Pay-to-play Mining training

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This article provides an overview of strategies used to train the Mining skill.

Equipment

The only item required to mine is a pickaxe. A certain Attack level is required to wield one, but players are still able to use the pickaxe to mine without the Attack level requirement. Players should use the best pickaxe available for the fastest mining speed.

Using an infernal pickaxe is recommended if using the fastest training methods. Mining rocks with it will give a 1/3 chance for the ore to automatically combust, which will consume the ore. This reduces the number of ores that need to be dropped, and also grants some passive Smithing experience. Making an infernal pickaxe requires level 85 Smithing, and it can be charged with dragon pickaxes or smouldering stones. The former are usually cheaper, but using the infernal pickaxe can still be somewhat expensive for some players.

For other methods, the crystal pickaxe performs better, and it should be used if the player has enough crystal shards for it.

Pickaxes

Higher tiers of pickaxes take less time between rolls while mining. Each tick is a period of 0.6 seconds. When the allotted time passes, the game will roll whether or not you mine something successfully. The chance itself is affected by your Mining level and the tier of pickaxe you use.

Item Mining Attack Shop price Weight Ticks between rolls
1 1 1 coin at Nurmof and Bob 2.267 kg 8
1 1 140 coins at Nurmof 2.267 kg 7
6 5 500 coins at Nurmof 2.267 kg 6
11 10 Not sold 0.01 kg 5
21 20 1,300 coins at Nurmof 1.814 kg 5
31 30 3,200 coins at Nurmof 2.721 kg 4
41 40 32,000 coins at Nurmof 2.267 kg 3
61 60 Not sold 2.4 kg 2.83[3]
61[4] 60 Not sold 2.4 kg 2.83[5]
71[6] 70 Not sold 1.36 kg 2.75[7]
  1. ^ The gilded pickaxe is functionally equivalent.
  2. ^ The 3rd age pickaxe, dragon pickaxe (or), and dragon pickaxe (upgraded) are functionally equivalent.
  3. ^ 3 ticks by default, 1/6 chance to be 2 ticks.
  4. ^ Also requires 85 Smithing to use.
  5. ^ 3 ticks by default, 1/6 chance to be 2 ticks.
  6. ^ Also requires 50 Agility to use.
  7. ^ 3 ticks by default, 1/4 chance to be 2 ticks.

Prospector kit

The Prospector kit obtained from Prospector Percy in the Motherlode Mine or from the Volcanic Mine Reward Shop provides a total of 2.5% bonus Mining experience when worn. The outfit is not worth getting timewise if the player is going for 99 Mining using the fastest methods. However, it is a requirement for a master clue step, and the helmet for a hard task in the Falador Diary, so the player might want to get it anyway.

The full set costs 180 nuggets or 120,000 Volcanic Mine reward points in total. Getting 180 nuggets takes around 10 hours on average.

Item XP Boost Cost (in ) Sells for (in ) Boost per nugget

(% per )

+0.4% 40 32 0.010
+0.8% 60 48 0.013
+0.6% 50 40 0.012
+0.2% 30 24 0.007
Set bonus +0.5%
Complete set +2.5 % 180 144 0.014

Varrock armour

Completing task sets from the Varrock Diary grants the player Varrock armour, which gives the player 10% chance of mining 2 ores at once while worn. For the methods below, Varrock armour 1 provides this effect for mining iron, Varrock armour 2 for mining granite, and Varrock armour 4 for mining amethyst. However, the Varrock armour does not work at Motherlode Mine, Blast Mine, Volcanic Mine, or on gem rocks.

The Varrock armour 4 also works as a prospector jacket.

Other

Wearing a celestial ring, obtained through the Shooting Stars activity, provides an invisible +4 boost to the Mining skill. This will boost experience rates slightly. The uncharged ring is worth getting if the player is going for level 99 Mining using the methods below.

There are also mining gloves available in the Mining Guild. The expert mining gloves are worth getting if mining amethyst crystals.

Fastest experience

To gain Mining experience most efficiently, players should always drop the ores they mine (also known as "powermining" or "dropmining"). This can be done by holding the shift key and clicking on the ore once shift drop has been enabled in the options. Mobile users can toggle the tap-drop option.

Levels 1–37: Questing

Early levels can be skipped by completing quests that give Mining experience. Completing Doric's Quest, The Dig Site, Plague City, The Giant Dwarf, The Lost Tribe and Another Slice of H.A.M. grants a total of 27,525 Mining experience, which will get the player from level 1 to 37. All of these quests have fairly low requirements, and completing them allows the player to use an adamant pickaxe right from the start.

