Guide:BRUHsailer
An ironman guide by So Iron BRUH and ParasailerOSRS. Original guide can be found here:
This page is not up to date with the live version of the guide and is not regularly maintained, unlike the above link. Use at your own risk.
Chapter 1: Get to da chopp- earth staves!!
For most of the guide it is assumed you carry your GP stack. All lamps, unless mentioned otherwise, go on Herblore until the end of Chapter 2 (Song Of The Elves completed)
1.1: Tutorial island up to and including Wintertodt - Steps 1-18
Step 1
- Choose a swag look for your account. (Older guides will mention that you need to start as a female character - this is no longer required)
- Make sure you have two step authenticator enabled
- In the cellar of Lumbridge Castle grab
- knife
- jug and fill it with water
- 2 buckets (hop once)
- cabbage
- leather boots
- Talk to Duke Horacio to start Rune Mysteries
- Burn logs to 15 (4 spawns on 2nd floor[UK]3rd floor[US] of Lumbridge Castle)
- Bank 5 ashes
- Grab 110 logs and bank them
GP stack after step: 25 gp
Items needed during step: none
Skills/quests met to do step?: yes
Total time taken during step: 35 minutes
Step 2
- Grab coins, a knife, 24 logs and all your & runes
- Pickpocket men to 235gp. Suicide if you are going to die. (HCIM can heal with cabbages from the cellar)
- Fletch logs into arrow shafts as you move
- Talk to Hans to check your age for the diary step
- Talk to Veos in the Sheared Ram to start X Marks the Spot
- Drop your runes and talk to the magic tutor to get a new set, pick them up again
- Buy a spade, hammer & chisel in the general store
- Talk to Father Aereck to start The Restless Ghost
- Buy a steel axe from Bob. (Don't throw your bronze axe from tutorial island away)
- Dig the first X marks the Spot clue step
GP stack: 0 gp
Items needed: 232 gp, knife, logs
Skills/quests met?: yes
Total time: 51 minutes
Step 3
- Fletching the logs into shafts as you move, go south and do Misthalin Mystery
- Head west to Father Urhney to get a ghostpeak amulet
- Grab leather gloves from his house
- Go to Draynor village
- Grab Forestry Kit from the Friendly Forester behind the bank
- Buy 26 wines from Fortunato
GP stack: 0 gp
Items needed: knife, logs
Skills/quests met?: yes
Total time: 1hr 18 minutes
Step 4
- Teleport to clan wars to go to Ferox Enclave. (Restore your run energy)
- Deposit all your items
- Grab 7 iron bars from just north-west of the Enclave. (World-Hop 6x) (<maplink group="pins" align="center" text="Maplink" plane="0" y="3659" x="3111" zoom="2" mapID="0">
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- Take the Portal to Soul wars in the northeast cave
- Bank everything and grab:
- Knife
- Jug of water
- Bronze axe
- Steel Axe
- Tinder box
- Leather gloves
- 5 Wines
- 18 Logs
- Exit to Edgeville
- Fletching all but 1 logs as you run, go south of the bank and grab 2 nettles
- Take the lever to lvl-51 wildy, then pull the wildy lever to Ardougne
- Take the lever at Ardougne again, and back again for the diary
GP stack: 0 gp
Items needed: knife, logs, jug of water, bronze axe, steel axe, tinderbox, leather gloves
Skills/quests met?: yes
Total time: 1 hr 23 minutes
Step 5
- Talk to Ceril Carnillean to start Hazeel cult
- Grab 2 purple dyes (World-Hop)
- Enter the cave east of clocktower and talk to Clivet, side with Hazeel
- Run to the monastery and talk to brother omad to start Monk's friend
GP stack: 0 gp
Items needed: knife, logs
Skills/quests met?: yes
Total time: 1 hr 27 minutes
Step 6
TL,DR:
- Do clock tower
- Do Monk's friend
- Do Hazeel Cult
- Bank items for woodcutting training
- Cut and Burn logs to 35 Woodcutting & 39 Firemaking. Swap to Oaks at 15
Efficiency Method:
- Run to the clocktower, talk to Brother Kojo to start Clock Tower
- Go down the ladder and start the steps for the white cog (north-west direction), grabbing a second rat poison along the way
- When you exit through the ladder head southwest to the stone circle and go down the ladder, run past the thieves (use prayer here, deplete at least one point) and grab the Child's blanket
- Leave, run North and turn Valve 1<maplink group="pins" align="center" text="Maplink" plane="0" y="3249" x="2562" zoom="2" mapID="0">
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- Turn Valve 2<maplink group="pins" align="center" text="Maplink" plane="0" y="3265" x="2572" zoom="2" mapID="0">
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- Return to Clivet. Turn Valve 3<maplink group="pins" align="center" text="Maplink" plane="0" y="3247" x="2585" zoom="2" mapID="0">
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- Return the blanket to Brother Omad, make sure to proceed the Monk’s Friend quest
- Head to Valve 5<maplink mapID="0" align="center" text="Maplink" plane="0" y="3244" x="2611" group="pins" zoom="2">
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","plane":0,"icon":"greenPin"}}],"type":"FeatureCollection"}</maplink> and turn it RIGHT, then go to Brother Cedric, give him the jug of water and logs (if you accidentally fletched all chop some logs here)
- Grab the nearby bucket, fill it in the well, head down the ladder to the north-east and follow the path to obtain the blue cog. Climb up the ladder, place the blue cog in the clocktower (second floor)
- Obtain the black cog (north-east direction downstairs) and place it (basement)
- Obtain the red cog (south-east direction downstairs) and place it on the correct spindle (first floor). Talk to Brother Kojo to complete Clock Tower
- Go to Clivet and board the raft, talk to Alomone
- Head to the Ardougne Monastery and talk to Brother Omad to finish Monk’s Friend
- Finish the rest of Hazeel Cult (Butler Jones, the chest key in the basement, the chest behind the fake wall to get the scroll, return to Alomone)
- Bank to gain inventory space, then cut and burn logs to level 35 woodcutting (level 39 firemaking, swapping to oaks at 15)
GP stack: 2500 gp
Items needed: jug of water, 1 normal log, steel axe, tinderbox
Skills/quests met?: yes
Total time: 3 hrs 25 minutes
Step 7
- Head to Ardougne General Store, buy:
- 3 ropes
- 1 water-filled vial pack
- 30 balls of wool
- 7 papyrus
- Restore your prayer at the east Ardougne Church for the diary
- Check your pets at Probita for the diary
- Buy 2 silver bars from the silver merchant. (World-hop 1x)
- Steal cakes until 98 cakes and 14 bread. (More cakes optional. This will get you to approximately 86 firemaking at wintertodt. If you want to go to level 99 collect approximately 250-300 total instead)
- Steal 84 silk
GP stack: 1719 gp
Items needed: 781 gp, will need to bank while buying from Aemad and while stealing cakes/silk
Skills/quests met?: yes
Total time: 4h30m
Step 8
- Do Sheep Herder while fletching more logs
- Bring a spade to dig up the gloves and boots from the clue hunter outfit (<maplink group="pins" align="center" text="Maplink" plane="0" y="3380" x="2579" zoom="2" mapID="0">
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GP stack: 4719 gp
Items needed: 100 gp, knife, logs, spade
Skills/quests met?: yes
Total time: 5h06m
Step 9
- Bring your gp, a small net, knife and more logs for fletching. (Leave 10 in your bank for future quests)
- Fletch as you move and take the boat to Brimhaven
- From Trader Stan buy:
- Swamp paste
- 7 soda ash
- 7 buckets of sand
- A cake tin
- A glassblowing pipe
- Head to Kangai Mau in the The Shrimp and Parrot to start Tribal Totem
- Return to [[[Witchhaven]] and do the Sea Slug quest
- Fish a shrimp after for Ardy diary
- From Lovecraft's Tackle in Witchhaven buy:
- A raw sardine
- 2 fishing rods
- a fly fishing rod
- A harpoon
- 10 fishing bait
- A lobster pot
- Continue Tribal Totem to the point where you collect the totem
- Sell 73 silk back to the trader for 60gp each. (You should have 11 left in the bank)
- Sell your oyster pearls to the general store
GP stack: 9349 gp
Items needed: 290gp, knife, logs, fishing net
Skills/quests met?: yes
Total time: 5h48m
Step 10
- Bring:
- coins
- Ghostspeak amulet
- a spade
- 20 balls of wool
- The tribal totem
- Treasure scroll
- Head to brimhaven and complete Tribal Totem
- Minigame teleport to clan wars to restore run energy
- Teleport to Lumbridge
- Talk to the Restless Ghost
- Go to the back end of Lumbridge castle & dig to progress X Marks the spot
- Run north, complete Sheep Shearer
- Grab 7 onions
- Run to Draynor and progress the next 2 steps of X marks the spot
- Buy a chronicle and 2 teleport cards from Diango
- Grab the air talisman from the bank
- Go to wizards' Tower, talk to Wizard Sedridor and trade the air talisman for a research package
- Grab the ghost's skull from the altar in the basement for Restless Ghost
GP stack: 8779 gp
Items needed: 630 gp, ghostspeak amulet, spade, 20 balls of wool
Skills/quests met?: yes
Total time: 5h53m
Step 11
- Go to Draynor bank, grab your coins, a small fishing net and one empty bucket
- Read the notice board to start a Porcine of Interest
- Talk to Morgan to start Vampyre Slayer
- Take 3 garlic from upstairs
- Walk to Port Sarim and speak to Veos to complete X marks the spot. (destroy the lamp and reclaim them later to put them on herblore).
- Start Pirate's treasure, progress the quest to Karamja
- Fish at Musa point for the diary
- Continue Pirate's treasure until you have the rum in Port Sarim
- Buy the following items from the food shop:
- raw chicken
- 3 raw beef
- 2 cheese
- 8 redberries
- one banana
- 3 pots of flour
- Deposit all but the raw meat, bucket, and rum at the Entrana monks if you need space.
- Buy 16 feather packs from Gerrant one by one.
- Open the packs while running north to the range
- Burn one beef (using your incredible skill, cook it twice if needed)
- Cook one
- Leave one raw
- Buy an eye of newt from Betty
- Talk to Frank to get the pirate's key
- Deposit all items except the bucket and coins by the entrana monks
- Head to Entrana and collect 10 planks and 2 eggs from near the law altar (bank these at deposit box).
- Speak with Captain Tock to start the Corsair Curse
- Go to Sarah to progress A porcine of Interest
- Buy:
- 9 sacks
- secateurs
- seed dibber
- rake
- trowel
- 3 plant pots
- watering can
- 2 plant cures
- collect a bucket of milk from the diary cow
- Head to Falador and bank everything, grab:
- coins
- raw sardine
- chronicle
- Talk to Wyson in Falador park, offer 20gp to buy 2 woad leaves
- Start the Knight's Sword, get told to talk to Reldo
- Start black Knights' Fortress
GP stack: 5544 gp
Items needed: 3225 gp, fishing net, bucket
Skills/quests met?: yes
Total time: 6h27m
Step 12
- Use your chronicle to teleport to Varrock
- (optional: clan wars teleport to restore run energy first).
- Start Gertrude's cat,
- Pick up some doogle leaves,
- go to Varrock square.
- Talk to Aris Maye (formerly Gypsy Aris) to start Demon Slayer.
- Talk to Romeo to start Romeo and Juliet.
- Talk to Shilop and Wilough to progress Gertrude's Cat.
- Talk to Sir Prysin to progress Demon Slayer
- (and again).
- Talk to King Roald to start Priest in Peril.
- Talk to Reldo to progress The Knight's Sword and start Shield of Arrav
- (then check the book and speak with Reldo again).
- Talk to Captain Rovin to progress Demon Slayer.
- Grab the pie dish in the kitchen.
- Go upstairs and grab a bucket.
- Go back downstairs and fill the bucket with water.
- Use the bucket of water on the drain outside the kitchen to flush the Demon Slayer key.
- Head east down the manhole and collect the key.
- Go back out and north to the estate agent and collect a saw.
- Start Daddy's Home.
GP stack: 5453 gp
Items needed: 101 gp, Chronicle
Skills/quests met?: yes
Total time: 6h52m
Step 13
- Go to the Varrock East bank and take
Note: if you want to join the Phoenix gang, follow the instructions to complete Shield of Arrav in this guide step. However, it is recommended to postpone the quest and join the Black Arm Gang later (at the bottom of this step), since that is usually in higher demand.
- Go to the Varrock center
- talk to Baraek and pay him 20gp to progress Shield of Arrav (Phoenix clan)
- make sure to check all dialogue options.
- Go to Aubury
- give him the research notes and buy
- 100 mind
- 100 air
- 50 water
- 50 earth
- 20 fire runes (no rune packs).
Make sure you have at least 3704 gp left after Aubury shopping trip.
- Speak with Dimintheis in Varrock East to start Family Crest.
- Head to Old Man Yarlo for Daddy’s home and progress the miniquest to the point you collect the waxwood logs from the crates in the kitchen.
- Head south to the Phoenix hideout and talk to Straven to progress Shield of Arrav
- then head to the Blue Moon Inn,
- go upstairs and open the chest at the end of the hall
- read the message (you can drop it after)
- Go back downstairs and kill Johnny the beard (with magic)
- Pick up the report that Johnny the beard dropped.
- Talk to Dr Harlow to progress Vampyre Slayer, buy him a beer.
- Buy an extra beer for later.
- Go back to Straven, give him the report to get the Weapon store key.
- Grab half of the Shield of Arrav.
From now on every time you are in Varrock you may complete Shield of Arrav with a partner, at your own convenience (sooner is better). Use clan chat “osrs soa” to find a partner. If you plan to join the Black Arm Gang:
- head southwest to Charlie the Tramp and speak with him
- then enter the Black Arm Gang hideout to the west
- speak with Katrine and progress the quest.
GP stack: 4249 gp (assuming Shield of Arrav is not completed)
Items needed: 1204 gp, key, package, hammer, saw, 30 air/mind runes
Skills/quests met?: yes
Total time: 6h58m
Step 14
- Go to the Varrock East bank.
- Grab a bucket of milk
- Raw sardine
- Doogle leaves
- Steel axe
- Chronicle
- 3650 gp
- Waxwood logs
- Knife
- all but 10 of your logs (if you have more than that remaining).
- Fletch remaining logs (of the original 100, so 1500 arrow shafts) into arrow shafts as you run east
- Complete Children of the Sun.
- Speak with Regulus Cento to take the quetzal to Varlamore.
- Immediately travel back to Varrock and run north to the sawmill.
- Enter the Lumber Yard, proceed with Gertrude's Cat until the cat goes home.
- Chop down a dying tree.
- Make the logs into a plank
- Buy 5 bolts of cloth
- Buy 100 steel nails
- turn the waxwood logs into planks.
- Head east and start Rag and Bone Man I.
- Teleport using the chronicle
- Speak to Gertrude and complete the quest.
- Speak with Juliet.
- Go to the bank and grab:
- a saw
- a hammer
- 10 planks
- 5 bolts of cloth
- 3 waxwood logs
- Julia’s letter
- your steel nails.
- Give the letter to Romeo.
- Go to Old Man Yarlo and fix his house.
- Go to Marlo and complete Daddy’s Home
- enter the church and speak with Father Lawrence to progress Romeo & Juliet.
GP stack: 599 gp
Items needed: 3650 gp, Chronicle, bucket of milk, raw sardine, doogle leaves, steel axe, wax logs
Skills/quests met?: yes
Total time: 7h21m
Step 15
- Bank and grab
- hammer
- saw
- steel nails
- one POH tab
- GP
- burnt meat
- eye of newt
- onion
- 18 planks
- 5 noted bolts of cloth
- 5 noted planks (so there are 3 planks left in your bank).
- Break the POH tab and use your planks to train construction
- 6 wooden chairs, unnote your planks and cloth at Phials,
- 1 crude wooden chair
- 1 brown rug
- 1 torn curtains).
- Talk to Hetty to start Witch’s Potion
- kill a rat
- return to complete the quest.
GP stack: 549 gp
Items needed: saw, hammer, 86 steel nails, POH tab, burnt meat, eye of newt, onion, 100 air/mind runes, 5 bolts of cloth, 5 noted planks, 50gp
Skills/quests met?: yes
Total time: 8h07m
Step 16
- Minigame teleport to Clan Wars
- Take the portal to Soul Wars.
- Chop teak logs (on a forestry world) and burn them to level 50 firemaking (note: it would theoretically be faster to 2t, but the birds will actually just kill you at your current stats).
- Teak trees are all the way north on the Isle of Souls <maplink group="pins" align="center" text="Maplink" plane="0" y="2992" x="2186" zoom="2" mapID="0">
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Alternatively, use 2t oak cutting to train your woodcutting, though keeping the rats in cycle while burning the logs may prove difficult.
GP stack: 549 gp
Items needed: steel axe, tinderbox
Skills/quests met?: yes
Total time: 10h10m
Step 17
- Minigame teleport to Fishing Trawler
- Grab your leather gloves
- hammer
- saw
- one beer
- a house teleport
- 1500 arrow shafts
- 1501 feathers
- fletch as you head north.
- Complete the Tower of Life.
- Break another POH tab
- Walk to Port Sarim
- Talk to Veos to go to Zeah.
- Continue the Client of Kourend quest while doing the next few steps
- While visiting Jennifer in Shayzien buy shears from her shop
- Buy from Shayzien Styles directly west of her general store:
- A chef’s hat
- An orange dye
- A black wizard’s hat
- Continue the quest until visiting the Dark Altar
- Then head to Wintertodt.
GP stack: 549 gp
Items needed: saw, hammer, 1500 arrow shafts, 1501 feathers, POH tab, beer, leather gloves
Skills/quests met?: yes
Total time: 11h56m
Step 18
- Do Wintertodt for a long time.
- Some fletching levels along the way (the guide will assume level 31, 15,500 xp, after this step, if you are over/under you can adjust your future plans for making steel arrows to 46 fletching accordingly).
- Optionally: do a solo or small group kill on a separate world for 3000 or more points in one game for the Combat Achievement.
It is most efficient to do ‘hoptodt’ - hopping to a game where the wintertodt is around 60-70% energy, then fletching logs to get (just over) 500 points barely in time, getting the crate and xp bonus, then hopping to the next world. This is highest firemaking xp and highest loot rolls/hr, but does require a plugin/stream/scout to find the wintertodt energy percentages on other worlds. Shortly after this step it is a goal to get to level 46 fletching, if you do hoptodt (instead of no-fletch single world or multiskilling in the bank between games) you will get most of this fletching xp from todt but if not you will need more gp for fletching supplies. You may prefer to leave some firemaking gap for using an infernal axe at redwoods later (not efficient, but very low effort). Each infernal axe used this way gives 5.7m woodcutting xp and 875k firemaking xp. Levels 90-99 is 7.7m xp. If you want to take this strategy, stop training FM at level 98. Quests, random things, and 1.5 infernal axes at redwoods for 90-99 woodcutting will finish off 99 FM
GP stack: 9 gp
Items needed: 2 pieces of warm clothing, steel axe, tinderbox, cakes
Skills/quests met?: yes
Total time: 2 days 10 hours
We strongly recommend getting as many as possible of the following while at wintertodt:
- 128k gp + 2.62 gp/xp for fletching (the goal is level 46, so 68k xp).
- While exactly 128k gp is enough, it is recommend to get a bit extra in case you unexpectedly need more runes or want to deviate.
- 60 woodcutting (higher is better, you will need 70 later and the rest will be trained with sulliusceps and 2t teaks outside Soul Wars). You can get this elsewhere too.
- Uncut rubies and emeralds, at least 50 each (more is better, you will have to buy up to ~120 rubies so if you go lower you need more gp down the line. They cost 1k gp each, and emeralds cost 500 gp each).
- 8 uncut sapphires (more is better).
