Land of the Goblins/Quick guide

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Details

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Official difficultyExperienced
Official lengthMedium
DescriptionThe most ancient goblin legends speak of Yu'biusk, the far-off land that saw the origin of the goblin race. Now, one goblin has had a vision of this land and believes it is Zanik's destiny to lead all goblins to live there in peace and safety - but Zanik will not be able to realise her destiny without your help.
Requirements
Items required
Recommended
Enemies to defeat
Ironman concerns
  • The player needs to unequip all items in addition to carrying the required items.
League notes

Asgarnia Asgarnia — location requirement
Fremennik Fremennik — location requirement
Kandarin Kandarin — location requirement

Walkthrough

Grubfoot's Dream

Items needed: Light source, no pets following the player
  • Talk to Grubfoot in the Dorgeshuun Mines, right outside the main entrance to Dorgesh-Kaan. (Chat 1)
  • Enter Dorgesh-Kaan and head north-west to Oldak's laboratory.
  • Talk to Zanik in the laboratory. (Chat 33~1)

Impostor Among Goblins

Items needed: Toadflax potion (unf)
Items recommended: Skills necklace, enough inventory space to unequip all of your items.

The Temple of Tribes

Items needed: No pets following the player or in your inventory, Goblin potion, black dye (or a black mushroom, an empty vial and a pestle and mortar), goblin mail (obtainable during quest)
Items recommended: Enough inventory space to unequip your gear, Dorgesh-kaan sphere
  • Return to the Goblin Cave located nearby the Fishing Guild by any means, most commonly a skills necklace to the fishing guild.
  • In front of the goblin guards, drink the goblin potion (pick any goblin appearance).
  • Create a black dye if needed, by using a pestle and mortar on a black mushroom with a vial in inventory.
  • Climb down the entrance. (Chat 21)
  • Use black dye on your goblin mail and wear it. Search the crates in the main temple room for a free goblin mail.
  • Enter the north-eastern room.
  • Search the crate in the room for a Dorgesh-kaan sphere to free Zanik.
  • Talk to Zanik in the prison cell with a Dorgesh-kaan sphere in inventory.
  • Head back to the main room, and talk to High Priest Bighead in the northern part of the temple and take the test. (Chat 11122212121)
  • Re-enter the north-eastern room where the goblins are wearing black goblin-mail and pickpocket the priest for his Huzamogaarb key.

Keys to the Crypt

Items needed: Fishing rod, raw slimy eel, 5 coins, blue dye, orange dye, purple dye, yellow dye, black goblin mail, goblin potion, black key from previous section, combat equipment for the next section
Items recommended: Two teleports to Draynor Village, Combat Bracelet for Ranging Guild teleport
  • Leave the cave; you can equip a piece of equipment to be thrown out of the cave, then you can teleport.
  • Talk to Aggie in Draynor Village. (Chat 44)
  • Acquire a raw slimy eel and head to the Fishing Contest area in Hemenster with a fishing rod.
  • Click the gate. (Chat 3)
  • Catch a whitefish.
  • Return to Aggie to receive a white goblin mail. (Chat 44)
  • Prepare dyes and return to the Goblin Temple wearing the white goblin mail. Do not teleport out of the temple if your inventory is full or you will lose your goblin mail.
  • Steal the Saragorgak key from the priest in the western room of the temple.
    • Remove the goblin mail to leave the room quicker.
  • Repeat the operation of stealing keys and dying your mail in the following order:
    • Yellow (north-west)
    • Purple (south-west)
    • Orange (south-east)
    • Blue (east)
  • Before you leave, unlock the crypt with the six keys to give you more inventory space.

High Priests of Ages Past

  • Prepare for a fight
  • Enter the crypt (large door north of the temple).
  • Use the "Say-name" option on each of the graves. After defeating them, talk to them.
    • South-west: Snothead (Chat 2)
    • South-east: Snailfeet (Chat 2)
    • North-west: Mosschin (Chat 2)
    • North-east: Redeyes (Chat 2)
    • North: Strongbones (ignore the skoblins and use Protect from Magic) (Chat 1)
  • Ensure you ask Strongbones where Yu'biusk is before leaving.

Path to Yu'biusk

Items needed: A light source
Items recommended: Dorgesh-kaan sphere or a dramen or lunar staff (with Fairytale II - Cure a Queen started to the point of unlocking fairy rings)
  • Return to Dorgesh-Kaan and speak to Zanik in Oldak's laboratory.
  • With a light source, go to Oldak in Dorgesh-Kaan South Dungeon located beneath the agility course which is in the south end of Dorgesh-Kaan.
    • Option 1: If the player has access to fairy rings, use the code AJQ.
    • Option 2: Use a Dorgesh-kaan sphere and go south into the agility course, and go down the ladder. Follow the path east in the dungeon.
    • Option 3: Run south to the south end of Dorgesh-Kaan to the agility course, and go down the ladder. Follow the path east in the dungeon.
  • Speak to Oldak.
  • Click on the machines next to Oldak; use the combination 9-4-1 to activate the machine.
  • Open the strange box in the north-western part of Yu'biusk for a cutscene.
  • Congratulations, quest complete!

Rewards

Required for completing

Completion of Land of the Goblins is required for the following: