Stun

From Illerai
Jump to navigation Jump to search
Stun
Property "Image" (as page type) with input value "{{#sub: </br> |2</br> |Expression error: Unrecognised punctuation character "{".</br> }}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Released 23 October 2002 (Update)
Members Yes
Level Magic 80
Spellbook Standard
Type Combat
Experience 90
Runes 12Earth 12Water 1Soul
Casting speed 5 ticks
Description Reduces your opponent's attack by 10%
Animation
Sound effect
File:Stun.ogg

Stun is a level 80 Magic spell. When cast on an opponent, their Attack level is reduced by 10%. The spell can only be cast if their stats haven't already been lowered, meaning you cannot stack stat reduction with multiple spells in a row.

The spell gives 90 Magic experience and needs 1 Soul, 12 Earth, and 12 Water runes to be cast.

Cost

Spell cost
InputCost
12 12 1 293
Combo runes
12 1 12 341
1 12 1,577
12 1 12 461
12 1 12 1,613
12 1 12 1,637
Main-hands
12 1 Alt233
12 1 Alt233
1 173
Main and off-hands
12 1 0.05 391
12 1 0.05 303
1 0.05 Alt 243
1 0.05 Alt 331

Magic training

Stunning is commonly used as a method for Magic training.

The popular locations that are used for training with Stun are Edgeville, casting at skeletons in the first few levels of the Wilderness; at the caged Monk of Zamorak at Varrock Palace and in the Wizards' Guild basement, where there are caged zombies. However, any location with a safespot can be used.

Because Stun cannot be autocast, repeatedly casting it on monsters involves a lot of clicking.

When using this method, the maximum experience rate is 108,000 experience per hour, at 1,200 casts per hour (1 cast every 3 seconds).

One other method of using Stun, is to use it in combination with High Level Alchemy, known as stun-alching.