- 16 magic logs (for Desert Treasure, Mourning’s End Part I and Monkey Madness II. If you do not get enough you will need 75 woodcutting instead of 70). Note that you can only get magic logs by opening crates after level 50 woodcutting, so don’t open any crates before that point!
The following logs for bird runs:
- 13 oak logs
- 24 willow logs
- 52 teak logs
- 44 maple logs
Diaries & Quests:
- 10 willow logs and 20 mahogany logs for the Varrock medium diary
- 11 yew logs for the Ardougne medium diary
- 1 yew log for the Desert hard diary
- 1 oak, willow and maple log for Enakhra’s Lament
- 1 willow log for Icthlarin’s Little Helper
- About 10 regular logs for assorted use.
- Extra mahoganies and teaks are very welcome for construction.
- Oak logs to cut into headless arrows, to make arrow shafts for 46 fletching (only as many as needed - you will get 190 fletching xp per oak log). 3 more oak logs for Sleeping Giants (do not cut these into shafts)
- 30 construction (more is better, 30 is essential)
- 2 iron ore
- 13 coal (you only need 9 coal if you don’t want a mind shield for a hard clue step)
- 1 silver ore
- 1 grimy ranarr weed
- 3 willow seeds
- 15 harralander seeds (or more lower tier herb seeds for similar xp)
- ~200 pure essence
- A raw swordfish (you can get this from tempoross later).
- Some silver and gold ore (~50 silver, ~100 gold is sufficient, more is better. If you don’t get enough you may have to buy some at the blast furnace later).
- Some fletching levels along the way (the guide will assume level 31, 15,500 xp, after this step, if you are over/under you can adjust your future plans for making steel arrows to 46 fletching accordingly).
After opening all of the crates, we assume that you have exactly 139k GP as a baseline, as well as the money for 46 fletching. HCIM will need a bit more (get 200k to be safe).
If you get more crates than strictly needed, for example if you decide to resume todt to high (99) firemaking, the best way to open your crates is as soon as you can use the rewards. In particular, do not wait for ‘breakpoints’ in levels to increase your loot, just open them for money to reduce time spent blackjacking. You can optionally decide to wait for completion of step 93 (tithe farming) to increase the seed yield, but this is not best.
1.2: Some fishing and thieving - Steps 19-33
Step 19
Items needed: 1545 gp, bronze pickaxe, POH tab, 3 pots of flour, 3 redberries, 6 onions, 2 woad leaves, pie dish, bucket
- Grab your pickaxe
- Grab a POH tab & break it
- Mine 10 clay and 4 copper in the Rimmington mine.
- Run to Draynor
- Have Aggie make you 3 yellow dyes and 1 blue dye (you can use the ingredients on Aggie to skip the dialogue).
- Buy 10 chronicle cards
- Grab
- Your pie dish
- a bucket
- three pots of flour
- three redberries.
GP stack: 139000 gp
Skills/quests met?: yes
Total time: 2d10h
Step 20
Items needed: 95672 gp, 3 pots of flour, bucket, pie dish, 3 redberries
- Walk to Port Sarim
- make 3 pastry doughs in the northern house with the water icon and one by one
- try to make them into a cooked redberry pie.
- Buy 16k feathers from Gerrant (for fly fishing later).
- If you do not have level 46 fletching yet, also buy feathers to get that level.
- You will gain 6.33 fletching xp per steel arrow made from scratch, or 6 xp per arrow made with the headless arrows already banked).
- Speak with Thurgo to progress The Knight’s Sword.
- Run to Betty and buy
- 1200 mind runes (pack)
- 2000 air runes (pack)
- 1500 water runes (pack)
- 500 earth runes (pack)
- 200 fire runes (pack)
- 200 body runes (manual)
- 100 chaos runes (manual, 9396 gp vs 9950 gp)
- 150 death runes for Desert Treasure (manual).
- Talk to Veos to go to Zeah
- talk to Veos again and complete the Client of Kourend (destroy the lamps and reclaim them later to put them on herblore, put the favour in Piscarilius)
- talk to Veos again to travel to Land’s End
- grab 1-3 bird snares
- five box traps
- a butterfly net (https://imgur.com/a/bdU88Xo)
- then speak with Captain Magoro to return to Port Piscarilius.
- From here on out, whenever you are walking a lot add feathers to your arrow shafts while moving.
GP stack: 41795 gp
Skills/quests met?: yes
Total time: 2d11h
Step 21
Items needed: 8812 gp, stew, fire runes, air runes, mind runes, hammer
- Run to Piscarilius
- grab strike runes and your stew
- start The Queen of Thieves and continue the quest until you are asked to search Councillor Hughes home
- browse the Warrens General Store for the diary.
- Head south and kill a Giant Rat northeast of Hosidius square for its meat and the giant rat bone
- talk to the Estate Agent (this is needed to be able to move your POH to Kourend later).
- Buy a compost pack from Vannah.
- Pickpocket from the fruit stalls in the house on the east of Hosidius square to a bit over 42 thieving (46,512 xp!)
- Bank one jangerberry, (or 2 as it can be needed for Fairytale pt. 1) all the strange fruit and the golovanova tops (you will need at least 2 tops).
- You can run between the two fruit stalls for higher xp rates, but this depletes run energy. You can eat the papayas you get to restore some of that.
- Use the strange fruits for energy restoration anywhere you please, they are a budget alternative to energy potions at low level and are not required for anything in particular later.
GP stack: 32981 gp
Skills/quests met?: yes
Total time: 2d13h
Step 22
- Use your chronicle to teleport to Varrock
- buy one of each elemental staff from Zaff.
- Grab your soda ash, sand, spade, leather gloves, strike runes and Falador tab.
- Break your Falador tab
- collect the portrait for The Knight’s Sword
- speak with Sir Renitee for the diary
- turn the soda ash and sand into molten glass.
- Kill a duck (with magic)
- complete Pirate’s Treasure.
- Now bank
- grab water and earth strikes (equip the water staff, carry the earth staff in your inventory)
- raw beef
- chicken and rat meat
- an orange and blue dye (make the orange dye with red + yellow if needed)
- 2 iron ore
- 4 copper ore
- 6 clay
- 2 cheese
- your gp stack
- a couple of food (3+ cakes or wines).
- Optional: swap one cheese for one cake/wine for Witch’s House.
- Run north, do Doric’s Quest.
- Go back east and start Below Ice Mountain at Willow (Below Ice Mountain), safespot a bear on the trees north of Falador for the meat, fur and ribs.
- Complete Goblin Diplomacy
- Witch's House (there are safespots for all the forms of the Witch’s experiment!)
- Druidic Ritual.
- while doing Druidic Ritual, before or after talking with Sanfew, buy
- an eye of newt pack
- an empty vial
- a pestle and mortar from Jatix.
- while doing Druidic Ritual, before or after talking with Sanfew, buy
- Start Fishing Contest
- Minigame teleport to clan wars
- restore run energy at Ferox
- bank and grab
- two iron bars
- a POH tab
- the portrait
- and a pickaxe.
GP stack: 27125 gp
Items needed: 5856 gp, 7 soda ash, 7 buckets of sand, spade, Falador tab, POH tab, water staff, earth staff, fire staff, 1200 mind runes, raw bear meat, raw beef, raw chicken, rat meat, red dye, yellow dye, blue dye, bronze pickaxe, 2 iron ore, 4 copper ore, 6 clay, 2 cheese, 2 iron bars, leather gloves
Skills/quests met?: yes
Total time: 2d14h
Step 23
- Break another POH tab and return to Thurgo.
- Mine two blurite ore.
- Go back to Thurgo and make the sword.
- Run back to Falador.
- Grab your coins, ghostspeak amulet and skull.
- Pay to move your house to Pollnivneach at the estate agent.
- Complete The Knight’s Sword.
- Smelt the blurite ore into a bar.
GP stack: 19625 gp
Items needed: 7500 gp, bronze pickaxe, POH tab, ghostspeak amulet, ghost skull, two iron bars
Skills/quests met?: yes
Total time: 2d15h
Step 24
- Home teleport to Lumbridge, bank, grab items for the step below.
- Shear a sheep, complete the Restless Ghost.
- Cross the gate to Al-Kharid and start The Feud (buy the desert disguise).
- Run south and buy
- one of each mould in Dommik’s Crafting Store shop including tiara but not bolt
- plus a second necklace mould
- along with 3 needles
- and 100 thread (200 if HCIM)
- then some mithril platelegs.
- Go east, start and complete Sleeping Giants.
- Buy 9 bronze bars in the Shantay Pass
- along with two sets of desert clothes (one pair of boots only),
- 5 Shantay passes
- 16 bucket packs
- 20 buckets of water
- 4 bowls of water
- and 10 waterskins.
- Make 4 soft clay while you’re at the bank chest.
- Make sure to bring 5 buckets for Ugthanki dung and wear leather gloves during the following quests.
- Note: the following quests can be multiquested, but for the sake of inventory space and convenience it is fine to do Tourist Trap completely, then do The Feud after.
- Do the Tourist Trap up to the step where you have Ana in a barrel [Oziris' Guide to safespot the captain]
- Continue The Feud until the step where Ali the Mayor tells you to return to Ali Morrisane (last step)
- (pick up extra Ugthanki dung, 3 extra beers and 3 vodkas during the quest).
- Both the Mercenary Captain and Tough Guy can be safespotted.
- The Tough Guy fight takes some RNG, if your hits are poor he will despawn and you have to try again.
- Complete The Tourist Trap, put both xp rewards on agility.
- Return to Ali Morrisane and complete The Feud.
- Take the carpet to Pollnivneach
- and blackjack to 50 thieving on bearded bandits.
- Note: blackjacking has a high fail rate at low level, and this step is unpleasant. It gets much better around level 55-60, so hang in there.
GP stack: 32294 gp
Items needed: 12200 gp, shears, 3 oak logs, 10 steel nails, hammer, chisel, bucket, leather gloves, 50 feathers, Shantay pass, 3 waterskins, bronze pickaxe, knife (to slash cacti), earth/fire strike runes
Skills/quests met?: yes
Total time: 2d18h
Step 25
- Clan wars minigame teleport, take the portal to Castle Wars.
- Withdraw
- 3 planks
- 1 bronze bar
- 1 molten glass
- Run north, grab an inventory of superantipoisons (84 doses - 21 pots (4)-dose) by hopping
- Start and complete the Observatory quest.
GP stack: 32294 gp
Items needed: 3 planks, 1 bronze bar, 1 molten glass
Skills/quests met?: yes
Total time: 2d18h
Step 26
- Use the Fishing Trawler minigame to teleport to Port Khazard.
- Buy 1600 soda ash and 10 buckets of slime (if it is competitive or bought out, charter to Catherby and buy them there).
- If you are a HCIM also buy 125 pots and buckets of slime.
- Charter a ship to Catherby.
- Buy steel arrowtips to round out 46 fletching (if you don’t have that level yet).
- We recommend buying 250/world to save hopping but if you are low on gp you can buy 100/world instead to save some cash here.
- Take out a knife from the bank and a light source (grab a candle along the way and light it with a tinderbox if you don’t have any).
- Grab insect repellant<maplink align="center" text="Maplink" plane="0" y="3450" x="2807" zoom="2" mapID="0">
[] </maplink>, collect two buckets of wax and five flax (diary) and speak with Sherlock (diary).
- Enter the Temple of Ikov and grab some Boots of Lightness, then leave again.
- Start Merlin's Crystal up to the step where you need to visit Arhein.
- Run to Seers, grab the fishing pass and other items for fishing contest from the bank.
- Continue Fishing Contest to the step where you get the trophy.
- Fly fish north of Seers bank to 35 fishing, banking the fish.
- Complete Murder Mystery while training (start the quest, get all relevant clues in the mansion, fish an inv, bank, do the relevant steps in the village, resume the quest etc.).
- Home teleport to Lumbridge, cross the gate to Al-Kharid (costs 10gp), run south and speak with Hassan to start Prince Ali Rescue, then Osman to resume the quest.
- Run south and board Ferryman Sathwood’s ferry.
- Train fishing at Tempoross to level 56.
- It is most efficient to cook the harpoonfish instead of using them raw.
- Make sure to only cash in the reward permits after you have hit level 50 fishing - this is a significant boost to your loot!
From here on add steel arrowtips to your headless arrows as you move, to get level 46 fletching.
You can make a fire underneath yourself to tick manipulate cook-fish fly fish [1], but beware that you want to bank some trout for quests and salmon for food for later. Note that you need at least 15 cooking for this, so you will need to train some cooking on the side, for example buying raw fish from Gerrant in Port Sarim, to make this work.
If you went all the way to 99 firemaking, and therefore also made at least 99000 gp in excess of the amount you needed at WT, make a detour to Ignatius Vulcan when picking flax and buy the Firemaking cape. This has some uses both as a light source and for defensive stats, but mostly it is just iconic.
Tempoross will also give random amounts of planks, nails, raw fish, gold bars, gems and other loot that will be useful later. None of these are required but all of them will help down the line.
There are several Combat Achievement tasks for Tempoross. It is recommended (but fine if you don’t) to complete as many of the easy and medium tier as you can during this Tempoross grind.
Optionally you can stay for the fish barrel. It is a good item for barbarian fishing and for buying karambwans (Brimhaven POH method https://www.youtube.com/watch?v=zDkz186YgME), some people also use it to fish karambwans (lowering the rate in exchange for longer trips, i.e. making it more afk). Staying for a fish barrel is not recommended.
Solo methods for Tempoross exist, but they are difficult at low level and not recommended.
GP stack: 16694 gp
Items needed: 15600 gp, 2 buckets, knife, light source or tinderbox, fishing rod, fly fishing rod, feathers, empty pot, garlic, spade
Skills/quests met?: yes
Total time: 3d4h
Step 27
- Fishing trawler teleport, do the fishing trawler minigame for a complete Angler's outfit (48 games average, you can use an axe+hammer instead of needing swamp paste, bailing bucket optional for more activity.
- Chopping at tentacles/repairing railings is usually competitive so stay close to the railing and spam click).
- Make sure to collect a rusty sword along the way, and have the Tindel Marchant identify it.
- Also save polished buttons (if you get them).
- Note that once you hit 50 activity inside the minigame it will not go back down, so you can afk for the rest of the game and you will get the reward rolls.
- Buy two swamp paste, a hammer and four tinderboxes at the general store.
- Clan wars minigame teleport to get to Edgeville, speak with Marley for Below Ice Mountain.
- Cut 8 sapphires.
- Make a sapphire necklace and a silver sickle.
- Bring a knife and go to the Mage Arena, buy 200 cosmic runes (you won’t need these until later, so if it is very crowded you can stop at just 20).
- Enchant the sapphire necklace into a games necklace.
GP stack: 6694 gp
Items needed: 10000 gp, steel axe, hammer, chisel, necklace mould, sickle mould, knife, sapphire, gold bar
Skills/quests met?: yes
Total time: 3d9h
Step 28
- Teleport to the barbarian outpost with your games necklace.
- Unlock the minigame teleport (start the teleport animation to confirm it worked, then just click away to cancel it),
- Start Alfred Grimhand's Barcrawl
- Go south and do the Waterfall quest until the step where you need the pebble (bring your rope).
- Buy a greenman’s ale from Rasolo.
- Start Dwarf Cannon up to the step where you need to find Lollk.
GP stack: 6690 gp
Items needed: 4 gp, 1 rope, barcrawl card
Skills/quests met?: yes
Total time: 3d10h
Step 29
- Minigame teleport to Fishing Trawler
- Bank and get items for the following steps
- Complete Fight Arena and enter the Tree Gnome Village maze.
- Collect Glarial's pebble along the way (don’t drop it after the quest).
- Start and complete Tree Gnome Village.
GP stack: 7685 gp
Items needed: 5 gp, 6 logs, fire strike runes, barcrawl card, food
Skills/quests met?: yes
Total time: 3d11h
Step 30
- Take the spirit tree to the Gnome Stronghold, start the Grand Tree.
- For the next shopping trip, make sure to leave 2586 GP.
- Buy from the Grand Tree Groceries.
- dwellberries
- 2 buckets of milk
- 1 pineapple
- 10 potatoes
- 3 pots of flour
- 4 cheese
- 1 orange
- 1 gnome spice
- 120 produce items
- potato & cabbage are cheapest
- onion, tomato, cheese, lime, orange, lemon, pineapple and dwellberries work,
- 130 chocolate dust (2 for quests, 128 for energy potions)
- Visit Blurberry’s bar for the barcrawl, buy a premade blurb’ sp.
- Collect two swamp toads and take off their legs.
If you have more gp than required at this step, buy premade gnome food (all choc bombs, veg balls, ttl’s, worm holes and all battas) from the gnome waiter, banking the food for quests/generic use. This food only delays your attack by two ticks, as opposed to the 3 ticks delay from most food, so it is superior in many situations despite not healing as much.
GP stack: 7123 gp
Items needed: 562 gp, barcrawl card
Skills/quests met?: yes
Total time: 3d11h
Step 31
- Minigame teleport to the barbarian outpost and grab for waterfall quest:
- a rope
- Glarial’s pebble
- some food
- fire strikes
- the runes for Waterfall quest (optional: already bring your feathers).
- Complete Waterfall quest (you have to juggle some gear at Glarial’s Tomb)
- Kill a Fire Giant in the west room for the diary.
- Barb fish to 50 agility, keep your heavy fishing rod.
- Knife-log teak logs to tick manipulate.
- It is recommended to cut-eat (or cut-drop) the fish for free cooking xp.
- If you do not cut the fish for cooking xp you will need to train it at the mess hall (Hosidius) to level 70 later.
GP stack: 7123 gp
Items needed: rope, Glarial’s pebble, trout, fire strikes, all your feathers, 6 air runes, 6 earth runes, 6 water runes, 1 knife, 1 teak log
Skills/quests met?: yes
Total time: 4d9h
Step 32
- Minigame teleport to Burthorpe, buy
- 5 Asgarnian ale
- 39 Wizard’s mind bombs
- 12 Dwarven stouts.
- Collect the Rogue equipment and crack a wall safe in the main area for the diary.
- Cook fish (salmon, trout and all raw fish from tempoross) between the games to replenish run energy (you can 2t cook it), make sure you have at least 10 trout for Death Plateau and 15 salmon for In Aid of the Myreque.
- Buy
- 75 lockpicks
- 25 ropes.
- Grab your, Fishing trophy, GP, blackjack and a POH tab (equip full rogues), run south and complete Fishing Contest.
GP stack: 4577 GP
Items needed: 2546 gp, willow blackjack, POH tab
Skills/quests met?: yes
Total time: 4d13h
Step 33
- Break your last POH tab, enter your house for the diary, blackjack to 1.25m GP (level 76 thieving, lower if you did more wintertodt). [2]
- At lower thieving level the fail rate is significant, you just have to drink a bunch of wines (bought at the local shop) and power through the early levels.
- The progression is bearded bandits to level 55, unbearded bandits to level 65 and menaphite thugs at level 65 and up.
- Whenever convenient past 750 total level, which is likely around this step or soon after (you gain a lot of levels in step 35 as well) depending on how much wintertodt you did, do Last Man Standing for points for a rune pouch
- (the recommended strategy is to play games for 1 def pures, either outskilling your opponents or bum rushing the closest player with dds specs at the start of the game into manual casting barrage from a distance while wielding a crossbow to confuse bots).
- Optionally also collect the magic shortbow imbue scroll.
- (the recommended strategy is to play games for 1 def pures, either outskilling your opponents or bum rushing the closest player with dds specs at the start of the game into manual casting barrage from a distance while wielding a crossbow to confuse bots).
GP stack: 1,250,097 GP
Items needed: POH tab, willow blackjack, an initial set of wines (buy in Pollnivneach from Faisal the Barman)
Skills/quests met?: yes
Total time: 5d0h
- With 371 GP left you should hit 1.25m GP at (approximately) 1,471,755 XP, which is at level 76.
