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SMW Subobject for Hard ModeMagic defence bonus: 0Examine: Bigger than your average moss giant.Immune to venom: Not immuneAttack bonus: 66Magic Damage bonus: 0Ranged Strength bonus: 0Stab defence bonus: 0Defence level: 60Heavy range defence bonus: 0NPC ID: 6325Crush defence bonus: 0Release date: 5 September 2013Version anchor: Hard ModeRanged level: 1Attack level: 165Combat level: 182Poisonous: NoIs variant of: Moss Guardian (Nightmare Zone)Magic attack bonus: 0Range defence bonus: 0Attack style: Crush, Magic meleeImmune to poison: Not immuneLight range defence bonus: 0Attack speed: 6Hitpoints: 240Image: File:Moss Guardian (Nightmare Zone).pngStandard range defence bonus: 0Experience bonus: 7.5Max hit: 34Range attack bonus: 0Slash defence bonus: 0Magic level: 1Name: Moss Guardian (hard)Strength bonus: 62Size: 2Strength level: 165Uses infobox: MonsterIs members only: true
SMW Subobject for Normal ModeMagic defence bonus: 0Examine: Bigger than your average moss giant.Immune to venom: Not immuneAttack bonus: 66Magic Damage bonus: 0Ranged Strength bonus: 0Stab defence bonus: 0Defence level: 60Heavy range defence bonus: 0NPC ID: 6386Crush defence bonus: 0Release date: 5 September 2013Version anchor: Normal ModeRanged level: 1Attack level: 60Combat level: 84Poisonous: NoIs variant of: Moss Guardian (Nightmare Zone)Magic attack bonus: 0Range defence bonus: 0Attack style: Crush, Magic meleeImmune to poison: Not immuneLight range defence bonus: 0Attack speed: 6Hitpoints: 120Image: File:Moss Guardian (Nightmare Zone).pngStandard range defence bonus: 0Experience bonus: 2.5Max hit: 14Range attack bonus: 0Slash defence bonus: 0Magic level: 1Name: Moss GuardianStrength bonus: 62Size: 2Strength level: 60Uses infobox: MonsterIs members only: true
A variant of the Moss Guardian can be encountered within the Nightmare Zone after completion of Roving Elves. Unlike the standard Moss Guardian, it can hit through Protect from Melee.
In the hard mode of the Nightmare Zone, he is capable of hitting high damage, by attacking with the other style the player isn't protecting from. This can be avoided altogether by deploying a hit-and-run attack with ranged or magic attacks, as long as the guardian does not get into melee range.
Drops
100%
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| Big bones | 1 | Always | 336 | 0 |
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