Levels 1–15: Copper/Tin ore

From level 1 to 15, players should mine copper or tin. This can be done anywhere, though the Lumbridge Swamp mining site is debatably the easiest due to its relative lack of players and aggressive monsters, and its collection of copper and tin rocks.

Levels 15–45/70: Iron ore

Mining iron in the Mining Guild.

Mining iron offers the fastest experience from level 15 to 45. At level 45, 3-tick mining granite becomes faster assuming good performance, however this method is much easier and offers relatively fast experience at higher levels. Players who are inexperienced with tick manipulation methods, or do not plan to use tick manipulation at all, are advised to mine iron up to level 70 (before switching to the Volcanic Mine).

Wearing Varrock armour 1 or higher increases the overall experience rate for this method, as it gives the player 10% chance to mine 2 ores at once while worn.

From level 15 to 60, players should mine iron at a location that has three iron rocks in a triangle, as such a formation that allows the player to mine all three rocks without moving. Drop the ores while waiting for the rocks to respawn. There are 13 such locations available at this level:

  1. Legends' Guild Mine
  2. Al Kharid Mine
  3. Piscatoris Mine
  4. Lovakengj Mine
  5. Verdant Valley
  6. Mount Karuulm Mine
  7. Resource Area (level 51 Wilderness)
  8. South Mor Ul Rek Mine
  9. Isle of Souls
  10. Sisterhood Sanctuary Mine
  11. Stranglewood Mine
  12. Cam Torum Mine
  13. Salvager Overlook Mine (east)

If using tick manipulation, the best place to mine iron is in the Legends' Guild mine or the Isle of Souls, which has 4 iron rocks close to each other in the eastern part. Start the 3-tick cycle with a herb and tar (or other suitable items) while moving between rocks, and drop the ores between mines. This method is faster than using a triangle spot, but because this method is much more advanced and significantly harder than using a triangle spot, it is only recommended for players who plan on 3-tick mining granite from level 45 onwards.

From level 60 onwards, the pay-to-play area of the Mining Guild becomes the best option, as the respawn time for rocks mined in this area is halved. This makes it so the players do not have to wait for the rocks to respawn or use tick manipulation; with correct timing and accurate clicks, players can drop the ore between mines and keep mining continuously.

Players can expect to gain up to around 45,000–55,000 experience per hour below level 60 when not using tick manipulation. From level 60 and above, the maximum experience rate in the Mining Guild caps at around 70,000–80,000 experience per hour, depending on performance and the pickaxe used.

Banking the ores is not recommended as this slows down experience rates a lot and the iron ores are usually not worth very much. Ironmen who wish to bank their ores are advised to use the pay-to-play area in the Mining Guild, which has a triangle spot near to the bank chest. For those below level 60, an alternative location to bank iron ores is the Monastery Mine, using the Ardougne cloak to teleport to the mine and then a bank teleportation method such as the Ring of dueling teleport to Castle Wars to bank your ore.

Levels 45–99: Granite

3-tick granite mining in action.

3-tick mining granite (commonly referred to as "3t4g", 3-tick 4 granite) at the Quarry offers the fastest Mining experience from level 45 onwards. 3-tick mining is done by using swamp tar on a clean herb (or other suitable items) to set up the 3-tick cycle and then moving to a granite rock to mine it. When timed correctly, the player will skip the delay from moving to the granite rock and has a chance to receive a rock every three ticks. The player will need to move between four granite rocks to continuously keep up the 3-tick cycle.

While 3-tick mining granite offers the fastest experience, it is very click-intensive and can be hard to learn. This method is not worth doing without tick manipulation, as the experience rates would be much lower. Players who are new to tick manipulation methods may find it worthwhile to train with iron before attempting to train with granite, as mining iron offers relatively high rates at lower levels.

Experience rates are shown in the table below. The rates assume wearing the Varrock armour and an uncharged celestial ring, and the Mining cape at level 99. At maximum efficiency, it is possible to gain up to 134,000 experience per hour at level 99, though players are more likely to see rates closer to around 120,000–125,000 experience per hour when including some mistakes. When using the infernal pickaxe, players will also gain around 7,000–10,000 passive Smithing experience per hour depending on the Mining level. Without tick manipulation players can only gain around 63,000 experience per hour at best.