- The guide information uses 1.25m instead, which is technically enough but not recommended. Staying for an extra 100k will help speed up buying battlestaves later and is highly recommended.
- We will now assume that you have 1.25m GP cash stack as a baseline when moving forward. Regardless of what your cash stack actually was (due to WT variance) at all of the steps listed above, you can stop blackjacking at 1.25m, so that will be your nominal cash stack value for everything in Section 1.3.
- The guide information uses 1.25m instead, which is technically enough but not recommended. Staying for an extra 100k will help speed up buying battlestaves later and is highly recommended.
1.3: Unlocking bird runs
Step 34
- Clan Wars teleport to Soul Wars to Edgeville, bank your money.
- Grab a knife and go to the Mage Arena.
- Buy
- 1800 nature runes
- 900 law runes
- 500 chaos runes
- (100 nats 50 laws 50 chaos per world, stop with chaos after 10 worlds) and all cosmics per world while you’re at it (best case: 20/world with 18 hops).
GP stack: 915075 gp
Items needed: 784932 gp, knife
Skills/quests met?: yes
Total time: 5d0h
Step 35
- Grab a fly fishing rod, 10 feathers and 10gp.
- Home teleport to Lumbridge, catch a salmon for the diary, run to the Mage Training Arena.
- Grab 300 nature runes, 600 water runes, a staff of earth and three food (make sure to have at least 23 empty inventory slots).
- Collect 211 Graveyard points.
- Go to the bank, grab 1300 nature runes, 700 law runes, 60 cosmic runes, a staff of air, a staff of fire and optionally 5-10 wizard mind bombs.
- Using low alchemy collect alchemist points until level 33 magic (only alch the 30gp items, even if others are free), then collect 211 telekinetic points.
- Collect 2165 enchantment points (lvl-3/4 enchant in the corner, just drop the shapes after).
- After that return to the alchemist room and collect alchemist points (only alch 30gp items, even if others are free) until you have 311 points total, swapping over to high alchemy at level 55.
- Optionally use the wizard mind bombs at levels 52-54 to gain access to high alchemy earlier.
- Buy a mud rune and 10 mist runes.
- Runes lost at MTA: 1650 nats, 599 laws, 50 cosmics, 492 waters.
- Runes gained at MTA: 66 earths/deaths/bloods
GP stack: 915065 gp
Items needed: 10 gp, 1650 nature runes, 600 law runes, 5 cosmic runes, 492 water runes, air staff, earth staff, fire staff, fly fishing rod, 10 feathers
Skills/quests met?: yes
Total time: 5d9h
Step 36
- Grab
- Desert clothes
- Varrock teleport runes
- A small fishing net
- Coins and the barcrawl card from the bank.
- Charter a ship to Brimhaven
- Visit Dead Man’s Chest for the barcrawl, run south and pick up a seaweed and drop it 5 times (west of Jiminua’s shop) for the diary, keep it for later.
- Do Jungle Potion, During the quest collect 3 extra snake weed, 3 extra ardrigal, 1 extra volencia moss and 1 extra rogue’s purse.
- Go to the shop and buy 7 charcoal (DT, RFD/Goblins, The Dig Site, Shilo Village, Zogre Flesh Eaters, possible Ft Pt 1 item, used but not used up in Legends’ and Darkness of Hallowvale) and 5 antipoisons.
- Start Tai Bwo Wannai Trio, run south and fish at least 23 karambwanji (it is recommended to collect several hundred extra for growing cats).
- Teleport to Varrock and run to the bank, grab coins, home and camelot teleport runes (air, earth, law), fire strikes, a spade, a steel axe and four soft clay (unnoted).
GP stack: 910225 gp
Items needed: 4840 gp, desert clothes, air/earth runes, law runes, 4 soft clay, barcrawl card, trout, steel axe, small fishing net, staff of fire, spade
Skills/quests met?: yes
Total time: 5d10h
Step 37
- House teleport (spell) to Pollnivneach, run to the ruins of Uzer, start The Golem up to the step where you need to visit the Dig Site.
- Get 2 black mushrooms as mentioned on wiki.
- Chop some teak logs for the diary.
GP stack: 910225 gp
Items needed: air/earth runes, law runes, 4 soft clay, steel axe
Skills/quests met?: yes
Total time: 5d10h
Step 38
- Teleport to Camelot and continue Merlin's Crystal up to the step where you need to visit the Lady of the Lake (use fire bolt or flinch Sir Mordred)
- You cannot flinch with magic), buy two candles from the candle maker, buy a big net and fish two raw cods for RFD/Pirate and a raw mackerel for the diary and a bass when you’re in Catherby (you only need one cod if you’ve collected xp outside this guide and are at least 62 cooking) and cook the bass.
- Collect all the fish for Caleb and progress Family Crest to the step where you need to visit Avan.
- Make sure to kill two Giant Bats for their bones and one wing during Merlin’s Crystal.
- Train herblore in the bank to at least 1,170 xp or more (level 10).
- Buy a plant pot pack from Vanessa’s farming shop and open it.
GP stack: 910199 gp
Items needed: 26 gp, air runes, chaos runes, law runes, fire staff, bucket of wax, barcrawl card
Skills/quests met?: yes
Total time: 5d11h
Step 39
- Chronicle teleport to Varrock, buy a rune shortsword, green d’hide chaps, green d’hide vambraces from Scavvo in the Champions’ Guild, if you joined the Black Arm Gang during Shield of Arrav also buy black platelegs and a black full helm from Valaine and start Dragon Slayer I.
- Use clan chat “osrs soa” to find a partner.
- Collect the weapon store key from your Shield of Arrav partner and kill the Weaponsmaster to grab two Phoenix crossbows for Shield of Arrav, take them to Katrine and collect the half of the Shield of Arrav.
- Visit the Blue Moon Inn for the barcrawl learn how to make a steak sandwich from the cook for Below Ice Mountain.
- Do a lap of the Varrock Rooftop Course for the diary.
- Buy priest gown (bottom and top), a brown apron and a pink skirt from Thessalia, a newspaper from Benny, a black platebody from Horvik and a rotten tomato from the chest.
- Make a steak sandwich for Below Ice Mountain.
- Finish the Shield of Arrav at the Varrock Museum (optional: do this earlier so you don’t make your partner wait).
- Steal a cup of tea, bring ~10 food.
- Vontinue The Golem and start The Dig Site (only the very first step where you get the letter), continue Priests in Peril (kill the Temple Guardian with melee, accurate recommended, finish the dialogue at the temple), teleport back to Varrock, speak with King Roald, then visit Curator Haig Halen for both The Dig Site and The Golem and proceed to complete The Dig Site (do not throw away your level 3 certificate, if you get polished buttons while digging save them for Animal Magnetism).
GP stack: 883386 gp
Items needed: 27313 + 7708 (Black Arm Gang) gp, Chronicle, barcrawl card, air runes, law runes, rune sword, 3 ropes, leather gloves, leather boots (from Step 1!), pestle/mortar, vial, charcoal, tinderbox, cup of tea (stolen)
Skills/quests met?: yes
Total time: 5d11h
Step 40
- Teleport to Camelot and do Elemental Workshop I.
- Kill one of each elemental for the diary, but 3 earth elementals instead of 1 to save time for Elemental Workshop II later (these are some tough fights - take your best food and gear, or flinch the elementals as needed).
- Make 3 elemental bars, only make one elemental shield to complete the quest.
- If you don’t want a mind shield you only have to kill 2 earth elementals (and make 2 bars) total.
GP stack: 883386 gp
Items needed: air runes, law runes, rune sword, knife, bronze pickaxe, needle, thread, hammer, 12 coal
Skills/quests met?: yes
Total time: 5d12h
Step 41
- Teleport to Varrock and move your POH to Rellekka at the estate agent.
- Grab chisel, GP, earth runes from the bank along the way.
- Show your Level 3 certificate to the museum curator and claim ‘something to drink’ (make sure to go through the dialogue carefully!), take the museum quiz.
- Do NOT claim XP lamp from Historian Minas – this is for herblore later but has a level 20 requirement. Clean finds to get the following:
- 50 (more) kudos
- The ability to make digsite pendants
- At least one cut jade (chance of breaking an uncut jade is around 45-50% at this crafting level, keep crushed gems in case you need one for Ft Pt 1). You may already have plenty of these from Tempoross.
GP stack: 873386 gp
Items needed: 10000 gp, fire staff, air runes, earth runes, law runes, chisel
Skills/quests met?: yes
Total time: 5d12h
Step 42
- Teleport to Lumbridge, make a necklace of passage and two rings of dueling at the furnace.
- If you have extra gold/silver bars and the corresponding gems (from Tempoross), make as many more as you want (focus on rings of dueling and a few necklaces of passage).
- Hop to PVP world to rebank for all items while standing in the middle of the castle courtyard, then hop back (or just go to the top of the castle).
- From now on you are always assumed to wear a ring of dueling.
- Whenever you teleport, if you are low on run energy instead teleport to Ferox Enclave, restore your run energy, then teleport where you were going.
- If you run out of gold bars before you complete Forgettable Tale…, tough luck.
- Start and complete Cook’s Assistant, then start and complete RFD/Cook.
- Start RFD/Goblin, RFD/Dwarf and RFD/Pirate (talk to the cook again after starting this last one to learn the recipe!).
- Buy two spice, three pots of flour, two buckets of milk, two eggs from the chest.
- Prepare two uncooked redberry pies (buy ingredients in the Culinaromancer’s Chest if needed) and a bread dough.
- Cook the bread for the diary and the redberry pies on the range, add both nettles to two bowl of water and cook it to make two nettle tea.
- Make sure at least one redberry pie doesn’t burn (if you were not unlucky earlier in Step 20 you may have spare redberries/pie ingredients, all you need is one redberry pie).
- Leave one redberry in the bank.
- Run to the Al-Kharid gate and kill 20 goblins for their bones (attack training with your rune shortsword recommended) and the Goblin skull.
- If you get a bronze spear, keep it. Kill three cows or cow calfs for the bones and cowhides.
Bank them at castle wars.
GP stack: 872571 gp
Items needed: 815 gp, air runes, earth runes, law runes, silver bar, 2 gold bars (Digsite reward), eye of newt, greenman’s ale, rotten tomato, fruit blast, ashes, rune sword
Skills/quests met?: yes
Total time: 5d13h
Step 43
- House teleport, fill a bucket at the well, start The Fremennik Trials up to and including the step where you make an unstrung lyre from the swaying tree branch (using the wiki order, not the RuneLite plugin order.
Regrettably these are not the same. So:
- Start with Manni and get sent to collect a lyre by Olaf, that’s all for now), chop some oak logs and burn them for the diary and kill the unicorn for the unicorn bone and horn as you pass it, start and continue Mountain Daughter until you have spoken to Svidi, house teleport and speak to Askeladden (Fremmy Trials) and Brundt (Mountain Daughter), get the golden fleece (Fremmy Trials) and get half a rock (Mountain Daughter), continue Mountain Daughter until you need to get the white pearl seed, run back out of the camp and do The Giant Dwarf (right-click open the Stonemason’s shop at the start for the diary) to the step where you need to visit Thurgo.
- Steal from the crafting or baker’s stall, and then from the gem stall, for the diary. While in Keldagrim, buy a rune pickaxe from the store in the eastern section.
- Optional: also buy an adamant pickaxe if you are not planning on tick manipulating your sandstone mining, or if you want to f2p 2t Shooting Stars.
GP stack: 821599 gp
Items needed: 51012 gp, air runes, earth staff, law runes, 1 coal, 1 log, tinderbox, steel axe, 3 cut sapphires, rope, 1 plank, bronze pickaxe, empty bucket, beer, knife, rune sword, leather gloves, staff of fire, mind runes
Skills/quests met?: yes
Total time: 5d14h
Step 44
- Teleport to Falador and pay Emily in the Rising Sun Inn to progress RFD/Dwarf, continue the barcrawl and speak to Burntof for Below Ice Mountain while you’re here.
- Pickpocket a guard for the diary.
- Move your POH to Taverley at the estate agent.
- Buy 8 woad leaves from Wyson the gardener (offer to pay 20gp to get two at a time).
- You should have at least 3,170 Herblore experience by now (level 17) – if not bankstand some herblore with Wintertodt herbs.
- Complete a lap of the Falador rooftop course for the diary.
- Make sure you are wearing leather gloves and collect all items in advance for the next steps, and that you have at least 12 empty inventory spaces.
GP stack: 816225 gp
Items needed: 5334 gp, 4 Asgarnian ales, water staff, air runes, law runes, barcrawl card
Skills/quests met?: yes
Total time: 5d14h
Step 45
- Use your necklace of passage to Eagle’s Eyrie, catch a golden warbler (bird snare), get the phoenix feather, mine (and keep, do not drop) six clay and complete The Golem.
- Make sure to collect the gems as mentioned on the wiki.
GP stack: 816225 gp
Items needed: necklace of passage, bronze/adamant pickaxe, bird snare, statuette, papyrus, strange implement, phoenix feather, chisel, hammer, 1 black mushroom, pestle/mortar, vial (should get your vial back after emptying the chemical compound during Dig Site)
Skills/quests met?: yes
Total time: 5d14h
Step 46
- Teleport to your POH (bank in between, for example with Ferox minigame teleport or games necklace, if you don’t have enough inv space/don’t have all the items on you), collect the white pear for Mountain Daughter, teleport again, enter the dwarven tunnel under White Wolf Mountain, collect two rock cakes from An old dwarf (Rohak, make sure you complete the dialogue or you’ll have to get new asgoldian ales).
- Teleport a third time, speak with the Lady of the Lake for Merlin’s Crystal, chop and burn some willow logs for the diary, go to Doric and smith Blurite limbs on his anvil, run north and telegrab a wine of zamorak for the diary, run to the Goblin Village and continue RFD/Goblin to get a Slop of compromise.
GP stack: 816225 gp
Items needed: air runes, earth staff, law runes, 2 eggs, 2 pots of flour, 2 buckets of milk, 2 bowls of water, steel axe, tinderbox, hammer, bread, 1 orange, knife, purple dye, spice, 1 bucket of water, charcoal, 1 fishing bait (from Step 9!), 1 blurite bar, 4 asgoldian ales, 200 gp
Skills/quests met?: yes
Total time: 5d15h
Step 47
- Teleport to Ferox Enclave with a ring of dueling (already equipped), make 6 soft clay in the bank (leave in bank), grab a necklace of passage (equip), research notes (Rune Mysteries), a steel axe, a rune shortsword (equip) and fill your inventory with bones (make sure to leave one in the bank).
- Use your necklace of passage to teleport to the Wizards’ Tower.
- Give the bones to Wizard Traiborn, kill the chicken in the basement for the rest of the bones (if needed) and obtain the key for Demon Slayer.
- Complete Rune Mysteries, have Wizard Sedridor teleport you to the rune essence mine.
- Run to Draynor Village, start the Lost City quest (until you have to go to Entrana) and continue Prince Ali Rescue until you have the key imprint (rebank at Draynor).
- Have Aggie make you four blue dyes (you can use the woad leaves on Aggie to skip the dialogue).
- Pickpocket Martin the Master Gardener for the diary.
GP stack: 816225 gp
Items needed: ring of dueling, necklace of passage, notes, adamant/bronze pickaxe, 25 bones, steel axe, 3 balls of wool, 1 rope, 1 yellow dye, 1 redberries, 1 ashes, 1 bucket of water, 1 soft clay, 8 woad leaves, steel axe
Skills/quests met?: yes
Total time: 5d15h
Step 48
- Grab 15 compostable items, fill the bin at the Falador patch.
- Run to Port Sarim, claim your previously destroyed XP lamps from Veos (one in Port Sarim, one in Piscarillius!) and put them all on Herblore (level 20).
- Give the bread to the beggar at the jewellery shop (Merlin’s Crystal).
- Visit Thurgo and complete The Giant Dwarf (if you get a bars task you can’t do you can refuse it by clicking out of the dialogue and logging out and back in, at the risk of having to go back to the secretary.
- You can join any consortium you prefer - the ones on the east side tend to be fastest to buy ores at the blast furnace).
- Use the Blast Furnace (costs 2500 gp per 10 minutes) or Superheat Item to make the bars where needed.
- It is probably best to use the Blast furnace for larger tasks and Superheat for smaller tasks.
- Start Forgettable Tale… and get a kelda seed from the drunken dwarf.
- Find out what random item is required for another one (Rowdy Dwarf in the Laughing Miner pub).
- Figure out how to obtain the item and weave it into the steps below if you wish. Take the train cart to the pub under the White Wolf Mountain and get (the second) kelda seed from Khorvak.
- All items should be easy to obtain, although it may be smart to reroll the item (by going through the dialogue again after a few minutes) if you roll a steel dart, anchovy pizza or vampyre dust.
GP stack: 791122 gp
Items needed: 25103 gp, dwarven battleaxe, exquisite clothes, exquisite boots, 1 bread, various ores/bars (bought with the gp), 1 redberry pie, 1 iron bar, 2 beers (buy), dwarven stout. If you get asked for a bar that you cannot smith you can reset them. If you do this too often you will be sent back for more ore tasks, but it is still the fastest way of progressing this quest.
Skills/quests met?: yes
Total time: 5d16h
Step 49
- Teleport to the Ferox Enclave (minigame teleport), run south to the Mage of Zamorak and start Enter the Abyss.
- Teleport to Varrock, complete Demon Slayer (you can use magic for the fight as long as you equip silverlight as a weapon, but melee is fine as well).
- Give a dog a bone.
- Speak with the Mage of Zamorak to obtain the scrying orb and progress Enter the Abyss.
- Have Aubury teleport you to the Rune Essence mine with your scrying orb (first scrying orb charge), check the Zamorakian temple’s altar for the inscription (Merlin’s Crystal).
- Buy a studded body, studded chaps, iron chainbody, two steel chainbodies, a steel platebody and a mithril platebody from Horvik, make 7 bronze wires at Horvik’s anvils, buy an oak longbow and a willow shortbow from Lowe (optionally also buy 200 mithril arrows), move your POH to Pollnivneach at the estate agent, visit the museum and collect the XP lamp from Historian Minas, put them on herblore.
- You now have 103 kudos. Grab the information clerk xp bonuses, start Bone Voyage.
GP stack: 774212 gp
Items needed: 17010 gp, Demon Slayer keys, scrying orb, 7 bronze bars, hammer
Skills/quests met?: yes
Total time: 5d16h
Step 50
- Use your ring of dueling to teleport to Al-Kharid, speak with the gem trader and Avan for Family Crest, mine iron ore in the Al-kharid mine for the diary, get the key for Prince Ali Rescue from Osman.
- Do a lap of the agility course, rebank to grab quest items, then run south and fish some anchovies south of the bank for the diary, then start The Shadow of the Storm until you have the sigil mould and tome (take the carpet to Uzer the first time for a diary step) using your necklace of passage when convenient.
GP stack: 774012 gp
Items needed: 200 gp, addy pickaxe, bronze bar, small fishing net, Silverlight, 1 black mushroom, empty vial, pestle and mortar, black wizard hat, black priest gown top/bottom, necklace of passage, key print
Skills/quests met?: yes
Total time: 5d17h
Step 51
- You should have level 46 fletching by now from your steel arrows.
- Use your dueling ring to bank in Ferox (keep equipped), grab your desert clothes, pickaxe, teak logs, knife, house teleport runes, GP, 1600 noted buckets and 4 waterskins.
- Teleport to your house, run to the quarry, deposit your buckets and mine sandstone to level 42 mining.
- Buy 1600 buckets of sand from the grinder.
- (Video)Setting up gravestone with waterskins for low-level sandstone mining shows how to use a gravestone method to have access to more waterskins during mining.
- By keeping the gravestone interface open the timer doesn’t run down.
- This method shouldn’t be necessary for just 1600 sand though.
