Strike spells

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Strike spells are the weakest elemental group of magic combat spells in the standard spellbook. Elemental staves can be used to cover the costs of these spells. These are free-to-play spells. Like all combat spells, each damage point caused by these spells yields 2 Magic experience and 1.33 Hitpoints experience.

Using strike spells is one of the only ways to damage Salarin the twisted. When these spells are used against him, each spell has a higher maximum damage level that corresponds to the respective Bolt level spell.

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Spell Level Runes Base XP Max damage
(without bonuses)
Cost per cast
Wind Strike Magic 1 1Air 1Mind 5.5 2→8 8
Water Strike Magic 5 1Air 1Water 1Mind 7.5 4→8 13
Earth Strike Magic 9 1Air 2Earth 1Mind 9.5 6→8 18
Fire Strike Magic 13 2Air 3Fire 1Mind 11.5 8 28

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