Zeal Tokens

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Zeal Tokens are the reward currency from playing Soul Wars. Players on the losing team can get up to 40 zeal, players on the winning team can get up to 60 zeal. In the case of a draw players can get up to 50 zeal. The points can be exchanged at Nomad for various rewards.

Players are awarded zeal points for following tasks:

  • Killing players - the amount of Zeal given is dependent on how strong the opponent is, and killing the same player multiple times will have lower Zeal returns over time.
  • Burying bones - players can bury bones until their Avatar has 100% damage reduction.
  • Sacrificing soul fragments - players can sacrifice soul fragments until the opposing team's Avatar has 0% damage reduction.
  • Dealing damage to the opposing team's Avatar.
  • Capturing graveyards or the Soul Obelisk.

Rewards

ItemPrice
sold at
Price
bought at
GE
price
File:Soul cape.pngSoul cape2500N/ANot sold
Ectoplasmator250N/ANot sold
Spoils of war30N/ANot sold
Blighted entangle sack (x70)10N/A 48
Blighted teleport sack (x50)10N/A 57
Blighted vengeance sack (x50)10N/A 92
Blighted ancient ice sack (x30)10N/A 439
Blighted manta ray (x15)10N/A 599
Blighted anglerfish (x15)10N/A 338
Blighted karambwan (x15)10N/A 191
Blighted super restore(4) (x4)10N/A 5,074

Upgrades

A player can imbue certain items with Zeal Tokens. Imbuing an item provides bonuses and appends an (i) to the item name.

Imbues from the Nightmare Zone are also available here. However, players who imbued their items at the Nightmare Zone cannot un-imbue their items for Zeal Tokens. For the purposes of imbuing, each Zeal Token is equivalent to 2500 Nightmare Zone points. The cost of imbuing is halved after completion of the Hard Combat Achievements.

Imbuing an item provides extra bonuses and appends an (i) suffix to the item's name. Imbued items can be un-imbued, which removes the bonuses from the item and refunds 100% of the reward points used to imbue it.

Imbuing all available items would require a total of 3,950 reward points.

Item Imbued Bonuses Tokens required
Black mask (imbued)[c 1]
  • 15% bonus to Magic accuracy and damage on slayer tasks.
  • 15% bonus to Ranged accuracy and strength on slayer tasks.
  • +0 Magic and Ranged attack bonuses instead of negative bonuses.
500
Slayer helmet (imbued)
  • 15% bonus to Magic accuracy and damage on slayer tasks.
  • 15% bonus to Ranged accuracy and strength on slayer tasks.
  • +3 instead of -6 Magic attack bonus.
  • +3 instead of -2 Ranged attack bonus.
  • +10 instead of -1 Magic defence bonus.
500
Salve amulet (imbued)[c 2]
  • 15% bonus to Magic accuracy and damage against undead monsters.
  • 16.66% bonus to Ranged accuracy and strength against undead monsters.
320
Salve amulet (e) (imbued)[c 2]
  • 20% bonus to Magic accuracy and damage against undead monsters.
  • 20% bonus to Ranged accuracy and strength against undead monsters.
320
Ring of the gods (imbued) +4 Prayer bonus and gives the effect of the Holy wrench when equipped. 260[c 3]
Ring of suffering (imbued) Doubles equipment bonuses. 300
Berserker ring (imbued) Doubles equipment bonuses. 260
Warrior ring (imbued) Doubles equipment bonuses. 260
Archers ring (imbued) Doubles equipment bonuses. 260
Seers ring (imbued) Doubles equipment bonuses. 260
Tyrannical ring (imbued) Doubles equipment bonuses. 260
Treasonous ring (imbued) Doubles equipment bonuses. 260
Granite ring (imbued) Doubles equipment bonuses. 200
  1. ^ A Black mask (i) can be used to assemble a Slayer helm (i).
  2. ^ 2.0 2.1 An elite task in the Ardougne Diary requires players to imbue their Salve amulet with Nightmare Zone points only, thus it is not recommended to use Zeal Tokens for this item.
  3. ^ Also requires a Holy wrench in addition to the points.

Changes

Date Changes
[[{{#explode:10 April 2024| |0}} {{#explode:10 April 2024| |1}}]] [[{{#explode:10 April 2024| |2}}]]
(update | poll)

Dying with an imbued item that is lost on death will now refund either the points or the Imbue Scroll used to create it.