GP stack: 694012 gp
Items needed: 80000 gp, 1 air/earth rune, 1 law rune, 1 knife, 1 teak log, addy/bronze pickaxe, desert clothes
Skills/quests met?: yes
Total time: 5d18h
Step 52
- Dueling ring teleport to Ferox, take the portal to Soul Wars, then to Edgeville.
- Give the steak sandwich to Marley to progress Below Ice Mountain.
- Speak with Oziach to progress Dragon Slayer I.
- Make 1600 molten glass at the furnace.
- Cut all your sapphires, emeralds and rubies.
- Make all minus one of your gold bars into digsite pendants.
- Make two fishbowls.
- Some quests further down the line require molten glass or glassblowing items, so don’t turn all 1600 glass into orbs even if a future step mistakenly says so.
- Just keep ~20 glass in the back pocket just in case and ignore the differences.
GP stack: 694012 gp
Items needed: 1600 soda ash, 1600 buckets of sand, chisel, uncut sapphires/emeralds/rubies, matching gold bars for the gems, glassblowing pipe
Skills/quests met?: yes
Total time: 5d20h
Step 53
- Grab a digsite pendant (equip), rune sword (equip), a staff of air, chaos runes, a bucket and an inventory of your best food.
- Use the digsite pendant to teleport to the digsite, run to the Paterdomus Temple and continue Priest in Peril until you are asked to hand over pure essence.
- Teleport to the digsite, run south and start Elemental Workshop II.
- Teleport with the pendant again, continue Bone Voyage to the step where you need to visit the Woodcutting guild.
- Teleport to Ferox, bank (bank chaos runes, rune sword, food, grab ghostspeak amulet, spade, law runes), grab 25 pure essence and return to Drezel, repeat this for a second inventory to complete Priest in Peril.
- Start the Nature Spirit quest.
GP stack: 694012 gp
Items needed: 1 digsite pendant, air staff, empty bucket, chaos runes, 50 pure essence, ghostspeak amulet, spade, law runes
Skills/quests met?: yes
Total time: 5d20h
Step 54
- Enter Morytania.
- Do the Creature of Fenkenstrain up to the step where you need to visit a furnace, chopping a hollow tree for bark along the way.
- Grab 15 compostable items, fill the bin at the Morytania patch along the way.
- Buy 7 raw chickens and a raw shark From Canifis Rebank.
- Do the Nature Spirit and Shades of Mort’ton (when you need to make the oil hop the official world, 377.
- It is recommended to do the rest of the quest on other worlds to avoid raggers) quests (make sure you have all the items on you for the last two before heading into the swamp, and take your best food in the rest of your inventory), killing a snail for thin snail meat and crafting its shell into a snelm and restoring your prayer at the end of Nature Spirit for the diary.
- Buy 13 planks from Razmire.
GP stack: 688771 gp
Items needed: 5241 gp (set aside 5k for Shades of Mort’ton materials, let’s say), ghostspeak amulet, spade, law runes (telegrab), needle, 5 thread, silver bar, hammer, rune sword, druid pouch, 2 vials of water, steel axe, tinderbox, 2 ashes, 3 bronze wires, salmon
Skills/quests met?: yes
Total time: 5d21h
Step 55
- Teleport to Camelot, complete Merlin’s Crystal (black candle, bat bones, Excalibur) and start Holy Grail up to the step you need to visit Entrana.
- Run to Seers, play the church organ (diary), spin your golden fleece on the spinning wheel, pay the estate agent to move your POH to Kourend, do the Elemental Workshop II quest, make a mind helmet for the diary, talk to the Poison Salesman to continue Fremmy Trials.
- Buy 10 stews for later (also completes a diary task), speak with the bartender to progress the barcrawl.
- Optional: make a mind shield if you want one (clue item).
GP stack: 679803 gp
Items needed: 8968 gp, black candle, bat bones, Excalibur, golden fleece, rune pickaxe, hammer, 8(/12) coal, battered key, slashed book (for mind shield), 2/3 elemental bars (from Step 40), barcrawl card
Skills/quests met?: yes
Total time: 5d22h
Step 56
- Teleport to your POH, enter your house for the diary step.
- Start The Depths of Despair to the step where you are sent to Galana.
- Grab 20 mahogany logs.
- Run to the Woodcutting Guild, continue Bone Voyage.
- Use your Digsite pendant to teleport to the digsite, continue Bone Voyage until you need to go to Port Sarim.
- Make all mahogany logs into planks at once for the diary.
GP stack: 649803 gp
Items needed: 30000 gp, air runes, earth staff, law runes, digsite pendant, sawmill agreement, 20 mahogany logs
Skills/quests met?: yes
Total time: 5d22h
Step 57
- Fishing Trawler minigame teleport to Port Khazard and make a fishcake for RFD/Pirate (take food with you underwater).
- Grab a knife, charter a ship to Musa Point, visit the Karamja Spirits Bar for the barcrawl. *Then take the ship to Port Sarim, speak with Jack Seagull in the Rusty Anchor Inn to progress Bone Voyage.
- Continue the barcrawl as well.
- Take the boat to Entrana (bank everything besides runes/knife at Port Sarim), speak with the High Priest to progress Holy Grail, enter the tunnel and collect several dramen branches for Lost City. As many as can fit in your inventory; do NOT convert them just yet.
- Optional: grab a banana from the bank before going to Musa Point, buy a karamjan rum, slice the banana and use the slices on the rum. Then minigame teleport to Pest Control or Port Khazard to bank the karamjan rum (sliced banana) instead of taking the ship to Port Sarim, then take a ship and resume the step as stated.
GP stack: 648188 gp
Items needed: 1615 gp, barcrawl card, 2 raw cods, pestle/mortar, bread, knife, empty fishbowl, 3 bronze wires, needle, chaos runes (for Crumble Undead), earth runes, air runes, trout/salmon
Skills/quests met?: yes
Total time: 5d22h
Step 58
- Optional: clan wars teleport to Edgeville, make two rings of recoil for the Koschei fight (using a dwarven stout to smelt gold ore).
- Teleport to Camelot, pay the estate agent to move your POH to Rellekka.
- Bring food along with the items needed below (check the list below!).
- Run to Galahad’s house and obtain the holy table napkin (Holy Grail) and have him make you a cup of tea (diary).
- Cross the coal truck log shortcut and mine a coal for the diary.
- House teleport, buy a workshop and build a crafting table 2, make five clockworks.
- Drop your dramen branch, knife, recoil rings, dueling ring, food, have Peer the Seer bank the rest of your items, pick it all up, do the Thorvald/Koschei fight converting one of the dramen branches into a staff during the fight (using the aggressive style), then do the Peer the Seer step (juggle dueling or home teleport after), teleport to castle wars with your dueling ring/Lumbridge, rebank and teleport to your house, complete The Fremennik Trials.
- Mine a coal and then a silver in the mine, smelt it into a bar and make it into a tiara for the diary.
- Browse Yrsa’s Shoe Store for the diary, steal from the fish stall, collect a pet rock, take the boat to Waterbirth Island and collect 5 snape grass for the diary (can pick up and re-drop one, but collect at least 2).
GP stack: 627688 gp
Items needed: 20000 gp, rune pickaxe, air runes, earth staff, law runes, saw, hammer, 4 oak planks, 1 molten glass, 5 steel bars, 1 raw shark, salmon, tiara mould, dramen branch, knife, lyre, tankard, talisman(?)
Skills/quests met?: yes
Total time: 5d23h
Step 59
- Teleport to Lumbridge, complete the three RFD quests started earlier.
- Buy steel gloves.
- Pick up a second knife for later.
- Make all your Golovanova fruit tops into botanical pies (cook them right away), prepare five more pie shells.
- Do The Lost Tribe up to the step where you need to visit Reldo, buy 10 bronze axes from Bob along the way.
- Cut and burn some oak logs for the diary.
- Finish Lost City (can convert all but one branch now), bring items to go down the Lumbridge swamp caves.
GP stack: 627512 gp
Items needed: 176 gp, air runes, earth staff, law runes, steel axe, tinderbox, 1 dwarven rock cake, slop of compromise, fishcake, dramen staff, 1 rope, 1 candle or bruma torch/FM cape, rune pickaxe, 1 lockpick
Skills/quests met?: yes
Total time: 6d0h
Step 60
- Enter the Lumbridge Swamp, collect 5 swamp tar for quests.
- Enter the Lumbridge swamp caves and kill a big frog for the big frog leg and a cave bug for the diary step (do not go north with the candle as a light source, you will die).
- Catch a raw slimy eel.
- Run to Draynor, chop some willow logs for the diary.
- Buy 35 vinegar, 2000 hops seeds along with 10 cabbage and 10 onion seeds and 5 marigold seeds, start Fairytale I.
- Do a lap on the agility course and go into the sewers and kill a zombie for the diary.
- Complete Vampyre Slayer, grab two whistles from Draynor Manor for Holy Grail, dig up the grave outside to collect the skull for Fairytale I.
- Optional: visit the Falador patch for compost. Run to Port Sarim, speak with Frizzy Skernip (spirit tree patch) along the way for Fairytale I.
GP stack: 621391 gp
Items needed: 6297 gp, rune sword, 1 rope, 1 candle or bruma torch/FM cape, fishing rod, fishing bait, trout/salmon, steel axe, garlic, stake, hammer, spade, holy table napkin
Skills/quests met?: yes
Total time: 6d1h
Step 61
- Charter a ship to Brimhaven (speak with Praistan Ebola at the spirit tree patch and Garth at the fruit tree patch), kill a monkey for a monkey paw and buy an inventory of food from Alfonse (only lobsters and better, hop as needed, leave 2 inv spaces).
- Take the rope swing to Moss Giant Island for the diary, run to the horseshoe mine, mine a gold ore for the diary and blow the whistle, continue Holy Grail (kill the Black Knight Titan, bring your rune shortsword and Excalibur.
- You can flinch with the rune shortsword for the full kill except the last hit).
- Save a cooked karambwan in case you burn the one you need to prepare for Tai Bwo Wannai Trio later - this doesn’t actually work?
GP stack: 615098 gp
Items needed: 6293 gp, rune pickaxe, rune sword, Excalibur, trout/salmon, magic whistle, strike runes
Skills/quests met?: yes
Total time: 6d1h
Step 62
- Teleport to Camelot, talk to King Arthur to get the feather for Holy Grail.
GP stack: 615098 gp
Items needed: air staff, law runes
Skills/quests met?: yes
Total time: 6d1h
Step 63
- Chronicle teleport to Varrock, speak with Dreven at the bush patch and the Guildmaster to progress Dragon Slayer I (go through all dialogue options, get the maze key).
- Run south and speak with Vasquen at the hops patch.
- Plant barley in the patch (make sure to pay the farmer with 3 regular compost, also use compost on the patch itself. Keep the weeds.).
- Run around and hop over the fence for the diary, kill a ram in the for the ram skull.
- Grab two cadava berries and mine an iron ore in the southeast Varrock mine for the diary.
- Grab the Rag and Bone Man I items (including axe and tinderbox, no logs because of inv space), 4 oak logs, saw, hammer and an iron bar.
- Use a digsite pendant, speak with the Lead Navigator for Bone Voyage.
- Turn around, go to the sawmill and make the logs into planks, buy 250 steel nails.
- Visit the Odd Old Man for Bone Voyage and complete Rag and Bone Man I, start Rag and Bone Man II.
- Teleport to Varrock (chronicle), speak with the Apothecary for Bone Voyage and Romeo & Juliet and give him the Diary of Herbi Flax, show The Lost Tribe brooch to Reldo.
- Pay the estate agent to move your POH to Kourend.
- Grab a saw, hammer, 2 oak planks, 5 steel nails, 1 iron bar.
- Continue and complete Bone Voyage at the boat north of the Digsite.
- If you already have 4 oak planks and steel nails from Tempoross you can skip the sawmill step.
GP stack: 604598 gp
Items needed: 10500 gp, Chronicle, barley seeds, 4 compost (from Step 21), rake, seed dibber, rune pickaxe, brooch, diary, digsite pendant, axe, tinderbox, 4 oak logs, saw, hammer, iron bar, Rag and Bone Man I bones, jugs of vinegar, marrentill potion(unf), 2 vodkas, cadava berries
Skills/quests met?: yes
Total time: 6d1h
Step 64
- Build the camp on Fossil Island (then rebank to get new items), unlock the mushtree system, mine 1,000 volcanic ash while in the area, set up your first bird run.
- From here on out do a bird house run with the best possible logs for your hunter and crafting level whenever convenient until you are at least level 49 hunter or you are down to your last digsite pendant, whichever comes first. Bird runs have a cooldown of 50 minutes.
- For an example of a good bird run, see Bird house run including banking. A lot of guides get the pathing (in the valley) wrong or do not use a fifth clockwork!
- Optional: after you’re done on Fossil Island, POH teleport with 15 compostable items and run north to make a load of compost.
- Important: save the first two teak seeds you get (from either bird runs or farming contracts) for future woodcutting.
- For the near future: if your hunter is at least level 46 always chase earth implings, you will need an earth talisman!
- For the distant future: if your hunter is at least level 65 always chase magpie implings, along with the * Taverley crystal chest they are the best way to get a runite bar for Song of the Elves down the line.
GP stack: 604598 gp
Items needed: saw, hammer, 2 oak planks, 5 steel nails, 1 iron bar; rest after creating bank: rune pickaxe, steel axe, 4 clockworks, 4 logs, hammer, chisel, 40 barley seeds, 5 planks, 8 oak planks, 20 steel nails, 3 soft clay, empty bucket, tinderbox, 1 rope, 1 iron bar, 2 logs
Skills/quests met?: yes
Total time: 6d2h
1.4: 62 farming, Desert Treasure, earth battlestaves
Step 65
- Bank at Ferox, do the entire Death Plateau and Troll Stronghold quests (use minigame teleports whenever possible, or your games necklace when it is not).
- If you get the troll bone for Rag and Bone Man II at any point during the troll quests, keep it.
Buy 5 extra pairs of climbing boots. Make sure to free Eadgar and unlock the secret south entrance to the stronghold.
GP stack: 604478 gp
Items needed: 120 coins, 10 bread, 10 trout, 1 iron bar, 1 asgarnian ale, 1 premade blurb’ sp, fire strikes/bolts
Skills/quests met?: yes
Total time: 6d3h
Step 66
- Teleport to Falador.
- Smelt the conductor rod for Creature of Fenkenstrain, the demonic sigil for Shadow of the Storm and make an unstrung symbol (holy mould).
- String it.
- If you are not level 27 herblore yet, make serum 207’s, compost potions and energy potions in the bank using your wintertodt herbs.
- Grab a botanical pie and run north.
- If you haven’t spoken with 5 farmers yet for Fairytale I speak to Alain.
- Boosting your herblore, speak with Sanfew to start Eadgar’s Ruse.
- Head to the Goblin Village and progress Holy Grail and The Lost Tribe.
GP stack: 604478 gp
Items needed: water runes, air staff, law runes, chaos runes, two magic whistles, magic gold feather
Skills/quests met?: yes
Total time: 6d3h
Step 67
- Grab your scrying orb and a pickaxe.
- Use your necklace of passage to teleport to the Wizards’ Tower.
- Have Wizard Sedridor send you to the rune essence mine (second scrying orb charge) and leave again.
- Run to Draynor and continue Fairytale I (and enter Zanaris) up to the step where you need to visit Zandar Horfyre.
- Teleport to Lumbridge and finish The Lost Tribe.
- Give Mistag the brooch for a mining helmet. Start Death to the Dorgeshuun (also Mistag), only the very very first step.
- Buy a bone crossbow and 2000 bone bolts (from Nardok, in packs) (buy 3000 if HCIM).
GP stack: 594078 gp
Items needed: 10400 gp, necklace of passage, dramen staff, air runes, earth staff, law runes, brooch
Skills/quests met?: yes
Total time: 6d4h
Step 68
- Teleport to Falador.
- Get a haircut from the hairdresser and fill a bucket at the pump for the diary.
- Continue Fairytale I (by climbing over the western Falador wall) until you have the list of three items needed to make the magic secateurs, stop by the crafting guild along the way and mine a gold ore for the diary and turn two cowhides into soft leather and one into a hard leather (so three hides total).
- Complete Melzar’s Maze for the map piece to progress Dragon Slayer I.
- Collect the three Fairytale items.
- Most items are not too difficult to obtain, see below for some suggestions for the harder ones.
- Use the Shades of Mort’ton minigame teleport to get to the Nature Grotto and make the magic secateurs.
- Clean avantoe/irit leaf: have Zahur in Nardah clean their grimy equivalent that you got from Wintertodt, or do Sorceress’ Garden minigame for them.
- Clean snapdragon: Brimhaven agility arena to buy one for 10 tickets.
- Nature talisman: kill abyssal leeches in the abyss. Probably the most difficult item. At least you can pick up the RC pouches that they drop as well, which will be useful later.
- White berries: the wilderness Lava Isle spawn, or cave crawlers/chaos druid warriors.
GP stack: 592073 gp
Items needed: 5 gp, water runes, air staff, law runes, rune pickaxe, brown apron, maze key, fire strike runes, rune sword, salmon/trout, secateurs (from Step 11), symptoms list, Draynor skull, amulet of ghostspeak, three cowhides
Skills/quests met?: yes
Total time: 6d5h
Step 69
- Complete The Shadow of the Storm (you can flinch the demon with a rune shortsword just like during Holy Grail, and deal the last hit with darklight.
- Just don’t run away when you deal the last hit! Oziris recommends the northwest torch kvn6Mf5.png),
put the xp on ranged.
- After the quest is done bank at Ferox, POH teleport and run north with 15 compostable items and a noted stack of buckets, volcanic ash and a compost potion to collect optional ultracompost and make a new batch (unnote the buckets by storing them with the leprechaun).
GP stack: 592073 gp
Items needed: rune sword, Silverlight, “evil gear” (Step 50), air runes, earth staff, law runes, trout, demonic sigil, demonic tome
Skills/quests met?: yes
Total time: 6d5h
Step 70
- You should be at least level 11 hunter by now from bird runs (you didn’t forget, did you?).
- Teleport to Lumbridge, collect a few anti-dragon shields from the Duke. Enter Zanaris and complete Fairytale I (make sure to take the low level agility shortcut to the cosmic altar for the diary) (Oziris recommends this safespot for flinching: 2Ejgx0h.png).
- Leave Zanaris and run to Draynor, start Fairytale II (bank shields, withdraw the other items).
- Free Prince Ali with your key, do A Porcine of Interest, buy a mirror shield, rock hammer, two facemasks, earmuffs, nose peg, spiny helmet, unlit bug lantern, insulated boots, boots of stone, bag of salt, slayer gloves, 30 ice coolers and as many enchanted gems as you can carry, grab 10 grain.
- Return to Martin the Master Farmer (rebank), continue Fairytale II until you have access to fairy rings.
- Go to ring CIR (diary step), ALS (McGrubor’s Wood, diary step, run out and plant jute seeds for the diary, return to the fairy ring), BIS (Ardougne zoo, diary step), AIR (diary step), DIS (diary step), BJR (Fisher Realm) to continue Holy Grail (grab the holy grail, don’t blow the whistle), fairy ring to Hazelmere for The Grand Tree (CLS), fairy ring DKS to start Olaf’s Quest, kill 5 rock crabs for the diary, catch a cerulean twitch for the diary.
GP stack: 589573 gp
Items needed: 7500 gp, air runes, earth staff, law runes, dramen staff, pink skirt, paste, wig, 3 beers
After banking: 3 jute seeds, seed dibber, rake, ultracompost, magic secateurs, trout, 2 ropes, knife, rune sword, steel axe, bronze key, magic whistle, bark sample, bird snare
Skills/quests met?: yes
Total time: 6d6h
Step 71
- If you have not collected the item for Forgettable Tale… by now, go get it.
