Blood Rush

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Blood Rush
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Released 18 April 2005 (Update)
Members Yes
Level Magic 56
Spellbook Ancient
Type Combat
Experience 33
Element Blood
Base max hit 15
Runes 1Blood 2Chaos 2Death
Casting speed 5 ticks
Description A single target blood attack
Animation
Sound effect
File:Blood Rush.ogg

Blood Rush requires a Magic level of 56 to cast and is capable of hitting up to 15 damage (without any magic damage boosts) per cast. It is also the weakest of all blood spells, along with all other rush spells.

Blood Rush has a life leech effect that will heal the caster's Hitpoints by 25% of the damage dealt. This can be increased by wearing bloodbark armour, where each piece increases the amount healed by 2%, up to a maximum of 35%. When worn alongside the ancient sceptre, this increases to 38.5% of the amount of damage inflicted. Even if a target has very little remaining health or is otherwise immune to damage from the spell, it will still heal for the amount of damage it would have done.

As with all Ancient Magicks spells, the quest Desert Treasure I must be completed to cast this spell.

Damage

Calculator

module = Magic damage calculator form=MagicDamageCalc result=MagicDamageResults name = param = spell|Spell|Blood Rush|hidden|Blood Rush param = magicStrength|Visible % Magic strength|0|number|-80-100 param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurge param = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avarice param = weapon|Weapon effect|None|select|None,Thammaron's sceptre (Wilderness),Accursed sceptre (Wilderness),Dragon hunter wand autosubmit = disabled

Please input the data and submit the form.
Maximum hit
Magic LevelBefore
boosts
Prayer Prayer used
None
561515151515

Cost

Spell cost
InputCost
2 2 1 738
Main-hands
1.71 1.71 0.86 Alt632
1.7 1.7 0.85 628