Ultimate Ironman Guide/Minigames
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![](/img_auth.php/thumb/Minigames.png/100px-Minigames.png)
Minigames can have restrictions that can be challenging for Ultimate Ironman players, often requiring significant preparation, inventory-stressful item requirements, and dangerous combat in unusual locations. In most cases, these challenges are similar to those for regular players, and with good preparation, the minigame can be completed much like any other player would.
Death in minigames
Some minigames are considered dangerous. This means that items are hard or impossible to get back if the player dies in the minigame.
The Gauntlet
When entering The Gauntlet, all items currently on the player will be automatically stored for its duration. On death, these stored items will be safe, but any items stored in any Item Retrieval Service will be lost.
Item limitations
A number of minigames require the player to have an empty inventory, or restrict what equipment can be brought into the minigame. Notable minigames with such limitations are seen below.
Barbarian Assault
Players cannot take their own arrows, runes or food items into Barbarian Assault. It is also forbidden to bring in a looting bag or Rune Pouch regardless of contents, as the barbarians do not trust its contents.
Castle Wars
The only items allowed inside the Castle Wars area are potions, runes, and combat-related items such as armour — with the exception of helmets, hats, scarves and capes. Food cannot be brought in, but bandages can be obtained within the arena, which are used to heal players in the same way as food. Alchemy spells cannot be used during the game. Lunar spells such as Heal Other and Cure Me can not be used during the game. The Dwarf multicannon cannot be brought into Castle Wars. Cats can not be brought into the arena.
Rogues' Den
Players must have an empty inventory and no items equipped to enter Rogues' Den. Since no items are allowed in the course, whenever you receive a Rogue's equipment crate you will need to claim your reward then find a way to remove it from your inventory.
The way to work around the inventory restrictions here is to use a death storage method, such as Hespori or Zulrah, to store all your items for you (including untradeables). After each successful run where you receive the reward crate, remove all of your items from death storage and organise your inventory and gear accordingly and then store all of your items (including your newly received reward) in the death storage. If using Hespori storage or any other non-Zulrah storage, be mindful of the amount of coins you will need to collect all five pieces of gear.
A much faster way around the inventory restriction when you receive a reward crate is setting the players POH location to Tavelry, walking to the POH portal, and storing each subsequent rogues outfit piece in the armour case. (Partial sets can be stored but not withdrawn until the full set is obtained)
If you want to save on coins, you can use any other method of suiciding to create a death pile. Be aware that you will have one hour to grab your items from that pile before they disappear if doing this method.
Trouble Brewing
Players must have an empty inventory and no headgear equipped to play Trouble Brewing. The minigame is safe, although it possibly involves travelling past aggressive monsters.
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