- Continue Forgettable Tale…, get the third kelda seed from the Rowdy Dwarf in the Laughing Miner and the fourth from Gauss, then continue the quest until you have planted your kelda hops.
- Bank and grab items for the next steps.
- Return to fairy ring AJR and complete Mountain Daughter.
- Take the secret entrance to the Troll Stronghold (speak with Burntweed to save walking) and continue Eadgar’s Ruse to the step where you have to collect the parrot.
- Start Troll Romance up to the step where you need to collect the flower (after you have the sled).
GP stack: 592073 gp
Items needed: 4 kelda seeds, rake, seed dibber, spade, the Forgettable Tale… item (if not delivered yet), white pearl seed, a cake tin, iron bar, swamp tar, a bucket of wax, rope, maple logs, a plank, climbing boots, games necklace, steel axe, leather, needle, thread, air runes, fire staff, law runes, chronicle, at least 6693 gp, earth runes, mind runes
Skills/quests met?: yes
Total time: 6d8h
Step 72
- Chronicle teleport and harvest your barley, cook it along the way in the Tree Gnome Stronghold steps below.
- Run south and craft a coif in the Lumbridge cow pen for the diary.
- Continue The Grand Tree (Varrock teleport for spirit tree), then go up the stairs and buy 4 inventories of food from the Gnome Waiter (each inventory consists of 3x Premade veg batta, 3x Premade w’m batta, 3x Premade t’d batta, 3x Premade fr’t batta, 3x Premade c+t batta, 3x Premade worm hole, 3x Premade ttl, 3x Premade veg ball, 3x Premade choc bomb).
- At the Karamja Shipyard step of this quest charter to Port Sarim, speak with Veos and go to Kourend, then take the ship to Land’s End.
- You should have at least 15 hunter by now from bird runs, level 35+ will help speed up the Kourend diary.
- The gnome food is 2t and combo food, meaning it is better than most other food available at this level (and only outclassed by karambwans later), and you can also combo-eat it if you want.
- The chocolate bomb and tangled toad’s legs (“premade choc bomb” and “premade ttl”) heal 15 each, the worm hole and vegetable ball heal 12 each, and all the battas heal 11 each.
- There is a myth about the tangled toad’s legs being slower to restore your health - this is not correct.
GP stack: 582880 gp
Items needed: 6693 gp, Chronicle, spade, leather, needle, thread, air runes, earth runes, fire staff, law runes
Skills/quests met?: yes
Total time: 6d8h
Step 73
- Run to Shayzien and start Tale of the Righteous. Buy 20 Lizardkickers in the Cloak and Stagger. Run on to Lovakengj, sniping a lizardman kill along the way (just tag one that’s in combat, be careful with poison and health). Speak with Lady Vulvana Lovakengj to star the Forsaken Tower. Mine and bank one sulphur.
- Run to Arceuus, speak with Ganala and find The Envoy To Varlamore for The Depths of Despair and read it and find Soul Journey along the way. Speak with Mori to start The Ascent of Arceuus. Run south, pick the lock on the chest in Councillor Hughes’ home to find the letter for The Queen of Thieves. Head to the castle, speak with Councillor Andrews to progress Ascent of Arceuus, pray at the altar for the diary. Grab your willow shortbow with steel arrows, fire strikes, a rune shortsword, some food, a games necklace and your coin stack.
- Run to Mori to progress Ascent of Arceuus, buy 200 soul runes at Regath (50 per world). Run the Arceuus library.
- Progress Ascent of Arceuus and Tale of the Righteous, swap to the Arceuus spellbook, progress the Bear Your Soul miniquest.
- Use a games necklace to teleport to Wintertodt and progress the Forsaken Tower. Grab a rune pickaxe, fly fishing rod and 10 feathers, keep your quest items on you. Grab runes for Arceuus teleports. Battlefront teleport, progress Ascent of Arceuus until after the Mount Karuulm Step (mine an iron ore in the Mount Karuulm mine while you’re up there and buy a steel spear from Leke quo Keran. Also fish a trout from the River Molch for the diary and do Getting Ahead while you are near the farming guild, grab six extra yellow dyes and seven red dyes after the quest, mix one yellow and red dye to make an orange dye), progress the Forsaken Tower, games necklace Wintertodt teleport and progress the Forsaken Tower. Getting Ahead items are around the area. Teleport to Fenkenstrain and complete Creature of Fenkenstrain.
- Home teleport to Dark Altar to progress Ascent of Arceuus, swap back to the normal spellbook, head northeast and take the boulder leap shortcut for the diary. Bank at Ferox, grab 15 compostable items. House teleport, fill the compost bin and unlock the Hosidius cart. Head south and kill a sand crab (e.g. with magic) for the diary in the crabclaw cavern and complete Depths of Despair. Run north to Piscarilius, repair a crane for the diary and complete the Queen of Thieves. Take the mine cart to Lovakengj, complete the Forsaken Tower.
- Run south, bank in the Shayzien Encampment and grab food and an antipoison (along with the quest items and minecart scrolls you were carrying). Progress Tale of the Righteous by speaking with Lord Shayzien until he gives permission for the Mount Quidamortem expedition. Go to the campsite south of the lizardman settlement to start The Garden of Death, exploring the cave below until you have enough words to be sent to Lake Molch. Instead keep going to Mount Quidamortem and resume Tale of the Righteous to the step where you have spoken to Duffy and Gnosi near the unstable altar. Make sure to also unlock the quick transportation by speaking with the Mountain Guide.
- Take the cart back to Shayzien, complete Tale of the Righteous. Run west to Lake Molch and take the boat onto Lake Molch Island. If you have 35 hunter catch a bluegill for the diary. Continue the Garden of Death quest at Lake Molch Island and then Xeric’s Shrine. Kharedst’s memoirs teleport to the Graveyard of Heroes (Shayzien), run southwest and complete the Garden of Death at the Ruins of Morra. If you are not cut-eating your barbarian fishing, Kharedst’s memoirs teleport to Hosidius, run to the mess hall and train to level 70 cooking. Enter the woodcutting guild and buy an iron, mithril and a rune axe. Run north and complete Ascent of Arceuus.
1.If you obtained a dragon axe from wintertodt you don’t need the rune axe (but you will need the other two).
GP stack: 380656 gp
Items needed: Each segment has its own item requirements, bank as needed. 202224 gp, rune pickaxe, ranged gear plus arrows, fire strikes, rope, tinderbox, law runes, earth runes, fire runes, games necklace, dramen staff, face mask, 3 planks, 100 steel nails, Getting Ahead items can all be found in the region.
Skills/quests met?: yes
Total time: 7d1h
Step 74
- Blast Furnace minigame teleport, harvest the kelda hops, start the brewing/fermenting process.
- Teleport to Camelot and complete Holy Grail.
GP stack: 380431 gp
Items needed: 225 gp, 2 barley malt, 2 buckets of water, holy grail, air runes, law rune
Skills/quests met?: yes
Total time: 7d1h
Step 75
- Train woodcutting to 70, 2t teaks at the trees north of Soul Wars is recommended.
Use fairy ring BJP to get there - either using a necklace of passage to the wizards’ tower, or swapping to the Arceuus spellbook (once) then using the Salve graveyard teleport spell.
- You can also keep doing hourlies and returning to the teak trees this way.
- If you did not get 16 magic logs from Wintertodt keep going to level 75 instead.
- You can also go to 75 regardless if you want, it’s ~EHP.
- Remember to swap to the normal spellbook on completion if you chose Arceuus during this step.
- Wear armour and take a few food to survive the birds and stay for a long time.
- When doing bird runs, do sulliusceps to get 5 sulliuscep caps (note: this can take a long time, long enough to cover multiple bird run timers). Take food, a rake and antipoison.
- Optional: train to 75 woodcutting (if you haven’t already) and on a future tree run collect magic roots to make an amulet of nature to improve your farming contracts and herb runs on kronos.
- 2t Woodcutting Prif with moving shows how to move between trees without messing up the 2t setup. The same strategy works at Soul Wars.
GP stack: 380431 gp
Items needed: rune axe
Skills/quests met?: yes
Total time: 7d4h
Step 76
- Complete The Grand Tree (Varrock teleport again for the spirit tree), speak with King Narnode Shareen again to start Monkey Madness I.
- Leave and right click teleport with Brimstail to load the scrying orb (third scrying orb charge) and start The Eyes of Glouphrie to the step where you need to speak with Hazelmere.
- If you need magic logs, chop them on the tree in the southeast of the Gnome Stronghold.
- Return to the tree and take the glider to Gandius, go north and progress Monkey Madness I until you need to return to King Narnode.
- Use your Kharedst’s Memoirs to Arceuus and swap to the Arceuus spellbook.
- Mine a dense essence block and make it a dark essence block.
GP stack: 380431 gp
Items needed: lumber order, rune sword, scrying orb, kharedst’s memoirs, rune pickaxe, chisel, (rune axe), fire strike runes
Skills/quests met?: yes
Total time: 7d5h
Step 77
- Blast Furnace minigame teleport when the brewing is done and complete Forgettable Tale… Chronicle teleport, run north and give Juliet the cadavaberry potion to progress Romeo & Juliet.
- Head to Varrock centre and speak with Romeo to complete the quest.
- Start Garden of Tranquillity.
- Next speak with the Mage of Zamorak to complete Enter the Abyss.
GP stack: 380431 gp
Items needed: 3 gp, Chronicle, beer glass (blow one molten glass?), 1 kebab (buy), 1 beer (buy), cadava potion, scrying orb
Skills/quests met?: yes
Total time: 7d5h
Step 78
- Draynor Manor teleport, speak with the Wise Old Man to progress Garden of Tranquillity.
- Wear your ring to cut the charter costs.
- During the steps below, bring a compost potion and volcanic ash and make sure you have buckets in the leprechaun (can be brought noted) to obtain ultracompost.
- Leave one bin as supercompost (instead of upgrading to ultra) and collect 15 buckets for My Arm’s Big Adventure later, store them with the leprechaun when they’re ready.
- Also bring more compostable items to start a new batch wherever possible.
- Speak with Elstan (Falador patch), plant marigolds and harralanders.
- Buy 14 watering cans, 4 sacks and two spades from Sarah and spin a strip of cloth from 4 balls of wool at her loom.
- Fishing Trawler minigame teleport, charter a ship to Catherby, plant some harralanders, obtain a pet fish from Harry for the diary and speak with Dantaera (allotment patch).
- Charter a ship to Brimhaven and grab a raw swordfish and raw chicken. Visit the Tower of Life and summon and kill a swordchick, go to Ardougne, get the parrot for Eadgar’s Ruse, do Plague City and visit the Flying Horse Inn for the barcrawl along the way (keep the gas mask for Desert Treasure), start Biohazard up to the step where you have the three vials. Have Wizard Cromperty teleport you to the Rune essence mine for the diary.
- Have captain Barnaby take you to Rimmington, get the touch paper and give the right vials to the right people, speak with Captain Tock and continue and complete The Corsair Curse. Return to Rimmington, have captain Barnaby take you to Ardougne. Rebank.
- Grab your iron chainbody, lobster pot, one silk, a wizard’s mind bomb, a fly fishing rod, 20 feathers, two soft clay, your cash stack, a cabbage, an axe, secateurs, a trowel, a rake, a plant pot, a watering can, 2 harralander seeds, 6 cabbage seeds, 6 onion seeds, two earth runes, two law runes, a soul rune, a water rune, an unblessed symbol, some food, climbing boots (or boots of lightness) and your rune shortsword. Pickpocket a master farmer for the diary, then run to the farming patch and speak with Kragen. Plant a harralander and the cabbages. Run northwest and find Lollk in the cave for Dwarf Cannon. Run back to Captain Lawgof and continue Dwarf Cannon. Teleport to Fenkenstrain, run to Lyra. Plant the harralander and the onions.
GP stack: 368715 gp
Items needed: 11716 gp, earth runes, water staff, law runes, soul runes, ring of charos, 1 marigold seed, 3 harralander seeds, seed dibber, rake, fly fishing rod, 20 feathers, 2 soft clay, 1 cabbage, rune axe, magic secateurs, 1 gardening trowel, 1 plant pot, 6 cabbage seeds, 6 onion seeds, compost, spade, iron chainbody, watering can, raw swordfish, raw chicken
Skills/quests met?: yes
Total time: 7d7h
Step 79
- Teleport to Draynor Manor, run north to Barbarian Village.
- Make an unfired bowl on the pottery wheel, fire it for the diary.
- Make another unfired bowl for Dragon Slayer I.
- Speak to Checkal the Strongman for Below Ice Mountain and continue to progress that quest.
- Catch some trout, buy a mithril full helm, steel full helm and two bronze med helmets from the Helmet shop, then enter the Stronghold of Security and complete all four levels, then perform all four emotes for the diary.
- Optional: also kill some minotaurs, flesh crawlers, catablepon and ankou for the four pieces of the skull sceptre.
- Run to the Ice Mountain and speak with the Oracle to progress Dragon Slayer I, use secateurs on the white tree to obtain a shoot, put it in your plant pot and water it.
- Speak with Nulodion to progress Dwarf Cannon.
- Go downstairs and collect the Dragon Slayer I map piece.
- Go south, squeeze through the crevice for the diary, speak with Boot to progress Family Crest.
- Run back outside, go west and complete Below Ice Mountain.
- Run to the Black Knights’ Fortress and continue the quest to the point where you have to return to Sir Amik Varze.
GP stack: 379261 gp
Items needed: 1454 gp, fly fishing rod, feathers, bronze bar, hammer, iron chainbody, 1 cabbage, salmon, magic secateurs, plant pot, watering can, rune sword, earth runes, water staff, law runes, 2 soft clay, lobster pot, silk, wizard’s mind bomb
Skills/quests met?: yes
Total time: 7d8h
Step 80
- Run to the Edgeville Monastery, grab a set of monk’s robes (you can collect extras if you want).
- Speak with Brother Jered to bless your unblessed symbol.
- Speak with Brother Althric to continue Garden of Tranquillity.
- Continue the quest until you have his rose seeds and your ring of charos (a) again.
- Grab a pickaxe, a teleport to a bank and an inventory of pure essence and one empty inventory slot (bank everything else).
- Run to the Mage of Zamorak in the wilderness and mine an iron ore, then enter the abyss and exit through the water rift, craft an inventory of water runes for the diary.
- Teleport to the bank.
- Grab climbing boots from the bank if you aren’t wearing those already.
- Use a games necklace teleport to Burthorpe and continue Garden of Tranquillity to get the vine seeds.
GP stack: 379261 gp
Items needed: ring of charos(a), fishing rod, games necklace, pure essence, pestle/mortar, 2 plant cures, hammer
Skills/quests met?: yes
Total time: 7d8h
Step 81
- Salve teleport, take the fairy ring to AJR and continue Eadgar’s Ruse until the step you need to visit Taverley.
- Visit Elnock Inquisitor once a day to buy 10 impling jars (we most likely only need 27 – aka 7 free + 2x10 – or even 17).
- Take fairy ring CLS to Hazelmere to progress The Eyes of Glouphrie.
GP stack: 339261 gp
Items needed: 40000 gp, rune axe, tinderbox, spade, drunk parrot, earth staff, law runes, soul runes, rune sword, salmon, dramen staff, climbing boots, good food, pickaxe, secateurs, water runes
Skills/quests met?: yes
Total time: 7d8h
Step 82
- Fenkenstrain teleport, harvest your harralanders and plant new ones and speak with Lyra to progress Garden of Tranquility.
- Fishing Trawler minigame teleport.
- Bank, grab combat gear (including mithril armour and an antidragon shield), an axe, a tinderbox, a knife, money, runes optional and charter a ship to Brimhaven.
- Go south to the general store near Tai Bwo Wannai village, buy a machete, a few bread and a few antipoisons.
- Using the snake boxing method (https://oldschool.runescape.wiki/w/Gout_tuber/Strategies), chop dense jungle to get a gout tuber for the medium diary, when you get your first sticks repair the fence and speak to Murcaily then resume chopping.
- If you get a gout tuber before you reached 100% favour kill jungle spiders (north of the calquat farming patch) to get to 100%. Also prepare and cook a spider on a stick along the way for the diary.
- If you are taking too much damage, buy more bread from the general store.
- When done, go to Ardougne, head to the Witchhaven dungeon and mine two ‘perfect’ gold ores for Family Crest.
- Head back out and harvest your harralanders and plant new ones and speak with Kragen to progress Garden of Tranquillity.
- Lastly Draynor Manor teleport, run to the Falador allotment patch, harvest your harralanders and plant new ones and speak with Elstan to progress Garden of Tranquillity.
- Make mushroom pies (1-4 pies are recommended, depending on how many uncut gems you got from wintertodt.
- If you went for the minimum amount of wintertodt you will need up to 4, while 1 pie is enough if you went to level 97+).
- Run to Taverley and collect the dirty robes for Eadgar’s Ruse. Salve teleport, fairy ring AJR, continue Eadgar’s Ruse.
- Boost your herblore using a botanical pie to make the truth serum.
- Make sure to collect 3 goutweed. Home teleport, pray at the Dark Altar to return to the normal spellbook.
- Teleport to Varrock, plant all the seeds in the garden, water the white tree sapling and continue Garden of Tranquillity.
- Go to southeast Varrock and continue Biohazard.
GP stack: 356058 gp
Items needed: 5203 gp, earth staff, law runes, soul runes, seed dibber, spade, 5 compost, 3 harralander seeds, watering can, fire staff, air runes, rake, plague sample, touch paper
Skills/quests met?: yes
Total time: 6d14h
Step 83
- Blast furnace minigame teleport, make three inventories of steel bars and an inventory of iron bars (i.e. two inventories of iron ores, it’s fine if slightly over half fail.
- Alternatively you can enchant a ruby ring from a bird run), buying the ores in the shop if needed.
- Smelt 50 silver ore at the Blast Furnace, buying ores if necessary.
- If you have more silver ore, smelt it here.
- Using your dwarven stouts make 108 gold bars, taking you (well) past level 40 smithing.
- Make sure to use the ring of charos(a) when paying the foreman.
GP stack: 306758 gp
Items needed: 22150 GP (10k for the foreman plus gold ore costs, estimated), 27 iron ore, 27 coal, silver ores, 108 gold ores, ring of charos(a), more GP if you actually need to buy ores (but maybe WT covers it all)
Skills/quests met?: yes
Total time: 7d15h
Step 84
- Teleport to Lumbridge, continue Garden of Tranquillity and smelt the two ‘perfect’ gold ores into perfect jewelry (BE CAREFUL NOT TO MAKE TWO RINGS/NECKLACES).
- Teleport to Falador, continue Garden of Tranquillity.
- Make jewelry (40 rings of dueling, 45 digsite pendants, 10 games necklaces, 8 bracelets of clay, 2 sapphire amulets, turn one into an amulet of magic, 1 ruby amulet with the pie boost and turn it into an amulet of strength, 1 binding necklace).
- You should have some spare sapphire and emerald rings by now from your bird runs. Enchant those too.
- The amulet of strength will be the BiS for a long, long time (until Chapter 3, when you upgrade it to an amulet of torture).
- Keep doing poor man’s harralander herb runs (skip forward to step 93 to check a more detailed explanation of these) (make ~10 compost potions and ~120 energy potions to get to 16,224 herblore xp, almost level 32. The potions will be useful for turning entire compost bins into supercompost). Make sure to leave one harralander in the bank for Heroes’ Quest. You will buy water-filled vials a few steps down in the guide.
GP stack: 306758 gp
Items needed: 41 emeralds, 51 rubies, 16 sapphires, air/earth runes, water staff, fire staff, 108 cosmics, law runes, half a mushroom pie
Skills/quests met?: yes
Total time: 7d16h
Step 85
- Complete the Garden of Tranquillity (the statue teleports you to Varrock).
