Trailblazer Reloaded League/Areas/Asgarnia

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Trailblazer Reloaded Misthalin
File:Trailblazer Reloaded League - ? Relic.png Karamja
Guides Asgarnia
Desert
Fremennik
Kandarin
Morytania
Tirannwn
Wilderness
Kourend

The Asgarnia Area covers the entire Kingdom of Asgarnia along with the island of Entrana, the Pest Control islands, and Troll Country (excluding Weiss). Underground areas and instanced areas with an entrance in the area are also included.

Access to Catherby from White Wolf Mountain will be restricted and prevented through the use of magical barriers.


Overview of area

An Asgarnia area guide created by GentleTractor.[1]

Notable settlements

Restricted travel

The following travel options are restricted unless the appropriate area is unlocked:

Notable combat-related activities

Players may create private instances to fight the Giant Mole and God Wars Dungeon bosses.

Notable non-combat activities

Notable shops

Slayer tasks added

Unlocking Asgarnia will add the following tasks to your slayer list:

Elemental Shields have been added to all Slayer Equipment shops.

Unlocks

The following quests and achievement diary tasks are automatically completed after unlocking the area.

Quests

Upon unlocking Asgarnia, you will be eligible to complete The Frozen Door without requiring the completion of Desert Treasure I.

Achievement diary tasks

Automatically completed diary tasks upon area unlock
Falador Diary
Easy Tasks

None

Medium Tasks
  • Visit the Port Sarim Rat Pits
Hard Tasks
  • Recharge your Prayer in the Port Sarim church while wearing full Proselyte
Elite Tasks
  • Purchase a white 2h sword from Sir Vyvin

Notable drops

These items are highlighted as key drops from the area which are affected by the boosted drop rate granted by passive relics.

Item Source Base
Rarity
2x Drop
Multiplier
3x Drop
Multiplier
4x Drop
Multiplier
5x Drop
Multiplier
Bronze through rune defendersCyclops1/501/251/161/121/10
Dragon defenderCyclops1/1001/501/331/251/20
Primordial, Pegasian and Eternal crystalsCerberus1/5121/2561/1701/1281/102
Smouldering stoneCerberus1/5121/2561/1701/1281/102
Armadyl armourKree'arra1/3811/1901/1271/951/76
Armadyl hiltKree'arra1/5081/2541/1691/1271/101
Bandos armourGeneral Graardor1/3811/1901/1271/951/76
Bandos hiltGeneral Graardor1/5081/2541/1691/1271/101
Saradomin swordCommander Zilyana1/1271/631/421/311/25
Saradomin's lightCommander Zilyana1/2541/1271/841/631/50
Armadyl crossbowCommander Zilyana1/5081/2541/1691/1271/101
Saradomin hiltCommander Zilyana1/5081/2541/1691/1271/101
Steam battlestaffK'ril Tsutsaroth1/1271/631/421/311/25
Zamorakian spearK'ril Tsutsaroth1/1271/631/421/311/25
Staff of the deadK'ril Tsutsaroth1/5081/2541/1691/1271/101
Zamorak hiltK'ril Tsutsaroth1/5081/2541/1691/1271/101
Any Godsword shardKree'arra, General Graardor,
Commander Zilyana, K'ril Tsutsaroth
1/2541/1271/841/631/50
Dragon bootsSpiritual mages1/1281/641/421/321/25
Draconic visageSkeletal wyvern1/10,0001/5,0001/3,3331/2,5001/2,000
Zaryte vambracesNex1/1721/861/571/431/34
Nihil hornNex1/2581/1291/861/641/51
Torva armourNex1/2581/1291/861/641/51
Ancient hiltNex1/5161/2581/1721/1291/103
Chromium ingotThe Whisperer1/1701/851/561/421/34
Bellator vestigeThe Whisperer[d 1]1/5121/2561/1701/1281/102
Soulreaper axe piecesThe Whisperer[d 2]1/5121/2561/1701/1281/102
Virtus robesThe Whisperer1/1,5361/7681/5121/3841/307
  1. ^ To receive the Bellator vestige, the player must roll an invisible ~1/170.66 drop on the tradeable unique table. The first two rolls will cause a standard, non-unique drop to appear and increment a hidden variable; when the third such roll occurs, the vestige is dropped and the variable is reset.
  2. ^ In contrast to the main game, during leagues every Desert Treasure II boss will drop all pieces of the Soulreaper axe. Players will not receive duplicate pieces of the axe until a full one has been created.

Boosted Activities

These activities and rewards are subject to boosted rates up to 8x as players progress through the tiers of relics:

References

  1. ^