Flat armour

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Flat armour is a stat that affects how much damage a target takes from an attack, adding or subtracting damage after the rest of the damage roll has been completed. For example, if a monster has 4 flat armour, an attack that would usually deal 10 damage would instead deal 6.

Flat armour can also be negative, in which case any attack that hits that target and deals more than 0 damage would deal additional damage equal to that negative flat armour value. For example, if a monster has -5 flat armour, an attack that would usually deal 2 damage would deal 7 damage instead. It is still possible to miss an attack completely, and an attack that hits but deals 0 damage would not have its damage increased by hitting a monster with negative flat armour (it is no longer possible to roll a hit but deal 0 damage, if an attack would have been 0 it will be 1 instead) .

Monsters

Monster Armour
Amoxliatl -2
Blood Moon -2
Blue Moon -5
Eclipse Moon 6 (4 during its counter)
Frost Nagua -4
Elite Black Knight 7
Sulphur Nagua -4
Grimy Lizard -2