- Shoo your cat/kitten and get a new one from Gertrude (can teleport with chronicle), pick the colour for the diary.
- Run to the spirit tree and finish The Eyes of Glouphrie and enchant the crystal saw seed at the bowl.
- Grab a spare bucket of sap for Icthlarin’s Little Helper later.
- Whenever you have the chance, plant teak trees in the Fossil Island hardwood tree patches, in particular the two westernmost ones.
GP stack: 306658 gp
Items needed: 100 gp, ring of charos(a), fire staff, air runes, law runes, bucket of sap, mud rune, maple log, oak log, hammer, saw, pestle/mortar
Skills/quests met?: yes
Total time: 7d16h
Step 86
- Plant willow saplings in at least two places (three for insurance is better.
- Varrock, Falador and Lumbridge are recommended).
- Pick a white tree fruit from the white tree for the diary.
- Games necklace teleport to Burthorpe, run south and complete Eadgar’s Ruse.
- Buy 25 water-filled vial packs.
- If you collect(ed) one limpwurt root at any point you can now finish the Kourend & Kebos easy diary.
- Do so at your own convenience and put the lamp on herblore.
GP stack: 299824 gp
Items needed: 6834 gp, 3 willow seeds, 3 plant pots, watering can, 3 compost, air runes, earth staff, water staff, fire staff, law runes, spade, seed dibber
Skills/quests met?: yes
Total time: 7d16h
Step 87
- Dueling ring to the duel arena, give the pieces of perfect jewellery to Avan for Family Crest.
- Dueling ring to Clan Wars, go through Soul Wars to Edgeville, enter the Edgeville dungeon and get a slayer task from Vannaka (for the diary), cross the obstacle pipe into the sewers (for the diary) and collect ~7 red spider’s eggs (for diary steps, restore potions for Desert Treasure and a guthix balance potion against vampyres).
- Return to Edgeville bank, grab 50gp, a pickaxe, axe, a ring of dueling and fill your inventory with pure essence (you only need 1 really, but free xp).
- Make a waka canoe (but don’t use it), then run into the wilderness and buy a team cape from Richard and equip it for the diary, get sent to the Abyss by the Mage of Zamorak.
- Exit through the earth rift and craft an inventory of earth runes for the diary.
GP stack: 299774 gp
Items needed: 50 gp, bronze axe (Step 2), bronze pickaxe (Step 43), ring of dueling, 25 pure essence, rune sword, salmon
Skills/quests met?: yes
Total time: 7d17h
Step 88
- Use the willow shortbow to get 28 ranged on imps outside the Tower of Life (Fishing trawler minigame teleport, use a Lizardkicker) to collect beads.
- At 28 range swap to a bone crossbow and keep training until you have all beads. After killing the imps use the fairy ring to Zanaris to buy jars from Elnock if you haven’t yet, then fairy ring DIS to start and complete Imp Catcher.
- After that use the bone crossbow to get 37 ranged at sand crabs or on whatever slayer task you got earlier if it’s convenient (use more Lizardkickers to stay boosted by +2 or more while training).
- If you are killing enemies that drop any form of bones, bank at least 8 to save a bit of time later.
- If you are a HCIM leave as soon as you have the imp items, you will get all your ranging XP from the extra dragons in the next step.
GP stack: 299774 gp
Items needed: willow shortbow, mithril/steel arrows, bone crossbow, bone bolts, dramen staff
Skills/quests met?: yes
Total time: 7d20h
Step 89
- Check the willow trees when they’ve grown (probably in the middle of this step).
- Kill green dragons with ranged for 43 prayer (70 green dragons, games necklace to Corporeal Beast then run east, bank the hides with a looting bag.
- Alternatively, use a safespot in the green dragon room in the wilderness slayer cave, in the northeast of the room.
- It’s probably smart to finish 80 dragons instead in case of bad RNG at the Wilderness altar. Make sure to bank at least one spare set of dragon bones. This should give you level 43 ranged (51,012 xp).
- Use your remaining Lizardkickers for a slight dps increase. For using the bones up, run from Ferox Enclave).
- After this step, the game is safe. :)
- Optional: train melee with organised crime and other activities. Kill a lizardman for the diary during/after the organised crime if you haven’t already.
- HCIM: either risk in Wildy or safespot blue dragons in the Isle of Souls Dungeon instead (usual method of getting to Soul Wars). You’ll need to do 5-6 slow treks to Ectofuntus and get 50 more bones to make up the difference. Taverley Dungeon is not viable right now with only 51 Agility. You will need to use your extra bone bolts here. To use the bones up at the Ectofuntus, use Fenkenstrain teleport or fairy ring ALQ on while on Arceuus spellbook (Salve teleport). Dueling rings to rebank.
- You can find an example setup here.
GP stack: 299774 gp (don’t bother wasting inv slots on GP at dragons)
Items needed: rune pickaxe, dueling ring, 1 pure essence, air runes, earth staff, water staff, fire staff, law runes, bone crossbow, bone bolts, anti-dragon shield, salmon, amulet of accuracy (from Imp Catcher), coif/green d’hide chaps/vambraces
Skills/quests met?: yes
Total time: 7d23h
Step 90
- Collect 12 willow branches (6 per tree, 5 minutes to grow, only starts growing after checking health).
- If you had 3 trees grown, collect 18 instead.
- Buy 26 garden pies from Romily Weaklax in the Cooks’ Guild in Varrock along the way (or chronicle teleport to get there).
- Optional: buy a second inventory, they are useful.
- Do Enlightened Journey.
- If you only collected 12 branches earlier, collect 6 more now.
- Digsite teleport to the digsite, do A Soul’s Bane and re-enter the dungeon after completing it.
GP stack: 299774 gp
Items needed: magic secateurs, 3 papyrus, 1 ball of wool, 1 sack of 10 potatoes, 8 empty sacks, black candle (from Step 38), tinderbox, 10 silk, 10 logs, 12 willow branches
Skills/quests met?: yes
Total time: 8d2h
Step 91
- Do arteglass to at least 100% favour: Kharedst’s teleport to Piscarilius, do arteglass (Ferox every inventory to restore run energy, Shayzien teleport on the Kharedst’s to restore Kharedst’s charges) to make unpowered orbs.
- This also completes a diary task.
- Blow the rest of the 1590 orbs in the bank, leaving 10 molten glass for future quests.
- Recommended: do all arteglass until you have made 1590 orbs. This requires recharging your Kharedst’s Memoirs when it runs out, by using the last charge to teleport to Shayzien and running to the recharge point (southeast, in the woodlands) as mentioned above.
- If you are not yet level 78 thieving, consider staying here for level 78 (pickpocket a dorgesh-kaan rich chest). Alternatively, collect a temporary boost (for example, Sq’irk juice) at your own convenience.
GP stack: 299774 gp
Items needed: Kharedst’s memoirs, lockpick, GP stack, glassblowing pipe, molten glass, dueling ring
Skills/quests met?: yes
Total time: 8d4h
Step 92
- Swap to Arceuus spellbook (with Kharedst’s).
- Teleport to the Arceuus Library, run east and progress Bear Your Soul to get the Damaged soul bearer.
- Do My Arm's Big Adventure up to but not including the final fight.
- When in Ardougne after the Tai Bwo Wannai section, complete Biohazard (bring a lockpick), run north and enter the Combat Training Camp for the diary, return to king Lathas and start Underground Pass and steal from the chest for the hard diary.
- Do the entire Watchtower quest, using fairy ring CIQ to speed up the quest when possible (bring ranging gear for the Gorad fight).
- While in Yanille start Hand in the Sand at Bert, visit the Dragon Inn for the barcrawl and Hand in the Sand, check Aleck’s Hunter Emporium for the diary, buy a butterfly net, 5 butterfly jars, a noose wand, teasing stick and a rabbit snare, continue Hand in the Sand until you need to visit Sandy in Brimhaven. Collect a cave nightshade for the diary.
- When Watchtower is completed, home teleport, swap to the normal spellbook, use a Wizard’s mind bomb to boost for Trollheim teleport.
- Complete My Arm’s Big Adventure.
- Optional alternative, not recommended: instead stay on Arceuus spellbook and melee the Giant Roc fight.
- After this quest you should have level 40 herblore, including the potions made from e.g. harralanders.
- From here on out it is worth growing cats at your own convenience whenever on the Arceuus spellbook, using the West Ardougne teleport to hand them in for death runes. Karambwanji (the bait) are a popular food for growing cats since it stacks, fish some at your convenience.
- On your first cat hand-in, bring a rune shortsword and kill zombies for Rag and Bone Man II, collect the Ardougne Easy Diary reward before handing in the cat and put the lamp on Herblore.
GP stack: 304631 gp
Items needed: 143 gp, games necklace, amulet of accuracy, fire staff, rune sword, fire staff, chaos runes (buy more?), gold bar, dragon bones, pickaxe, 2 ropes, guam leaf, vial of water, light source, tinderbox, pestle and mortar, 8 supercompost (note that ultra doesn’t work), spade, rake, seed dibber, plant cure (buy it in Trollheim), 3 Ugthanki dung, empty bucket, jangerberry, death rune
Skills/quests met?: yes
Total time: 8d6h
Step 93
- Do tithe farming until you have the points to buy herb sack and autoweed, with seed box points optional.
- Going for all three should take you to level 63 farming, which is (one level higher than) perfect for starting boosting (garden pies from the chef’s guild) medium farming contracts.
- If you do not want a seed box you can leave earlier, though level 62 is recommended.
- Go to the farming guild, get your first contract and preplant all other patches (if necessary go pickpocket master farmers for seeds).
- Maintain farming contracts as much as possible. You will need a whiteberry soon, so make sure to grow a whiteberry bush.
- While your farming is level 51-53 you can use garden pies to boost for Bologano seeds (takes approximately 6-7 pies total for these levels depending on the method) to significantly increase your xp. If you ever run out of garden pies, buy some more.
- Farming contracts begin here. The fastest and most efficient way to get to the farming guild is using the Salve teleport on the Arceuus spellbook into fairy ring CIR, blowing glass or fletching arrow shafts/headless arrows as you move. On your first trip to the Farming guild, first travel to the North side outside the guild and chop mahogany logs for the diary step.
- If you downgrade into a farming contract you do not have the seeds for the best way to get some is by pickpocketing master farmers.
- Preplanting and skipping contracts that take a long time (>3 hours for medium tier) to complete is an extremely good strategy to increase your contracts completed per day, see also the (hard contract, but applicable to medium contracts as well) flow chart in the contracts section of the farming guide below.
- Amateur herb runs begin here - meaning herb runs where you only visit the herb patches that are easy to access. Right now that is just the Morytania patch (Fenkenstrain teleport), and soon you will add the Falador patch (Explorer’s ring teleport). Make sure to farm (as soon as reasonably possible):
- 22 limpwurt roots (one is for the strength potion easy Kourend diary step, complete it at your convenience using the Kharedst’s teleport and then complete the easy diary, putting the xp on Herblore. Another is for the Varrock medium diary step. Make sure to plant at least one in Catherby for the diary)
- Whiteberries (in either the Champions’ Guild, the Farming Guild patch or the Ardougne Monastery patch).
- Two toadflax for agility potions (for Tai Bwo Wannai Trio and Making Friends with My Arm).
- Sweetcorn (for RFD/Sir Amik Varze).
- On one of your (future) herb runs plant strawberries in Ardougne for the diary (both patches recommended).
- You will need some prayer potions soon, so make sure to plant a set of ranarrs and snape grass early as well.
- Plant watermelons to harvestfill for making more compost.
- Growing harralanders for making energy potions is very reasonable, and they will come in handy.
- Note: until you get to Chapter 2, Step 66 you will be stuck with ‘amateur’ herb runs as the best herb run option. It is recommended to postpone herb runs until that step, while maintaining farming contracts and other hourlies. If you find you need herblore levels, potions or want to do herb runs anyway, check the farming guide linked below and ignore patches that are difficult to reach (on the Arceuus spellbook), doing runs with fewer patches instead. This means, for example, only visiting the Falador farming patch as many times per day as you have explorer’s ring teleports. Until Chapter 2, Step 66 all mentions of herb runs refer to optional, low efficiency herb runs.
- When you get palm tree seeds, make sure to plant your first in Brimhaven and second outside the Tree Gnome Village.
- When you get yew tree seeds, make sure to plant one in Varrock after level 68 farming and 60 woodcutting, to dig up for two yew roots for the diary.
- Based on our estimates you will need to complete around 200-250 farming contracts (starting with medium, downgrading if you roll something slow) to bank the herbs for level 70 using Barblore later. Even if you aren’t ready to farm the herbs yet it is worth collecting the seeds.
- If you are asked to complete a contract that you would like to do but for which you don’t have the seeds it is worth to pickpocket master farmers for a bit (for example in Draynor or north of Ardougne) to get it. The loot scales with your farming level (and the failure chance with your thieving level), but according to this Mod Ash tweet the farming scaling only has an impact on the ranarr, snapdragon and torstol rates so the other seeds are fine. https://twitter.com/JagexAsh/status/1400868684474765314
- Save 6 spirit tree seeds to plant across the world and in your POH (also keep in mind that they can get diseased and die while growing), trade all others in for t5 farming contracts.
- Once you hit level 85 (boostable) farming you can plant Celastrus saplings, and harvest them for bark which makes battlestaves. If you want a bit more leeway with GP you can harvest and replant these at the end of the day/when you won’t be doing farming contracts for the next 13 hours or so even if you’re not on a contract. You should typically have a ton of seeds by the time you can plant them. If you are ever low on money you can alch the staves from celastrus harvests ‘raw’, or blow and charge more orbs for them.
- Once you hit level 58 herblore, go back to Tithe farm to buy the herb sack.
- The best method to do Tithe farming at this level is Tithe Farm Updated (100 fruits in 19min 24sec - No Stams/Energy potions). Despite the video title it is wise to carry several energy potions (because of your lower agility level). Unlike the video you cannot replant as you harvest because you have to refill your watering cans first.
- You can find a complete farming guide here: 20220622FarmingGuide. It is more accurate and complete than the farming advice scattered throughout BRUHsailer. Please use this to plan your farming methods going forward. This guide also has videos and resources on tithe farming.
GP stack: 304631 gp
Items needed: seed dibber, spade, 15 watering cans, dramen staff, glassblowing pipe, molten glass, rune axe, ultracompost
Skills/quests met?: yes
Total time: 8d23h
Step 94
- Travel to Port Sarim (Pest Control minigame teleport) with 2k gp, a hammer, fire strikes, telegrab runes, varrock teleport runes, 90 steel nails, 3 planks, 10 willow logs (noted), 2 regular logs (noted) and 11 yew logs (noted) and 6 willow branches.
- Speak with Klarense and repair the Lady Lumbridge to progress Dragon Slayer I.
- Get the jailed goblin map piece, collect the security book from the Security Guard (upstairs) for the diary.
- Run to the Falador farm loom and craft a basket for the diary.
- Deposit your combat items, then take the boat to Entrana, unlock the balloon transport to Varrock (deposit the noted logs in the storage to use them).
- Take the balloon back to Entrana. Unlock the transport to Castle Wars, take the balloon back to Entrana and head to Castle Wars again for the diary.
- If you want to complete some diaries, kill hobgoblins for a limpwurt root/grow them, then complete and collect the Varrock medium diary.
GP stack: 302631 gp
Items needed: 2000 gp, 1 hammer, 90 steel nails, 3 planks, 2 logs, 11 yew logs, 10 willow logs, air runes, staff of fire, mind runes, law runes
Skills/quests met?: yes
Total time: 8d23h
Step 95
- You should be at least level 42 hunter by now.
- Go to Puro Puro, camp a Young impling spawn for a yew longbow (keep a bow string) and catch an essence or eclectic impling for the diary.
- Note: there is a bug where you can do Temple of Ikov without a yew bow, using darts or other thrown weapons (of any kind) with ice arrows equipped. If you can’t stand hunter and consider this legitimate gameplay instead, as opposed to bug abuse, you could opt for that.
- Do Temple of Ikov, enter the Ranging guild for the diary and buy 10 rune thrownaxes, steal from the Hemenester chest for the diary, do Desert Treasure (kill a shadow hound in the Shadow Dungeon for the diary, also start Curse of the Empty Lord and finish Dwarf Cannon during that diamond, and collect trollweiss after the ice diamond step/after killing 5 trolls behind the ice gate, your choice) from start to finish.
Use your death runes and prayer potions here.
- If you did not get at least 12 magic logs from Wintertodt chop a magic tree (for example in the Tree Gnome Stronghold) to get enough logs.
- Using the minigame teleport to Tithe(/Chronicle to Varrock, but mind your charges), mine 4 full inventories of soft clay (one bracelet of clay each) before/between the steps of Desert Treasure.
- Dessous is harmless if you alternate between ranged and melee protection prayer every tick (https://gyazo.com/c91fa68cc527f21bcfbe882cf5e68cb9)
- Fareed can be kited inside the room, bringing energy potions.
- Damis can be safespotted on a rat in the northeastern part of the room.
- Kamil is a tough fight and requires restore potions. Make sure to bring fire bolts and two rings of recoil.
GP stack: 301981 gp
Items needed: 650 gp, dramen staff, butterfly net, several impling jars, rune pickaxe, swordfish, karambwans, knife, 20 limpwurt roots, candle (or FM cape/bruma torch), air runes, law runes, fire runes, boots of lightness, many Shantay passes, 12 magic logs, 6 steel bars, 6 molten glass, 1 ashes, charcoal, 1 blood rune, 1 bones, 1 silver bar, garlic, pestle/mortar, spice, chocolate cake, spiked climbing boots, facemask, tinderbox, many lockpicks, prayer potions, fire staff, death runes (use blast spells except for Kamil)
Skills/quests met?: yes
Total time: 9d4h
Step 96
- Make 4 inventories of Paddewwa tabs:
- Ring of dueling, complete Prince Ali Rescue and start Temple of the Eye (get the eye amulet, bank it) along the way, boat to Unkah (Tempoross)
- Low level earth orbs shows a video guide with all the steps for charging orbs. Buy Shantay passes to get into the desert from the Ruins of Unkah (you won’t be able to pass freely unlike in the video):
- Swap to the Ancient spellbook
- Make an inv, suicide outside the door of the final room inside the pyramid to an npc
- Teleport to Paddewwa for the diary.
- Suicide at corp twice with 27 soft clay each
- Save 6 soft clay for later use in the bank.
- Go back to the room under the pyramid, make three invs at once, collect all.
- Revert to the normal spellbook when you have made the last tab.
- HCIMs: unfortunately you have to run for all four inventories of tabs.
GP stack: 302631 gp
Items needed: 108 soft clay, 108 air runes, 216 law runes, fire staff
Skills/quests met?: yes
Total time: 9d5h
Step 97
- Buy cosmic runes at the mage arena (the usual clan wars/dueling teleport to Ferox to get to Edgeville) until you have 4900 total. Charge 1590 earth orbs (with corp suicide method. This costs ~33 tabs, 7 games necklaces and 9 rings of dueling). If you (somehow?) aren’t 60 magic yet use your Wizard’s Mind Bombs to boost at first.
- Low level earth orbs shows a video guide with all the steps for charging orbs.
- Short guide to low level earth orbs:
- Run to the earth obelisk with 26 unpowered orbs, rock cake (or enchanted symbol), paddewwa tab to get there and 3 valuable items (dueling ring, games neck, earth staff recommended. NOTE THAT 1-charge jewellery has lower value than an unpowered orb, only use 2-8 charge jewellery throughout for this method). Throughout this method you will keep your gravestone up, so make sure you always have at least one item (orb) in there! Never collect the last orb unless you’re done with this step. Rock cake down to low health and die to Chronozon or the poison from a spider (at the narrow entrance) at the earth obelisk.