Mining level XP/h
45 86,000
55 94,000
65 100,000
75 106,000
85 113,000
95 118,000
99 125,000

Setup and tips

1000

The fastest way to get to the Quarry is to teleport with the Camulet to Enakhra's Temple, navigate outside and run a short distance south-west. After completing the hard Desert Diary, players can teleport straight to the entrance instead. Players who have not completed Enakhra's Lament can use the Pharaoh's sceptre to teleport to the Ancient Pyramid and run west, take the ferry to the Ruins of Unkah and run north, or take the carpet to Bedabin Camp and run south. Alternatively, players who have started Beneath Cursed Sands can use the spot at the Necropolis mine near the fairy ring AKP.

Players must have some sort of desert heat protection to survive, such as

  • Wearing the Desert amulet 4.
  • Wearing the Hitpoints cape with a regen bracelet, which will outheal the damage taken from desert heat.
  • Bringing waterskins and filling them with the lunar spell Humidify.
  • Wearing the circlet of water. This comes at the cost of 0.4% experience bonus from the Prospector helmet and 0.5% from the Prospector outfit set bonus.

Wearing Varrock armour 2 or higher gives the player 10% chance to mine 2 ores at once while worn, which will increase experience rates. Varrock armour 4 also acts as a prospector jacket for the prospector kit experience bonus.

Using the infernal pickaxe is strongly recommended if the player can afford it, as it reduces the amount of ores that need to be dropped and also provides passive Smithing experience. One fully charged infernal pickaxe lasts for around 900,000–1,000,000 Mining experience. It can be charged with smouldering stones or dragon pickaxes, with the smouldering stone currently costing 3,106,660 and the dragon pickaxe 846,968.

If not using the infernal pickaxe, the pickaxe tier does not matter as it does not affect mining success rates. Because tick manipulation bypasses the normal pickaxe rate for mining rolls, the crystal pickaxe does not bring any benefits for this method.

To minimise mouse movement, make the game client as small as possible and use the 'Modern' resizable client layout. Zoom in and turn the camera south so that there is as little distance from the inventory to the rocks as possible. Turning data orbs off is also helpful to prevent any misclicks when clicking on the southernmost rock.

Players should drop the mined pieces of granite on the ground between mines. This is done by starting the 3-tick action and clicking on the next rock, quickly dropping the granite and clicking the rock again. This requires accurate clicking and some practice to perform consistently, but it is much more efficient than dropping a full inventory.

Moreover, it is recommended to only drop 1 or 2 rocks at a time to avoid clicking the next rock too late. Because of how movement stalls work with tick manipulation, moving to the next rock will grant a second roll for a resource if the first one fails. This makes the player more likely to receive a rock. However, if the player clicks on the next rock too late, they will miss out on the additional roll and are less likely to receive a rock. Note that this mechanic is separate from mining enhancers, and the chance to get extra rocks from Varrock armour (or other mining enhancers) is applied after getting a successful roll.

Other methods

Levels 30–99: Motherlode Mine

Mining in the Motherlode Mine is a profitable low-effort alternative to the faster methods. To do this, mine ore veins inside the mine, deposit the pay-dirt into the hopper to clean it, and repeat. Once the sack is full, empty it and bank the ores for profit. The veins deplete after 36–40 seconds in the upper level, or 23–27 seconds in the lower level. At higher levels, this method is only recommended for players who are looking for a straightforward training method, as the Volcanic Mine minigame offers faster experience.

To get there, use a skills necklace teleport to the Mining Guild and run a short distance to the entrance. Players will need a pickaxe to clear the obstructing rockfalls to enter deeper into the mine.

Completing the medium Falador Diary grants the player access to a shortcut (requires level 54 Agility) to an area which is near the bank chest and relatively close to the hopper. Completion of the elite diary will also increase the chance of receiving higher-level ores.[1]

Players can obtain golden nuggets through cleaning pay-dirt, which can be used to purchase perks and rewards from Prospector Percy. The most notable reward is the Prospector kit, which adds a bonus 2.5% experience while mining. Purchasing the prospector helmet is required for the hard Falador Diary. Unlock the upper levels of the mine as soon as it becomes available.

Experience rates vary depending on the Mining level and what upgrades have been unlocked. At level 90 with a dragon pickaxe and a celestial ring, prospector kit, with the upgraded sack, the upper level unlocked and the upper chute unlocked, players can gain around 62,000 experience per hour.

For more up to date calculations on profit per hour, see Motherlode Mine.

