The Untouchable
The Untouchable | |||||||||||||||||||||||
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Released | 15 May 2007 (Update) | ||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||
Combat level | 274 | ||||||||||||||||||||||
Size | 2x2 | ||||||||||||||||||||||
Examine | Can you bring yourself to hurt another? | ||||||||||||||||||||||
Combat info | |||||||||||||||||||||||
XP bonus | +0% | ||||||||||||||||||||||
Max hit | 26 | ||||||||||||||||||||||
Aggressive | No | ||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||
Attack style | Crush | ||||||||||||||||||||||
Attack speed | 6 ticks (3.6 seconds) | ||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||
90 | 187 | 255 | 434 | 1 | 1 | ||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||
+0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
Melee defence | |||||||||||||||||||||||
+0 | +0 | +0 | |||||||||||||||||||||
Magic defence | |||||||||||||||||||||||
+0 | No elemental weakness | ||||||||||||||||||||||
Ranged defence | |||||||||||||||||||||||
+0 | +0 | +0 | |||||||||||||||||||||
Immunities | |||||||||||||||||||||||
Poison | Not immune | ||||||||||||||||||||||
Venom | Not immune | ||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||
Monster ID | 3475,6352 | ||||||||||||||||||||||
The Untouchable is the third boss fought in the quest Dream Mentor. This monster has very high Defence against melee and Ranged, but no Magic defence, so players should use Magic e.g. trident of the seas or Iban Blast in order to kill it effectively. It can be safespotted using the lectern to the north. After this monster is killed, it transforms into its fourth and final form, The Illusive.
The Untouchable, along with its previous form, is one of few monsters in Runescape that the player cannot walk through. Players should be warned that it is possible to get trapped by the edge of the arena next to the lectern, particularly when trying to set it up for safespotting. If this happens the player must either tank the damage it deals or escape using the lectern.
Note: Prayers cannot be utilised in this battle or any of the others before or after it. Should players die or choose to leave during the middle of the fight, they must start the entire battle over from The Inadequacy.
It can be fought in the Nightmare Zone after the quest is complete.
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