- Teleport to the bank (if you do the entire process on a PvP world you are already at a bank chest and can skip that teleport). Sip an antipoison in the bank (to prevent poison splats from the spider interrupting your charging. Alternatively, you can have a skeleton/black demon attack you and run past while the spiders cannot attack). Grab a looting bag, cosmic runes, paddewwa tab, 25 unpowered orbs (24 + Wizard Mind Bomb if needed). Break the tab, run to the earth obelisk, charge all the orbs, put them in the looting bag, grab your orbs from the gravestone (leave one item in the gravestone!), charge them, teleport out to Castle Wars/Ferox and bank.
- Grab your 3 valuable items and 27 orbs, teleport to corporeal beast and have him kill you. Note: do NOT purchase an instance, this will cost 100k with no upside.
- Go to step 2.
- This video shows a (different) high level method with an edgeville respawn point, the above is a low-level alternative Improved Gravestone Air Orb Charging
- Once done, collect any leftover orbs from death’s office.
- Optional: charge an air orb for the diary, boosting with a Wizard’s Mind Bomb.
GP stack: 55181 gp
Items needed: 247500 gp (to buy 4400 cosmics), knife, 1590 unpowered orbs, many Wizard Mind Bombs, 33 Paddewwa tabs (66 if HCIM), 7 games necklaces (0 if HCIM), 5 rings of dueling, earth staff, 4770 cosmic runes
Skills/quests met?: yes
Total time: 9d8h
Step 98
- Complete The Hand in the Sand (no multiquesting, unfortunately. Whiteberry from contracts should be grown by now).
- Collect sand from Bert for the diary.
GP stack: 55031 gp
Items needed: 150 gp, 2 empty vials, redberries, white berries, lantern lens (blow from molten glass), 5 earth runes, bucket
Skills/quests met?: yes
Total time: 9d9h
Chapter 2: Quests, so many quests
If you find yourself wanting to AFK instead of doing the active steps it is recommended to ‘afk’ 5t barbarian fish, using the methods described further in the guide (i.e. bank sturgeons/caviar, etc.). Alternatively train your melee stats by killing sand crabs in Crabclaw cave (not ammonite crabs) or Nightmare zone (after a dragon defender).
2.1: Quests and combat, unlock Miscellania
Step 1
- Bring orbs with you to the Wizards’ Guild in Yanille, buy, make, and alch the staves in the shop while hopping and buying nature runes (50 per world until you have 500).
- Boost with a Wizard’s mind bomb to get in.
- Use your mushroom pies for this as needed for the first levels.
- Buy another inv of staves and make and alch them in the bank.
- Repeat the whole process a second time.
- This brings the cash stack up to ~162k (bring ~24 orbs, buy+alch everything slowly, then buy out another 26 staves and attach+alch in bank, repeat).
- After this buy staves with your entire cash stack, banking them.
GP stack after step: 162k gp
Items needed during step: cash stack, 100 earth orbs
Skills/quests met to do step?: yes
Step 2
- Run artefacts in Piscarillius while attaching the staves to the orbs and alching them while running, using your Kharedst’s memoirs for transportation and dueling rings to Ferox Enclave to bank and/or restore run energy as needed.
- Repeat this process of buying staves in Yanille, attaching and alching orbs while running artefacts until all 1590 have been processed.
- Also buy 500 law runes and 500 soul runes (50 per world) in Yanille in between buying battlestaves.
- Grab coins, a rope, antipoison, barcrawl card, 15 oak logs, digsite teleport and run to the sawmill, make them into planks and buy 1 iron and 300 steel nails (if you have spares from Tempoross you can skip those items) as well as five bolts of cloth.
- Head to the Jolly Boar Inn, complete the barcrawl and speak with the third brother for Family Crest.
- Games’ necklace teleport to the barbarian outpost, show the barcrawl card to the Barbarian Guard to complete the barcrawl.
- Toggle vial smashing.
- Teleport to your POH and buy two bedrooms, then build a bed in each (Oak or Wooden is fine).
- Next buy a dining room and build a rope bell-pull.
- Teleport to Ardougne, pay the estate agent to swap your POH location to Rimmington, then hire the highest tier servant possible at the Servant’s Guild - Cook for levels 39 and below, Butler for levels 40 and up (you shouldn’t be level 50+ construction yet but if you are: good for you, and hire the Demon Butler).
1.You will need a grown cat at a future point, so if you do not have one make sure to grow one during this step and the following ones.
GP stack: 3m gp
Items needed: Kharedst’s memoirs, 300k gp (obtained during the step), rings of dueling, earth orbs, battlestaves (obtained during the step), rope, antipoison, barcrawl card, 15 oak logs, digsite pendant, games necklace
Skills/quests met?: yes
Total time: 9d17h
Step 3
- Train construction to level 50 using oak logs at the Rimmington portal. Method should be ~1200 oak planks for 38-50 Construction, 60 xp per plank.
- Don’t wait for the servant to come back, this method will bank the planks (if your POH instance is closed while your servant returns the planks will go straight to your bank) and you can use them from the bank later (have the servant grab the planks from the bank for you while you stay in the POH), for example with oak larders.
- Buy a study and swap your servant for the Demon Butler (in Ardougne). If you started below level 40 it is worth upgrading the Cook to the Butler at level 40 (by revisiting the Servant’s Guild in Ardougne).
- Buy a Menagerie and build a house (oak or teak) so you can keep a cat for questing in your POH while raising kittens without worry.
1.Leave the final set of larders in the house. Also build a fancy range, oak shelves 2 and a pump and drain (requires 13 steel bars, 3 oak planks and 6 soft clay).
GP stack: 2.66m gp
Items needed: cash stack, knife, teak log, rune axe, saw, hammer
Skills/quests met?: yes
Total time: 9d17h
Step 4
- If you have (at least) two grown teak trees on Fossil Island, use the butler method to chop and make 1100 teak planks (example video of 2 tick teaks with butler plankmake) using digsite pendants instead of a mounted digsite and dueling rings to bank for more necklaces and/or run energy as necessary (alternatively you can grab a necklace from the museum camp bank chest on Fossil Island after it breaks). Note that you have to take the long way (east) instead of the shortcut to the trees.
1.If your teak trees haven’t grown yet keep going with the guide and do this step and the next one when they are fully grown.
2.In case the video is confusing: after teleporting to your POH you send the butler to the sawmill with your logs, then teleport to the digsite using a digsite pendant (it is better to use a mounted digsite pendant but you don’t have one) and run back to the trees.
3.You can use 1.5t teaks instead, a faster alternative: 1.5 t teak planks.
4.After this step it is recommended to have the teak trees cut down (200gp each) and use the patches for farming xp, growing mahogany/teak trees on cooldown. This is the best farming xp in the game.
GP stack: 2.05m gp
Items needed: cash stack, knife, teak log, rune axe, saw, hammer
Skills/quests met?: yes
Total time: 9d20h
Step 5
- Teleport to Camelot, collect the Kandarin easy diary and put the lamp on herblore.
- Teleport to Lumbridge, collect the Lumbridge & Draynor easy diary and put the lamp on herblore.
- Run to Draynor, recruit Ned for Dragon Slayer I, buy 100 chronicle teleport cards, bring a (any for 1.5t, adamant for 2t, rune if lazy) pickaxe and continue Dragon Slayer I to get to Crandor.
- Kill Moss Giants for Rag and Bone Man II.
- Hop in F2P worlds for a shooting star (or use a plugin/website to find them) until you get 2k dust for a celestial ring (if you run between these tiles while you hop you can see both spawn points with maximum zoom).
- While on Crandor, make sure to go back up the rope to Crandor, kill Elvarg, and unlock the hidden wall door and for two Karamja medium diary steps.
- Keep running and enter the Fight Cave, then leave immediately.
- Head to Oziach in Edgeville with the standard Clan Wars minigame teleport method and complete Dragon Slayer I.
- Buy a green d’hide body.
1. If the fallen star is frustrating/the timing is awkward you can always do this later at your own convenience.
GP stack: 2.01m gp
Items needed: cash stack, Crandor map, bronze/adamant/rune pickaxe, rune sword, anti-dragon shield, swordfish, prayer potions (make at bank if you haven’t already), ring of recoil (optional), teak logs + knife (optional)
Skills/quests met?: yes
Step 6
- Teleport to Falador, pay the estate agent to move your POH to Hosidius.
- Use Teak Homes (Mahogany Homes with Teak planks, Adept tier contracts only) for 352 carpenter points (88 completed contracts) while on the regular spellbook for transportation.
- Accept the cups of tea after contracts to restore run energy as necessary.
- Buy the plank sack.
- If you have excess logs (from wintertodt) cut them into arrow shafts as you run and make headless arrows (purchase feathers as necessary, you should have plenty from bird runs).
GP stack: 2.0m gp
Items needed:
Skills/quests met?: yes
Total time: 9d23h
Step 7
- Teleport to Ardougne, pay the estate agent to move your POH to Rellekka.
- Do Underground Pass, upgrade your Iban’s staff at the Dark Mage in West Ardougne.
- After the quest grab a ring of visibility and ghostspeak amulet, run north and start the Curse of the Empty Lord miniquest outside Glarial’s Tomb.
- The route for this miniquest is randomly chosen between three options, complete it at your own convenience.
1. At this point you only need a mithril grapple for completing the Ardougne medium diary (along with several other diaries down the road). If you want to finish these to get access to the perks you can kill barbarian spirits for one, although it is not recommended. We smith grapples naturally on step 73 of this chapter.
GP stack: 1.8m gp
Items needed: 200k gp, 2 ropes, yew longbow, 10 steel arrows, spade, food (swordfish?), rune sword, energy pots if you have them, fire strike runes, prayer potion
Skills/quests met?: yes
Total time: 10d1h
Step 8
- POH teleport and exit the house, head east and enter the Keldagrim mine and start Between a Rock… at Dondakan (bring gp for the ferry).
- Continue until the step where you talk to Rolad, buy a gold leaf at the stonemason.
- Buy 5 silk at the clothes stall.
GP stack: 1.7m gp
Items needed:
Skills/quests met?: yes
Total time: 10d1
Step 9
- Mine 112 soft clay in the Varrock West mine, using the chronicle to get there, rings of dueling to bank and bracelets of clay.
- Teleport to your POH and make tea in a porcelain cup for a +2 construction boost, use the boost and crystal saw to build a Mahogany eagle lectern in your POH.
- Make up to 106 teleport to house tablets, having your butler bring you soft clay from the bank while you stand at the lectern. Make sure to leave two soft clay in the bank.
- From now on you have access to POH tabs for (Arceuus) herb and tree runs. If you ever run out you can repeat this step to make more (although it is slightly better to use the humidify spell rather than soft clay bracelets, mining regular clay instead).
- Redirection scrolls add a lot of utility to POH tabs, we will collect a number of these on a future step.
GP stack: 1.7m gp
Items needed:
Skills/quests met?: yes
Total time: 10d1h
Step 10
- Take a damaging spell (staff + runes, fire blast works great) from the bank, along with a rune sword, any pickaxe and a games necklace.
- Chronicle teleport, run to Rolad at the dwarf camp at Ice Mountain and progress Between a Rock… until you have read Dwarven lore.
- buy an ammo mould.
GP stack: 1.7m gp
Items needed: cash stack, chaos runes, air runes, water staff, rune sword, rune pickaxe, games necklace, law runes, swordfish, prayer potions
Skills/quests met?: yes
Total time: 10d1h
Step 11
- Go to Burthorpe and start Heroes’ Quest, collect the ice gloves by killing the Ice Queen under White Wolf Mountain, killing Ice Giants along the way for Rag and Bone Man II.
GP stack: 1.7m gp
Items needed: chaos runes, air runes, water staff, law runes, swordfish, prayer potions, games necklace
Skills/quests met?: yes
Total time: 10d2h
Step 12
- Teleport to Falador, deposit everything in the bank, and complete Black Knights’ Fortress (only cashing the reward left)
- do all of Recruitment Drive, set your spawn point to Falador, rebank, buy full initiate. Also buy your celestial ring now.
- Start Wanted! and continue it until you have to go to Taverley dungeon.
GP stack: 1.6m gp
Items needed: cash stack, air runes, water staff, law runes, 2k stardust, full initiate, 1 molten glass, 1 enchanted gem
Skills/quests met?: yes
Total time: 10d2h
Step 13
- Do Shilo Village (if you have rogue kits they can help save inventory space during this quest).
- While in Shilo Village mine (and successfully cut) a jade and red topaz (you can tick manipulate this to speed it up),
- plus enough gems (including to sell) to exchange for a machete at Safta Doc (300 trading sticks + 3 opals).
- It’s worth considering getting a few extra in case all your gems for One Small Favour break.
- Buy four inventories of cooked karambwans from Alfonse the waiter in The Shrimp and Parrot (Brimhaven restaurant)
- banking in Shilo using the Hajedy & Vigroy cart system (right click to travel, going through dialogue is cheaper but not worth the time).
- Optional: if you want you can also buy lobsters and swordfish for some low level food, since most of the time is spent hopping anyway. This will double/triple the number of inventories of food you’re grabbing. Buying tuna and lower tier fish is not worth it - premade gnome food is better in every way.
GP stack: 1.6m gp
Items needed: spade, lit candle, rope, bronze wire, chisel, rune sword, swordfish, prayer potions, energy potions, dramen staff, Crumble Undead runes, 4 rogue kits (optional), rune pickaxe, gout tuber
Skills/quests met?: yes
Total time: 10d3h
Step 14
- Start One Small Favour and continue it up to the step in Port Sarim (have spoken to Brian, get sent to Abby. Take the Lady of the Waves to Port Khazard, back to Shilo Village, then to Port Sarim)
- Go to Entrana, grab the fire feather, return to Port Sarim and collect the snail oil for Heroes’ Quest.
GP stack: 1.6m gp
Items needed: 1330 gp, ice gloves
Skills/quests met?: yes
Total time: 10d3h
Step 15
- Go to Draynor to rebank, grab a harralander and turn the blamish snail slime into blamish snail oil, add it to a fishing rod to make an oily rod.
- Speak with Aggie to continue One Small Favour.
- Enter the HAM hideout, speak with Johannes Ulsbrecht to continue One Small favour, then pickpocket HAM members until you have two sets of HAM robes (you may already have some in the bank) and polished buttons (if you got polished buttons earlier you don’t need another one)
- Speak with Fred the Farmer for One Small Favour, use a sack on the hay to get a sack of hay, make a necklace of passage, then speak with Seth Groats to continue One Small Favour.
GP stack: 1.6m gp
Items needed: blamish snail slime, harralander, vial of water, fishing rod, lockpick, jade, necklace mould, silver bar, air runes, cosmic rune, swordfish/cake/wines, water talisman, pure essence, empty sack
Skills/quests met?: yes
Total time: 10d4h
Step 16
- Run (or teleport) to Lumbridge. Start RFD/Evil Dave.
- Buy six buckets of milk, a pot of cream, two eggs, two pots of flour, five cheese.
- make two bowls of water and continue and complete Death to the Dorgeshuun
- light your mining helmet in the cellar for the diary along the way
- Get a bullseye lantern (Dorgesh-kaan average chest), pickpocket a Dorgesh-kaan rich chest for the diary. Note: this requires 78 thieving.
GP stack: 1.6m gp
Items needed: both HAM robe sets, games necklace, lockpick, light source, rune sword, swordfish, tinderbox, mining helmet
Skills/quests met?: yes
Total time: 10d5h
Step 17
- Do Another Slice of H.A.M., doing the Tears of Guthix quest (don’t participate in the minigame yet) while in the Lumbridge Swamp Cave
- Buy two moving-over-distance spheres from Oldak (2 noted molten glass and 4 law runes)
- Kill Cave Goblins for Rag and Bone Man II. Take the train to Keldagrim for the diary. Use a gold bar (or ore) on Dondakan to progress Between a Rock.…
GP stack: 1.6m gp
Items needed: cash stack, bullseye lantern, lantern lens, cut sapphire, chisel, tinderbox, rune pickaxe, fire bolt spells (fire staff, air runes, chaos runes), molten glass, law runes, gold bar, swordfish, energy potions, prayer potions, dueling ring, dwarven lore
Skills/quests met?: yes
Total time: 10d5h
Step 18
- Teleport to Varrock, ask the Apothecary to make you a strength potion for the diary (requires a limpwurt root, red spider’s eggs and 5gp)
- Collect the Varrock easy and medium diary rewards, putting the lamps on herblore.
- Go to the Mage of Zamorak, show him the eye amulet and continue Temple of the Eye until you have the abyssal incantation
- Dueling ring to Al-Kharid, give the incantation to Persten and resume and complete the Temple of the Eye.
- Games necklace teleport to Tears of Guthix, complete the minigame. From now on visit the minigame weekly, the XP isn’t too important but it’s efficient to grab it for slayer or herblore (either is fine)
- Make sure to get at least 100 tears in one go at a certain point for the diary
- Dueling ring to Al-Kharid, buy two steel platelegs, smith a golden cannonball in the furnace, buy a kebab if you don’t have any, take the boat to the Ruins of Unkah.
- Mine sandstone, ideally with 3s1g, until you are 10k xp away from level 60 mining (you don’t have to buy any sand for this. Feel free to get the level instead, if you want).
- Buy the ancient staff from Eblis.
- Once done, head south (rebank at the Ruins of Unkah if needed), kill Jackals and Vultures for Rag and Bone Man II and desert diary.
- Do Enakhra’s Lament.
- by 5th hcim LUL shows how to do 3s1g - a high xp tick manipulation sandstone mining method that does not require stamina potions.
- You can also do Enakhra’s Lament before mining the sandstone, so you can refill your pouches at the fountain inside the temple (camulet teleport). This is faster and also gives you a good opportunity to do hourlies. Keep in mind you now have to go to 3k xp from level 60 with mining sandstone.
- shows how to use a gravestone method to have access to more waterskins during mining. By keeping the gravestone interface open the timer doesn’t run down.
- Optional and recommended (but not assumed in the detailed XP sheet): mine 25k sand total for good low level mining xp, leaving the sand in the grinder. This gets you well past 60 mining
GP stack: 1.5m gp
Items needed: cash stack, gold bar, ammo mould, rune sword, swordfish, waterskins, rune pickaxe, chisel, bread/cake, tinderbox, candle, regular log, oak log, willow log, maple log, soft clay, coal, Crumble Undead runes, air staff, fire runes, chaos runes, energy potions, bucket of water, celestial ring, varrock body 2
Skills/quests met?: yes
Total time: 10d9h
Step 19
- Run into Nardah, kill a goat northwest of the town for the horn (and grind it to dust)
- burn some yew logs on the mayor’s balcony for the diary, have Zahur clean a herb for you
- buy rune platelegs (or a plateskirt) at Seddu’s Adventurer’s Store.
- Bank, do Spirits of the Elid (use your necklace of passage to Eagle’s Eyrie to save some time). On the run back south to Nardah catch an orange salamander, make a combat potion and cut open a cactus to fill a waterskin.
- Visit the genie and pray at the statue after the quest for the diary.
GP stack: 1.5m gp
Items needed: cash stack, rune sword, swordfish, waterskins, grimy harralander, vial of water, pestle+mortar, necklace of passage, small fishing net, rope, law runes, air staff, light source, knife, rune pickaxe, yew longbow, steel arrows, needle, 2 thread, desert clothing, prayer potions
Skills/quests met?: yes
Total time: 10d10h
Step 20
- Start and complete Icthlarin’s Little Helper, taking a light source, antipoison and tinderbox with you as well as all Icthlarin’s quest items.
- After completing the quest enter Pyramid Plunder for the diary and collect at least one artefact (any will do, e.g. stone scarab), then open a sarcophagus.
- Do Contact! up to the step you need to visit Osman. Make sure to carry some teleport jewellery.
- Teleport to Thormac in the Sorcerer’s Tower (fairy ring BLR is nearby, or run down from Camelot),
- start Scorpion Catcher.
