SMW Subobject for Level 5High Alchemy value: 0Examine: A horn to call to others.Is members only: trueIs variant of: Healer hornWeight: 0.001Uses infobox: ItemImage: File:Healer horn.pngItem name: Healer hornValue: 1Version anchor: Level 5Release date: 4 January 2007Item ID: 10530
SMW Subobject for Level 3High Alchemy value: 0Examine: A horn to call to others.Is members only: trueIs variant of: Healer hornWeight: 0.001Uses infobox: ItemImage: File:Healer horn.pngItem name: Healer hornValue: 1Version anchor: Level 3Release date: 4 January 2007Item ID: 10528
SMW Subobject for Level 4High Alchemy value: 0Examine: A horn to call to others.Is members only: trueIs variant of: Healer hornWeight: 0.001Uses infobox: ItemImage: File:Healer horn.pngItem name: Healer hornValue: 1Version anchor: Level 4Release date: 4 January 2007Item ID: 10529
SMW Subobject for Level 1High Alchemy value: 0Examine: A horn to call to others.Is members only: trueIs variant of: Healer hornWeight: 0.001Uses infobox: ItemImage: File:Healer horn.pngItem name: Healer hornValue: 1Version anchor: Level 1Release date: 4 January 2007Item ID: 10526
SMW Subobject for Level 2High Alchemy value: 0Examine: A horn to call to others.Is members only: trueIs variant of: Healer hornWeight: 0.001Uses infobox: ItemImage: File:Healer horn.pngItem name: Healer hornValue: 1Version anchor: Level 2Release date: 4 January 2007Item ID: 10527
A healer horn is used in Barbarian Assault Minigame to call to the defender what bait to use. The options are: tofu, worms, and crackers. It is received when starting a game, and will be given to the healers of the team.
Trivia
The healer horn item determines by how much the healing vial heals. Without a healer horn, the vial heals 10 hitpoints.