Tele Group Waterbirth

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Tele Group Waterbirth
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Released 24 July 2006 (Update)
Members Yes
Level Magic 73
Spellbook Lunar
Type Teleport
Experience 72
Runes 5Water 2Astral 1Law
Casting speed 4 ticks
Description Teleports players to Waterbirth Island
Animation
Sound effect
File:Teleport.ogg

Tele Group Waterbirth teleports the player along with anyone within a 3x3 square area (including standing on the player's square) beside Jarvald's ship on Waterbirth Island. Players must have Accept Aid turned on in order to be teleported by this spell; otherwise they will be left behind when the caster teleports. A window will pop for the person being teleported asking them if they wished to be teleported. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Cost

Spell cost
InputCost
5 1 2 308
Combo runes
1 2 5 868
1 2 5 858
1 2 5 868
Main-hands
1 2 Alt283
Off-hands
1 2 283

Destination

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X/Y: 2546,3755

"}}],"type":"FeatureCollection"} </mapframe>

Changes

Date Changes
[[{{#explode:21 April 2016| |0}} {{#explode:21 April 2016| |1}}]] [[{{#explode:21 April 2016| |2}}]]
(update)

Lunar's group teleports will no longer trigger the 10 second teleport delay timer in Deadman mode twice.