Dream

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Dream
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Released 15 May 2007 (Update)
Members Yes
Level Magic 79
Spellbook Lunar
Type Combat
Experience 82
Runes 2Astral 5Body 1Cosmic
Quest Dream Mentor
Description Take a rest and restore Hitpoints 3 times faster
Animation

Dream is a Lunar spell that causes the caster to fall asleep, during which time hitpoints will regenerate three times faster than normal, healing 1 hitpoint every 20 seconds, or 3 hitpoints per minute. Players must complete Dream Mentor to cast it.

The dream effect will remain indefinitely, ending only once the caster reaches full health, at which point it can't be re-cast until losing health. However, the dream will be interrupted if the caster does anything except chat or change armour. Poison will interrupt it.

Dream's healing effect will add to other regenerative effects, with both effects going off the base healing rate of 1 hitpoint per minute. As Dream runs on a separate timer from the player's main hitpoints regeneration,[1] the two regeneration timers may not restore hitpoints at exactly the same time. The following table shows how much Dream will heal each minute when combined with other regenerative effects:

Combination with other methods
Effect Heals
Dream 3
Dream 5
Regen bracelet
Dream 5
Rapid Heal or
Hitpoints cape
Dream 7
Regen bracelet
Rapid Heal or
Hitpoints cape

Cost

Spell cost
InputCost
1 2 5 302

Trivia

  • Trying to cast Dream within the Nightmare Zone yields the message "You cannot perform Inception here. Dreaming within this dream will inevitably activate your Kick (i.e. Waking up from the dream)." This is a reference to the 2010 film Inception.
  • When players have the jar of dreams in their inventory while casting the spell, the screen will slowly turn black, and The Nightmare's face will show up, together with the sound of the Armadyl crossbow's special attack.

References

  1. ^