 333
4 2.93 333
Wilderness-only casting
Blighted entangle sack 48

Changes

Date Changes
[[{{#explode:13 September 2023| |0}} {{#explode:13 September 2023| |1}}]] [[{{#explode:13 September 2023| |2}}]]
(update)

Snare now yields 61 Magic experience upon a successful cast.

[[{{#explode:21 June 2023| |0}} {{#explode:21 June 2023| |1}}]] [[{{#explode:21 June 2023| |2}}]]
(update | poll)
  • The maximum Swampbark Armour set bonus for the Snare spell can now be achieved with just the helm, body and legs as opposed to the full set.
  • Each outfit piece now increases the duration of the Snare spell by an additional tick, so the complete bonus increases the duration to 6 ticks.
[[{{#explode:11 January 2023| |0}} {{#explode:11 January 2023| |1}}]] [[{{#explode:11 January 2023| |2}}]]
(update)

An audio cue and message have been added to the Snare spell to tell the victims when the freeze is about to expire.

[[{{#explode:5 September 2019| |0}} {{#explode:5 September 2019| |1}}]] [[{{#explode:5 September 2019| |2}}]]
(update)

Trivia

  • Snare behaviour was modified without a patch note in an update. Unlike Bind and similarly to ice spells like Ice Barrage, this spell could have been cast on a target that was immune to its binding effect (likely due to the minor damage that it can inflict). Currently, attempting to cast the spell on an immobilized target results in the message Your target is already held by a magical force., while trying to cast the spell on a target during the grace period after the end of the binding effect results in the message The target is currently immune to that spell.