Blood Barrage

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Blood Barrage
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Released 18 April 2005 (Update)
Members Yes
Level Magic 92
Spellbook Ancient
Type Combat
Experience 51
Element Blood
Base max hit 29
Runes 4Blood 4Death 1Soul
Casting speed 5 ticks
Description A multi-target strong blood attack
Animation
Sound effect
File:Blood Barrage.ogg

Blood Barrage is the highest tier Blood spell from the Ancient Magicks spellbook, available at level 92 Magic. It is capable of hitting up to 29 damage (without any magic damage boosts) per cast.

Blood Barrage has a life leech effect that will heal the caster's Hitpoints by 25% of the damage dealt. This can be increased by wearing bloodbark armour, where each piece increases the amount healed by 2%, up to a maximum of 35%. When worn alongside the Ancient sceptre, this increases to 38.5% of the amount of damage inflicted. It is also able to target up to nine targets in a 3x3 grid around its primary target, just like all other burst and barrage spells. Even if a target has very little remaining health or is otherwise immune to damage from the spell, it will still heal for the amount of damage it would have done.

As with all Ancient Magicks spells, the quest Desert Treasure I must be completed to cast this spell.

The spell is sometimes used alongside various other Barrage spells, such as Ice Barrage, in multi-combat PvP activities. This method is normally used by players with high Magic, Defence, and Hitpoints levels.

The spell's accuracy rolls for each opponent individually against their magic defence, unlike chinchompas. However, if on a slayer task and you target a slayer monster (for example Tstanon Karlak on a greater demon task) your max hit will be considered on all targets as if all targets were your slayer task. This means that it is better to target your slayer task monster if given the choice between that and a non slayer monster. This also applies to Nechryael and their Dark Spawn.

The spell is also used by players to extend longevity at a dangerous location. In the God Wars Dungeon, Blood Barrage is ideal for healing on bodyguards, such as Tstanon Karlak and Zakl'n Gritch in K'ril Tsutsaroth's chamber, as well as on Flight Kilisa and Flockleader Geerin in Kree'arra's chamber after their corresponding general is defeated, to conserve supplies. It is a popular spell to use in the Inferno mini game, the smaller clumped monsters work best, such as nibblers or bloblets (Jal-AkRek-Ket, Jal-AkRek-Xil, and Jal-AkRek-Mej). Some players also use it on Spinolyps at Dagannoth Kings.

Damage

Calculator

module = Magic damage calculator form=MagicDamageCalc result=MagicDamageResults name = param = spell|Spell|Blood Barrage|hidden|Blood Barrage param = magicStrength|Visible % Magic strength|0|number|-80-100 param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurge param = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avarice param = weapon|Weapon effect|None|select|None,Thammaron's sceptre (Wilderness),Accursed sceptre (Wilderness),Dragon hunter wand autosubmit = disabled

Please input the data and submit the form.
Maximum hit
Magic LevelBefore
boosts
Prayer Prayer used
None
922929292930

Cost

Spell cost
InputCost
4 4 1 1,669
Main-hands
3.42 3.42 0.86 Alt1,428
3.4 3.4 0.85 1,419