Levels 40–99: Gem rocks

Tick manipulation at gem rocks

Mining gem rocks is a profitable alternative that offers comparable experience rates to granite when using tick manipulation. Gem rocks are also the fastest method on average to obtain the rock golem pet. Without tick manipulation, this method is considerably slower and only recommended for ironmen who need opals, jades, or red topazes.

For this method, players will need to have completed the medium Karamja Diary for access to the underground portion of the Shilo Village mine. The area has many gem rocks and a bank deposit box nearby. Without the diary completion this method is not worth doing, as the surface area has much fewer rocks. Wearing a charged amulet of glory is also required for the fastest rates. Having the gem bag is recommended to reduce dropping and banking.

The experience rates in the table below assume wearing a charged amulet of glory and the prospector kit. At maximum rates players can expect 1,119,689.67 profit per hour.

Mining level XP/h (3-tick) XP/h (w/o 3-tick)
50 93,000 46,000
60 97,000 52,000
70 101,000 58,000
80 105,000 66,000
90 107,000 70,000
99 110,000 75,000

Levels 41–99: Calcified rocks

Mining calcified rocks in the Cam Torum Mine is a low-effort alternative to the faster methods. This method requires having started Perilous Moons. The rocks deplete after around 70 seconds. Occasionally, water starts oozing temporarily from some of the veins, and mining those veins will increase the success rate of mining rocks. Additionally, players can receive a calcified deposit from mining the rocks which when opened with a hammer on an anvil provide the player with 6-20 additional bone shards or a chance to receive a tradeable and stackable calcified moth. Crushing the moth will teleport the player directly to Cam Torum.

Players can gain up to 50,000 experience and roughly 3,000 blessed bone shards per hour at level 99. With tick manipulation methods, up to around 94,000 experience and 5,500 bone shards can be obtained per hour at level 99.

Mining level XP/h (3-tick + water)

estimated

XP/h (w/o 3-tick)
50 40,000 23,500
60 50,000 27,000
70 64,000 34,000
80 74,000 39,000
90 84,000 44,000
99 94,000 49,000

Levels 60–99: Crashed stars

Mining crashed stars is a very low-effort alternative to the faster methods. As part of the Shooting Stars Distraction and Diversion, a shooting star will fall at a random spot selected from a predetermined list. Once the player has found a crashed star, they can mine it for 42–63 minutes depending on its tier before the star depletes. Each tier can be mined for seven minutes without interaction, only requiring the player to click again whenever the star degrades a tier.

This method is fully available at level 60 Mining since the lowest star falls at tier 6, but it can begin at level 10 if the star is mined down to a suitable tier. The stardust can be exchanged for a celestial ring, which gives an invisible +4 boost to Mining. Considering the Grand Exchange price of soft clay, each stardust is worth 72.67 when using the stardust to buy soft clay packs.

Experience and stardust rates are shown in the table below. The rates include the time spent finding a new star as well as some idle time whenever the star degrades a tier.

Mining level
Mining XP/h With File:Stardust.png /h Mining XP/h With File:Stardust.png /h Mining XP/h With File:Stardust.png /h
60 23,500 24,100 733 24,900 25,500 777 N/A N/A N/A
70 24,600 25,200 769 26,100 26,700 814 26,800 27,500 839
80 25,900 26,600 811 27,500 28,100 858 28,300 29,000 884
90 27,000 27,700 844 28,600 29,300 893 29,500 30,200 920
99 28,200 28,900 881 29,800 30,600 933 30,800 31,500 961

Levels 70–99: Volcanic Mine

The Volcanic Mine minigame on Fossil Island offers relatively fast experience and it requires low amount of effort to participate in. However, it requires coordinated teamwork and it does not provide any significant profit. Level 50 is required to enter the mine, but it is recommended to use faster methods until level 70 as the experience is notably slower below that level.

To enter the mine, players must have completed the Bone Voyage quest. Players must also pay Petrified Pete 30 numulites every time they wish to enter the mine. Over time, players will slightly profit numulites in the mine, however.

The official world for this minigame is World 323, although it is recommended to search for a team — the Grouping interface includes a clan chat for Volcanic Mine, where players may be found making groups. Having 3 to 5 players in a team is optimal, although duo is also viable. It is also possible to participate in the minigame entirely solo, but it requires much more effort and practice, and the experience rates are slightly slower than in a team.

Experience rates are shown in the table below. The rates scale depending on the level, and vary depending on the role performed and the team's performance.

