Wizards' Guild
Wizards' Guild | ||||
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Released | 23 October 2002 (Update) | |||
Also called | Magic Guild | |||
Members | Yes | |||
Location | Yanille | |||
League region | Kandarin✓ | |||
Requirements | 66 | |||
Map | ||||
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Advanced data | ||||
Type | guild | |||
Location on World Map | ||||
Port Khazard | ||||
↑ | ||||
Yanille | ← | Wizards' Guild | → | Tai Bwo Wannai |
↓ | ||||
Gu'Tanoth |
The Wizards' Guild, located in Yanille, contains a number of useful resources for those interested in Magic. You must have level 66 Magic to enter. Boosts, such as a Wizard's mind bomb at level 63, can be used to enter. Entering the Wizards' Guild is a task in the Hard Ardougne Diary.
Transportation
Besides walking, there are several fast-transport means to the area near Yanille:
- Watchtower Teleport places you in the Watchtower just outside the city walls, or just north of the pet shop if you've completed the Hard Ardougne Diary.
- Teleport to House (if your player-owned house is in Yanille).
- A redirected house tablet to Yanille.
- Fairy ring code CIQ places you a bit north of the city's western gate.
- A ring of dueling can teleport you to Castle Wars, which is just west of Yanille.
- Minigame teleport to the Nightmare Zone.
- Ardougne Cloak which teleports you to the Ardougne Monastery just north of Yanille
Features
Ground floor
- Zavistic Rarve - The guild grand secretary. He is involved in a number of quests such as The Hand in the Sand and Zogre Flesh Eaters. If you cannot get in to talk to him, you can ring the bell just outside the door to call him. He wears special robes that make him stand out.
- Wizard Distentor - Will teleport you to the rune essence mine. He is the closest one to a bank when compared to other NPCs capable of teleporting you to the mine. He wears lighter blue robes than other wizards, helping him stand out.
- Professor Imblewyn - A gnome professor studying magic. He is featured in the Gnome Restaurant mini-game.
- 2 attackable wizards.
- Magic portals - Three portals at the top floor that can teleport you to the Wizards' Tower, Dark Wizards' Tower, and Sorcerer's Tower.
First floor
The 1st floor[UK]2nd floor[US] includes two shops and three attackable wizards.
Magic Guild Store (Mystic Robes)
Wizard Sinina sells a variety of mystic equipment. He also sells the Magic cape for 99,000 coins to players with level 99 Magic.
Item | Number in stock | Restock time | Price sold at | Price bought at | GE price |
|
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Mystic hat | 1000 | 1m (100t) | 15,000 | 9,000 | 16,076 | |
Mystic robe top | 1000 | 1m (100t) | 120,000 | 72,000 | 71,420 | |
Mystic robe bottom | 1000 | 1m (100t) | 80,000 | 48,000 | 47,481 | |
Mystic gloves | 1000 | 1m (100t) | 10,000 | 6,000 | 5,684 | |
Mystic boots | 1000 | 1m (100t) | 10,000 | 6,000 | 6,238 |
Magic Guild Store
Wizard Akutha sells all runes except cosmic runes, astral runes, combination runes and wrath runes.
The player must complete The Hand in the Sand to access the store.
Item | Number in stock | Restock time | Price sold at | Price bought at | GE price |
|
---|---|---|---|---|---|---|
Air rune | 5000 | 6s (10t) | 4 | 2 | 5 | |
Water rune | 5000 | 6s (10t) | 4 | 2 | 5 | |
Earth rune | 5000 | 6s (10t) | 4 | 2 | 5 | |
Fire rune | 5000 | 6s (10t) | 4 | 2 | 5 | |
Mind rune | 5000 | 6s (10t) | 3 | 1 | 3 | |
Body rune | 5000 | 6s (10t) | 3 | 1 | 8 | |
Chaos rune | 250 | 6s (10t) | 90 | 54 | 102 | |
Nature rune | 250 | 18s (30t) | 180 | 108 | 107 | |
Death rune | 250 | 9s (15t) | 180 | 108 | 160 | |
Law rune | 250 | 18s (30t) | 240 | 144 | 127 | |
Blood rune | 250 | 18s (30t) | 400 | 240 | 214 | |
Soul rune | 250 | 6s (10t) | 300 | 180 | 173 | |
Fire rune pack | 80 | 6s (10t) | Not sold | |||
Water rune pack | 80 | 6s (10t) | Not sold | |||
Air rune pack | 80 | 6s (10t) | Not sold | |||
Earth rune pack | 80 | 6s (10t) | Not sold | |||
Mind rune pack | 40 | 6s (10t) | Not sold | |||
Chaos rune pack | 35 | 6s (10t) | Not sold | |||
Battlestaff | 5 | 54s (90t) | 7,000 | 4,200 | 8,309 | |
Staff of fire | 2 | 10m (1,000t) | 1,500 | 900 | 1,346 | |
Staff of water | 2 | 10m (1,000t) | 1,500 | 900 | 1,485 | |
Staff of air | 2 | 10m (1,000t) | 1,500 | 900 | 1,949 | |
Staff of earth | 2 | 10m (1,000t) | 1,500 | 900 | 781 |
Second floor
The 2nd floor[UK]3rd floor[US] contains three magic portals.
- The east portal teleports to the Wizards' Tower (south of Draynor Village).
- The south portal teleports to the Dark Wizards' Tower (west of Falador).
- The west portal teleports to Thormac's Sorcerer's Tower (south of Seers' Village).
The magic portals are one-way teleportation devices. There are no portals at the destinations to return players to the Wizards' Guild.
3 attackable Wizards can also be found here.
Basement
- 8 level 24 Zombies in a locked cage. It may be a useful training spot, but you will have to use telekinetic grab to pick up anything that they drop.
- Wizard Frumscone - The creator of the "magic zombies." He gives you permission to kill the zombies, and is also involved in the Swan Song quest.
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