Wizards' Guild

From Illerai
Jump to navigation Jump to search
Wizards' Guild
Released23 October 2002 (Update)
Also calledMagic Guild
MembersYes
LocationYanille
League regionKandarin Kandarin
RequirementsMagic 66
Map
<mapframe align="center" frameless="" plane="0" width="300" y="3088" x="2591" height="300" zoom="2" mapID="0"> {"features":[{"type":"Feature","geometry":{"coordinates":[[[2589,3094],[2585,3090],[2585,3086],[2589,3082],[2593,3082],[2597,3086],[2597,3090],[2593,3094],[2589,3094]]],"type":"Polygon"},"properties":{"mapID":0,"plane":0,"description":"

X/Y: 2589,3094

"}}],"type":"FeatureCollection"} </mapframe>
Advanced data
Typeguild
Location on World Map
Port Khazard
Yanille Wizards' Guild Tai Bwo Wannai
Gu'Tanoth

The Wizards' Guild, located in Yanille, contains a number of useful resources for those interested in Magic. You must have level 66 Magic to enter. Boosts, such as a Wizard's mind bomb at level 63, can be used to enter. Entering the Wizards' Guild is a task in the Hard Ardougne Diary.

Transportation

Besides walking, there are several fast-transport means to the area near Yanille:

Features

Ground floor

The ground floor of the guild.

First floor

The 1st floor[UK]2nd floor[US] includes two shops and three attackable wizards.

Magic Guild Store (Mystic Robes)

Wizard Sinina sells a variety of mystic equipment. He also sells the Magic cape for 99,000 coins to players with level 99 Magic.

Sells at: 100.0% • Buys at: 60.0% • Change per: 0.1%
ItemNumber
in stock
Restock
time
Price
sold at
Price
bought at
GE
price
Mystic hat10001m (100t) 15,000 9,000 16,076
Mystic robe top10001m (100t) 120,000 72,000 71,420
Mystic robe bottom10001m (100t) 80,000 48,000 47,481
Mystic gloves10001m (100t) 10,000 6,000 5,684
Mystic boots10001m (100t) 10,000 6,000 6,238

Magic Guild Store

Wizard Akutha sells all runes except cosmic runes, astral runes, combination runes and wrath runes.

The player must complete The Hand in the Sand to access the store.

Sells at: 100.0% • Buys at: 60.0% • Change per: 0.1%
ItemNumber
in stock
Restock
time
Price
sold at
Price
bought at
GE
price
Air rune50006s (10t) 4 2 5
Water rune50006s (10t) 4 2 5
Earth rune50006s (10t) 4 2 5
Fire rune50006s (10t) 4 2 5
Mind rune50006s (10t) 3 1 3
Body rune50006s (10t) 3 1 8
Chaos rune2506s (10t) 90 54 102
Nature rune25018s (30t) 180 108 107
Death rune2509s (15t) 180 108 160
Law rune25018s (30t) 240 144 127
Blood rune25018s (30t) 400 240 214
Soul rune2506s (10t) 300 180 173
Fire rune pack806s (10t)Not sold
Water rune pack806s (10t)Not sold
Air rune pack806s (10t)Not sold
Earth rune pack806s (10t)Not sold
Mind rune pack406s (10t)Not sold
Chaos rune pack356s (10t)Not sold
Battlestaff554s (90t) 7,000 4,200 8,309
Staff of fire210m (1,000t) 1,500 900 1,346
Staff of water210m (1,000t) 1,500 900 1,485
Staff of air210m (1,000t) 1,500 900 1,949
Staff of earth210m (1,000t) 1,500 900 781

Second floor

The 2nd floor[UK]3rd floor[US] contains three magic portals.

The magic portals are one-way teleportation devices. There are no portals at the destinations to return players to the Wizards' Guild.

3 attackable Wizards can also be found here.

Basement

  • 8 level 24 Zombies in a locked cage. It may be a useful training spot, but you will have to use telekinetic grab to pick up anything that they drop.
  • Wizard Frumscone - The creator of the "magic zombies." He gives you permission to kill the zombies, and is also involved in the Swan Song quest.