- Teleport to Seers’ Village and speak with a seer to continue the quest.
GP stack: 1.5m gp
Items needed: cash stack, kitten/cat, light source, tinderbox, bag of salt, willow log, bucket of sap, waterskins, energy potions, prayer potions, rune sword, swordfish, games necklace, antipoison, digsite pendant, barcrawl card, 10 oak logs, digsite teleport, 3500 gp.
Skills/quests met?: yes
Total time: 10d11h
Step 21
- Go to Burthorpe and start A Tail of Two Cats to get the enchanted catspeak amulet.
- Rebank in Rogues’ Den, then pray at the Altar of Guthix (Taverley) while wearing full initiate
- Then multiquest Taverley Dungeon (lava eel for Heroes’ Quest,
- grab a scorpion for Scorpion Catcher, progress Wanted!, grab a dusty key and the damaged soulbearer
- kill baby blue dragons for Rag and Bone Man II while inside
- bank at least one set of bones, run on to Cerberus’ Lair to complete the Bear Your Soul miniquest)
- Kharedst’s teleport out to Lovakengj, run to the Castle and collect the Kourend Easy diary reward (lamp on herblore)
- Swap to the Arceuus spellbook and do hourlies if you haven’t recently.
- Salve teleport and complete Olaf’s Quest (fairy ring DKS).
- While on the Arceuus spellbook make sure to maintain contracts, also grow cats if convenient. Also maintain bird runs, if you haven’t run out of decent logs yet. Only use maple+ logs for bird runs (if you have the level, of course)
- Make sure to preserve the following logs: one oak, two willow, one maple, one yew.
- As mentioned in the 20220622FarmingGuide, at some point fletch underwater to get seaweed spores, and it is highly recommended to have an Attas anima plant (boostable 76 farming requirement) up before starting seaweed runs. If you have this level start doing seaweed runs as an hourly as well. Doing a few for fun/casual runs is always fine, of course. You will only need up to 12.5k seaweed in total, although you may choose to deviate and collect more.
GP stack: 1.5m gp
Items needed: kitten/cat, full initiate, catspeak amulet, 5 death runes, oily fishing rod, fishing bait, ice gloves, scorpion cage, rune sword, anti-dragon shield, swordfish, energy potions, prayer potions, Commorb, chronicle, dramen staff, necklace of passage, damaged soulbearer
Skills/quests met?: yes
Step 22
Chronicle teleport to Varrock, world hop at the anvils south of Varrock West bank to find Bob for A Tail of Two Cats. Go to Gertrude, continue A Tail of Two Cats and start Ratcatchers. Visit Reldo for A Tail of Two Cats, return to Bob for A Tail of Two Cats, go back to the castle and chop some yew logs behind the castle and burn them at the top of the church for the diary head into the sewers and continue Ratcatchers until you need to visit Jimmy Dazzler, also kill rats for Rag and Bone Man II.
GP stack: 1.5m gp
Items needed: cat, catspeak amulet, rune axe, tinderbox, rune sword
Skills/quests met?: yes
Total time:
Step 23
- Continue One Small Favour and Wanted! in Varrock.
- Speak with your gang leader (Straven for Phoenix, Katrine for Black Arm) for Heroes quest.
- Buy 11 furs from Baraek.
- Return to the west anvils and smith a steel longsword, 2 shortswords, 1 mace, 1 warhammer, 1 dagger, 2 med helms and 1 full helm.
- World hop to find Bob for A Tail of Two Cats.
GP stack: 1.5m gp
Items needed: 16 steel bars, hammer, Commorb, 20 pure essence, catspeak amulet, cat
Skills/quests met?: yes
Total time: 10d13h
Step 24
- Complete Wanted! (this involves random transportation, good luck.
- Rebank as needed, e.g. at Canifis.
- Use the sphere for Dorgesh-Kaan, complete a lap of the Canifis Rooftop course
- kill a werewolf in human form with the wolfbane dagger and several in wolf form (any weapon, you may choose to safespot them on a table in the pub) for Rag and Bone Man II
- tan some green dragonhide at Sbott, kill a Banshee in the slayer tower and get a slayer task from Mazchna along the way( use the Respawn Point teleport to get back to Falador)
- Grab your ring of charos (a) along with the items for the quests below
- teleport to Draynor Manor and do Ernest the Chicken then Start Animal Magnetism.
GP stack: 1.5m gp
Items needed: cash stack, law runes, soul runes, earth runes, water runes, chronicle, commorb, Dorgesh-Kaan spheres, green dhide leather, rune sword, earmuffs, light source
Skills/quests met?: yes
Total time: 10d14h
Step 25
- Fenkenstrain teleport, visit Alice and her husband for Animal Magnetism.
- Kill an experiment for Rag and Bone Man II, undead cows for Rag and Bone Man II then undead chickens to get 8 bones total.
- When you need to visit the Old Crone, enter Port Phasmatys instead (grind 8 bones at the Ectofuntus grinder to get 40 ecto-tokens, also grind a silver bar) and start and continue Ghosts Ahoy until you need to visit the Old Crone
- Teleport to salve, take the fairy ring to the desert (DLQ) and kill a Desert Lizard (level 24) for the diary and Desert Lizards (level 42) for Rag and Bone Man II.
GP stack: 1.5m gp
Items needed: law runes, soul runes, earth staff, ghostspeak amulet, 8 empty pots, 8 buckets of slime, 8 bones, silver bar, ice coolers
Skills/quests met?: yes
Total time: 10d15h
Step 26
- Salve teleport, kill ghouls for Rag and Bone Man II and the diary and bats for Rag and Bone Man II.
- Note: bank your cat/kitten before doing the rest of this step as you can’t have one on you during Temple Trekking.
- Do In Search of the Myreque in its entirety, catching a swamp lizard along the way and buying 18 planks from Razmire while in Mort’ton (and completing the swamp boaty diary task along the way)
- start In Aid of the Myreque (buy 11 more planks from Razmire before first entering Burgh de Rott, leave midway to collect the raw snails or raw mackerel (can be bought in Piscarilius)
- use your Wolfbane for fighting vampyres [sic]) up to the step where you have the rod mould (make a Guthix balance potion for the diary along the way)
- You need to rebank in Canifis before starting In Aid of the Myreque and do the entire section until you unlock the Burgh de Rott bank in one go.
GP stack: 1.5m gp
Items needed: cash stack, all steel items from Step 20 and steel platelegs from Step 15, 263 steel nails, druid pouch, hammer, 17 planks, ring of charos(a), blessed silver sickle, rune sword, wolfsbane, swordfish, prayer potions, law runes, soul runes, bucket, spade, rune pickaxe, swamp paste, 10 bronze axes, 4 tinderboxes, 2 steel bars, coal, 15 salmon, dramen staff, garlic, silver dust, harralander, red spider eggs, vial of water, small fishing net, rope
Skills/quests met?: yes
Total time: 10d16h
Step 27
- Visit the Old Crone to progress Animal Magnetism and Ghosts Ahoy (Salve teleport to get there, and rebank in Canifis if needed)
- Fenkenstrain teleport, colour the repaired model ship and progress Ghosts Ahoy until you have the treasure map.
- Continue Animal Magnetism until you have bought the undead chickens.
GP stack: 1.5m gp
Items needed: cash stack, law runes, soul runes, earth staff, 3 of each red/blue/yellow dye, ghostspeak amulet, Ecto-tokens, nettle tea, bucket of milk, silk, needle, thread, knife, spade, swordfish, rune sword
Skills/quests met?: yes
Total time: 10d16h
Step 28
- Continue and complete Ghosts Ahoy.
- While inside Port Phasmatys cook a thin snail on the Port Phasmatys range, smelt some cannonballs at the Port Phasmatys furnace.
- Draynor Manor teleport and complete Animal Magnetism (you can use the Pest Control minigame teleport to get to the Rimmington mine).
GP stack: 1.5m gp
Items needed: cash stack, oak longbow, ghostspeak amulet, bucket of slime, thin snail, law runes, earth staff, water runes 5 iron bars, hammer, 2 undead chickens, mithril axe, holy symbol, hard leather, polished buttons, games necklace
Skills/quests met?: yes
Total time: 10d17h
/
Step 29
- Swap to the normal spellbook and take the fairy ring/standard Clan Wars teleport to Edgeville (DKR)
- Rebank, cook your lava eel
- Run to the monastery and catch the scorpion for Scorpion Catcher.
- Defeat Chronozon for Family Crest.
- Teleport to Varrock and complete Family Crest (start the miniquest after)
- Collect goldsmithing gauntlets (dueling ring teleport to Al Kharid).
GP stack: 1.5m gp
Items needed: law runes, fire runes, air staff, death runes, earth runes, water runes, 2 crest pieces, swordfish, antipoison, lava eel, dramen staff, scorpion cage
Skills/quests met?: yes
Total time: 10d18h
Step 30
- Continue and complete Monkey Madness I (catch a bass and chop and burn some teak logs on Ape Atoll for the diary along the way, follow the wiki steps to pre-bank RFD/MM2 greegree materials).
- Buy 20 potatoes, 10 cabbages and 10 onions at the Grand Tree Groceries and put them in your sacks for Dream Mentor and Mourning’s End Part II.
- Buy an inventory of premade choc bombs/tangled toad’s legs and one premade t’d crunch from Gianne.
- Make a chocolate bomb for the diary.
- Go to Daero and pick attack and defence (35k).
- Fletch an oak shortbow in the Gnome Stronghold (rebank if needed) for the diary - bank it if you want to woo/befriend the princess during Throne of Miscellania later.
- Mine a gold ore underneath the Grand Tree.
- Score a goal in Gnome Ball, complete a lap of the Gnome Agility Course, kill terrorbirds for Rag and Bone Man II.
- Take a delivery order for the gnome restaurant.
- Take the agility shortcut to Otto’s Grotto for the diary.
- Complete the delivery order for the diary.
GP stack: 1.5m gp
Items needed: law runes, fire runes, air staff, death runes, earth runes, water runes, 2 crest pieces, swordfish, antipoison, lava eel, dramen staff, scorpion cage
Skills/quests met?: yes
Total time: 10d18h
Step 31
- Minigame teleport to Shades of Mort’ton
- Buy a limestone (if you already have this from wintertodt skip it), a plank and 8 limestone bricks from Razmire (or do this after the quest)
- Do Haunted Mine.
- Collect (one inventory of) spare salve crystals.
GP stack: 1.5m gp
Items needed: swordfish, prayer potions, (4+) energy potions, antipoisons, gold bar, ball of wool, lockpick, fire staff, air runes, chaos runes, law runes, water runes, rune axe, tinderbox, knife, oak log, big fishing net, bow string
Skills/quests met?: yes
Total time: 10d21h
Step 32
- Get to Brimhaven and continue Heroes’ Quest (“osrs soa” clan chat can help).
- Chronicle teleport to Varrock and get the Thieves’ armband
- Games necklace teleport to Burthorpe
- Complete Heroes’ Quest.
- Kill the blue dragon for the diary.
GP stack: 1.5m gp
Items needed: Iban staff, death runes, fire runes, ball of wool, chisel, energy potions, prayer potions, swordfish, premade choc bombs
Skills/quests met?: yes
Total time: 10d21h
Step 33
- Buy 300 law runes, 1100 nature runes, top up your death rune stack to 3k (Watchtower teleport and buy in Yanille)
- If you do not have a Rune Pouch yet, use the minigames teleport to Clan Wars and do Last Man Standing to obtain both a rune pouch and a magic shortbow scroll
- Buy and smelt 1100 gold ore (or exactly as many as it takes to get to level 50) and make a(n inventory of) mithril bar(s), buying the ore if needed
- Save a few hundred gold bars for jewellery, the rest are to be alched.
- This uses a significant amount of energy pots, if you have/had any. Make sure to equip your ring of charos (a) to reduce the foreman cost.
- If you decide to go for more smithing, and also happen to have a higher fletching level than the guide assumes, you might be able to make a mithril grapple (59 fletching and smithing, boostable) earlier than the guide assumes.
- These mithril grapples are needed for the Ardougne medium diary, the Falador medium diary, the Kandarin medium diary, the Karamja hard diary and the Lumbridge & Draynor medium diary, and it is worth knocking out all these steps (and with it the diaries) as soon as you have access to mithril grapples. Just keep in mind that they can break, so if you had to boost to make one it would be nice to first head off to the God Wars dungeon (requires 70 ranging, unboostable) and use a droptrick to grab 5 or so in the Armadyl camp (don’t forget your god protection items!). Alternatively you can make several yourself.
GP stack: 1.5m gp
Items needed: cash stack, Iban staff, death runes, fire runes, games neck, fire feather, cooked lava eel, black platebody, black full helm, black platelegs (Black Arm Gang), chronicle
Skills/quests met?: yes
Total time: 10d22h
Step 34
- Go to Rellekka (house teleport). Grab the Fremennik Easy diary, putting the lamp on Herblore.
- Collect a few pet rocks. Put at least one in your POH menagerie and collect it again for the diary.
- Buy a berserker helmet.
- Your attack should be at least level 50 by now, if it is not do a bit of slayer (see below in this same step) first.
- Train slayer to get to level 50 defence, using your ancient staff as a melee weapon
- Alch gold bars while doing this (you’ll get plenty of time to alch during Rex later too).
- Optional: do the next step first to use a fighter torso for your training.
GP stack: 720k gp
Items needed: 780k gp, energy potions, gold gauntlets, ring of charos (a)
Skills/quests met?: yes
Total time: 11d9h
Step 35
- Teleport to Barbarian Assault, do at least one full queen run in any role and buy a granite platebody
- Recommended: continue Barbarian Assault to obtain a Fighter Torso.
- Using ranging is generally recommended as Attacker in barbarian assault, even with low ranged level and trash tier shortbows. For all other roles wear flex or defensive gear.
GP stack: 640k gp
Items needed: cash stack, dramen staff, nature runes, fire runes, gold bars, rune sword, amulet of strength, berserker helm, etc.
Skills/quests met?: yes
Total time: 11d10h
Step 36
- Continue Scorpion Catcher (catch the scorpion inside the Barbarian Outpost agility course)
- do a lap of the agility course for the diary.
- Do Horror from the Deep, kill the Dagannoth Mother w/ magic, like on the wiki.
Collect a berserker ring from Dagannoth Rex (optional: stay for a dragon axe). Bring your remaining gold bars and nature runes to alch between kills (and between hits). Leave the long way to the Lighthouse for the diary, kill dagannoths on your way out for Rag and Bone Man II.
- If you get a fremennik shield, keep it for The Fremennik Exiles later (in Chapter 3, Step 21).
- The easiest way to get to Rex safespot solo is called ‘xlogging’. This works as follows:
- You pray mage when entering the room. If Prime is on you, go back up. If Prime is not on you, regardless of whether Supreme is on you, run south immediately and swap to pray range. Run along the south edge with protect range up until you're all the way east Then, once east (pray range still up), trap Rex in the safespot, sip a prayer potion so you're at least 40 prayer points or so, and click x to close the client. Wait up to a minute for Supreme to walk away, log back on (or try a different world but there's a risk you're crashing someone). You're now on the east side and can deal with Rex only, you're out of range of Prime and Supreme
- You can find an example setup here
- The tome, cape and helm can be downgraded without issue. Use steel gloves over mystic gloves.
- If your Iban’s staff runs out of charges in this grind you have to trek through the Underground Pass to recharge it.
- If you run out of death runes during this grind buy more as needed.
- If you go significantly dry on the berserker ring you will not have enough GP to continue the guide, and will instead have to make more battlestaves from scratch. Alternatively you can start barbarian fishing for xp and growing cats in the meantime for death runes.
GP stack: 545k gp
Items needed: rune sword, amulet of strength, berserker helm, etc. (henceforth ‘melee gear’)
Skills/quests met?: yes
Total time: 11d12h
Step 37
- Optional and recommended: go to the PVP Arena and imbue your berserker ring.
- The PVP Arena method involves either an alt/friend to boost points (go at off-peak hours, hope to get matched with each other, quickly die to the other/kill the other for points, repeat) or just suiciding to randoms for quick points imbue scroll via pvp arena - losing method.
- Next, alch your granite body.
- Train slayer to level 40 with shit tier tasks with your ancient staff (you might barely cross 70 combat near the end of this training, so get a Chaeldar task for the diary step if so), training melee on accurate to 60 attack.
- Buy a dragon scimitar and dragon dagger if you hit level 60 attack. You can use smoke burst (on accurate/magic) on jellies and ankou tasks. Make sure to complete your final task at the end.
NOTE: it is difficult for us to keep track of all small amounts of combat xp obtained so far, so all combat levels and experience trackers in BRUHsailer are estimates. Do not worry if you are several levels off in either direction.
- Get on normal spellbook, go to Falador and start The Slug Menace.
- Pay the estate agent to move your POH to Kourend.
- Teleport to Ardougne with the cloak, start Eagles’ Peak in the Ardougne Zoo.
- Continue The Slug Menace in Witchhaven.
- Necklace of passage to Jorral, start Making History.
- Run to Eagles’ Peak, collect two dashing kebbit fur for Varrock Hard diary (if you have the hunter level, it’s fine if you do not)
- Catch a copper longtail for the diary, mine some iron ore, and continue the quest until you have to make the disguise, make sure to collect the feathers.
- Teleport to Ardougne, resume The Slug Menace until you have chiselled the five special runestones.
GP stack: 790k gp
Items needed: 1.1k gold bars, nature runes, granite body, rune platelegs, Iban staff, death runes, fire runes, berserker helm, amulet of magic, antipoisons, premade chocolate bombs(/other high healing food, if you have any), etc. (standard Rex gear), air staff, earth runes, water runes, fire runes, chaos runes, bronze sword, steel arrow, molten glass, tinderbox, hammer, 60 steel nails, 1 swamp tar, scorpion cage
Skills/quests met?: yes
Total time: 11d20h
Step 38
- Do Throne of Miscellania and Royal Trouble (fairy ring CIP to get there), obtain 100% support (buying flowers from the flower girl or chopping Etceteria teak logs), kill Rabbits for Rag and Bone Man II, deposit 600k gp (or: your entire cash stack) in Misc and set it to 10 mahogany 5 maple. The mahogany logs are for bird runs (levels 49-80), the maples for arrow shafts for fletching.
- Also visit at least once/twice a week to restore the support to 100% (buying flowers from the flower girl or raking the herb patch).
- The gp will sit below 675k constantly, so your kingdom will not produce the maximum amount of resources possible per day. This is fine since we have enough time, we are only interested in getting the maximum amount of resources for our money
- We will leave Misc running for up to 11 days and then collect the money that remains (you may choose to leave it running for shorter, once the gp stack gets low it really doesn’t matter much. Make sure not to exceed 11 days though!).
- If you are running low on digsite pendants buy 80 rubies in Ardougne and make new digsites. Make sure to keep doing bird runs always.
- If your hunter is at least level 65 always chase magpie implings, along with the Taverley crystal chest they are the best way to get a runite bar for Song of the Elves.
GP stack: 650k gp
Items needed: cash stack, melee gear (incl. torso/ring now), Commorb, swamp paste, 20 pure essence, chisel, necklace of passage, law runes, water runes, air runes, ardougne cloak 1, bird snare, rune pickaxe
Skills/quests met?: yes
Total time: 12d9h
Step 39
- Shades of Mort’ton minigame teleport, go to the Haunted Mine.
- Mine a mithril ore for the diary (take the mine key for fast access).
- Visit the Lair of Tarn Razorlor, start and complete the miniquest (and kill a terror dog in the process).
GP stack: 80k
Items needed: cash stack, dramen staff, iron bar, rune pickaxe, rune axe, gold ring (BH runs), cake or oak shortbow (your choice), energy potions, melee gear, prayer potions, swordfish
Skills/quests met?: yes
Total time: 12d10h