Shadow Rush requires a Magic level of 52 and can do a maximum of 14 damage (without any magic damage boosts) per cast.
Shadow Rush has the ability to lower your target's Attack level by 10%, this effect does not stack to lower the target's Attack level to zero.
As with all Ancient Magicks spells, the Desert Treasure I quest is required to cast this spell.
When used against the Abyssal Sire , Shadow Rush has a 25% chance of disorienting it for the first phase of the fight.
Damage
Calculator
module = Magic damage calculator
form=MagicDamageCalc
result=MagicDamageResults
name =
param = spell|Spell|Shadow Rush|hidden|Shadow Rush
param = magicStrength|Visible % Magic strength|0|number|-80-100
param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurge
param = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avarice
param = weapon|Weapon effect|None|select|None,Thammaron's sceptre (Wilderness),Accursed sceptre (Wilderness),Dragon hunter wand
autosubmit = disabled
Please input the data and submit the form.
Maximum hit LevelBefore boosts Prayer usedNone 52 14 14 14 14 14
Cost
Spell cost Input Cost 2 2 1 1 702 Combo runes 2 2 1 1 706 2 2 1 1 744 2 2 1 1 814 Main-hands 2 2 1 Alt 697 1.71 1.71 0.86 0.86 Alt 601 1.7 1.7 0.85 0.85 597