Mining Level XP/h XP/h
70 68,000 N/A
75 69,000 75,000
80 72,000 81,000
85 76,000 86,000
90 79,000 90,000
95 81,000 91,000
99 84,000 94,000

Levels 70-99: Zalcano

Two players mine Zalcano after breaking her stone armour.

Zalcano is a demon imprisoned beneath Prifddinas that is fought using skilling rather than conventional combat. Being immune to traditional combat damage, players must use their Mining, Smithing and Runecraft skills to create imbued tephra capable of destroying her stone armour. Once her armour has been destroyed, they must damage her by mining her with a pickaxe.

Zalcano can be a viable training option for players past level 70 Mining who are seeking an engaged and challenging training method. Players should be advised that in order to fight Zalcano, they will need to unlock Prifddinas by completing the grandmaster quest Song of the Elves.

Speaking to Rhiannon allows players to toggle between resource rewards and increased experience. Toggling resources off still rolls for unique and pet rewards.

    • If resource drops are enabled, players can expect to get roughly 13,500 Mining, 3,000 Smithing and 1,500 Runecraft experience per hour when killing Zalcano efficiently.[confirmation needed]
    • If resource drops are disabled, players can expect to get roughly 50,000 Mining experience per hour, scaling up with Mining level. At level 80 Mining, players can expect at least 70,000 Mining experience per hour.

Levels 75–99: Blast Mine

The Blast Mine minigame offers decent experience and profit from level 75 onwards. At level 75, players are able to obtain runite which makes the bulk of the profit gained. While it is possible to participate in the minigame below level 75, this is not recommended as the lack of runite ores will severely hamper experience and profit rates. Having a higher Mining level increases the chances of obtaining better ores, increasing experience and profit as a result.

Blast mining requires dynamites, a chisel, and a tinderbox. Wearing weight-reducing clothing (such as the graceful outfit) and a charged ring of endurance is recommended to reduce run energy drain. Players may also need to drink stamina potions to restore run energy. Having a pickaxe is not necessary, but the dragon pickaxe's special attack can be used to temporarily increase the current Mining level to have a higher chance of receiving better ores. The Prospector kit can be worn for extra experience when collecting the ores from the operator.

Experience rates scales depending on the Mining level. Players can gain up to around 60,500 experience per hour at level 75, increasing to 71,500 experience per hour at level 90 and 77,000–82,500 experience per hour at level 99.

Levels 92–99: Amethyst

Amethyst is an alternative choice for players looking to mine with low effort or click intensity, albeit for very slow experience rates. Depending on concentration and the tier of pickaxe used, players can expect to mine from 80 to 100 amethyst per hour, for approximately 20,000–25,000 experience per hour and around 311,760 profit per hour.

Ore table

Name Level Experience
1 5
1 5
1 17.5
1 17.5
10 17.5
10 26.5
15 35
20 40
22 10
30 50
30 5
30 60
35 30,40,50,60
40 65
40 65
45 50,60,75
55 80
65 60
70 95
85 125
92 240

Quests for Mining experience

Quest Experience
reward
Mining
requirement
Other requirements
The Forsaken Tower 500 - -
Doric's Quest 1,300 - -
Plague City 2,425 - -
The Giant Dwarf 2,500 - Thieving 14 , Crafting 12 , Firemaking 16 , Magic 33
Heroes' Quest 2,575 Mining 50 Quest points 55 , Cooking 53 , Fishing 53 , Herblore 25
Another Slice of H.A.M. 3,000 - Attack 15 , Prayer 25
The Lost Tribe 3,000 Mining 17 Agility 13 , Thieving 13
Between a Rock... 5,000 Mining 40 Defence 30 , Smithing 50
Enakhra's Lament 7,000 Mining 45 -optional Crafting 50 , Firemaking 45 , Prayer 43 , Magic 39
The Dig Site 15,300 - Agility 10 , Herblore 10 , Thieving 25
Song of the Elves 40,000 Mining 70 Agility 70 , Construction 70 , Farming 70 , Herblore 70 , Hunter 70 , Smithing 70 , Woodcutting 70
Making Friends with My Arm 50,000 Mining 72 Construction 35 , Firemaking 66 , Agility 68
Dragon Slayer II 60,000 Mining 68 Quest points 200 , Magic 75 , Smithing 70 , Crafting 62 , Agility 60 , Thieving 60 , Construction 50 , Hitpoints 50
Total 192,600

References

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