Maximum melee hit
Maximum melee hit is the maximum damage a player can deal in a melee combat. It is affected by player's Strength, equipment and other bonuses such as prayer, passive effects or potions.
The max possible hit through normal gameplay means is 195. This is accomplished at 99 Strength by utilizing the best Strength equipment, the Piety prayer, the Dragon battleaxe special attack, a Black mask, and the Keris partisan on a Kalphite while on the appropriate slayer task for the monster. The only kalphites with enough hit points to reach this hit are the Kalphite Queen, the Giant Scarab, and Kephri, given a high enough invocation. In this scenario, the chance of hitting 195 is 1 in 3315, assuming a successful hit. An even higher max hit is possible while in the Tombs of Amascut, due to additional item options which can only be used within the raid. For free-to-play the maximum hit is 31, using a Rune 2h sword, an Amulet of strength, Decorative boots (gold) and a Strength potion with Ultimate Strength active.
Calculating your maximum melee hit
Step one: Calculate the effective strength
See the following table for the various bonuses values:
Condition | Bonus/Multiplier |
---|---|
Potion (note: addition not multiplier) | |
Strength potion | 3 + floor(10% of level) |
Black warlock | 4 + floor(15% of level) |
Super strength potion | 5 + floor(15% of level) |
Zamorak brew | 2 + floor(12% of level) |
Dragon battleaxe special attack | 10 + floor(.25*((floor(10% magic) + floor(10% range) + floor(10% defence) + floor(10% attack)))) |
Prayer | |
Burst of Strength | 1.05 |
Superhuman Strength | 1.1 |
Ultimate Strength | 1.15 |
Chivalry | 1.18 |
Piety | 1.23 |
Void | |
Void melee armour | 1.1 |
Style (note: addition not multiplier) | |
Aggressive | 3 |
Controlled | 1 |
Accurate/Defensive | 0 |
Remember that if you use the Dragon battleaxe special attack you cannot use another special attack right after unless you use restoration pool in POH or if another player casts Energy Transfer upon you. Also note that the dragon battleaxe special attack raises your Strength depending on the other levels.
Step two: Calculate the base damage
Then floor it:
If you are using a special attack or effect continue to step three.
Step three: Calculate the bonus damage
The following special attack/effect bonuses apply:
Attack/Effect | Multiplier |
---|---|
Special attacks | |
Armadyl godsword | 1.375 |
Bandos godsword | 1.21 |
Ancient, Saradomin or Zamorak godsword | 1.1 |
Dragon dagger | 1.15 + 1.15 |
Dragon halberd or Crystal halberd | 1.1 |
Dragon Hasta | 1.0 + (0.5 x Special bar %) |
Dragon longsword | 1.25 |
Dragon mace | 1.5 |
Dragon warhammer | 1.5 |
Rune claws | 1.1 |
Abyssal dagger | 0.85 |
Abyssal bludgeon | 1.0 + 0.005 x (Prayer points missing) |
Saradomin sword | 1.1 |
Saradomin's blessed sword | 1.25 |
Passive effects | |
Dharok the Wretched's equipment | |
Berserker necklace, Obsidian armour (helmet, platebody, platelegs), Obsidian weapon | 1.3 |
Castle wars bracelet | 1.2 |
Blisterwood flail (vampyres) | 1.25 |
Ivandis flail (vampyres) | 1.20 |
Viggora's chainmace/Ursine chainmace (charged, wilderness) | 1.5 |
Black mask/Slayer helm (slayer tasks) | (7/6) |
Salve amulet (undead) | 1.15 |
Salve amulet (e) (undead) | 1.2 |
Inquisitor's armour (crush) | 1.025 |
Colossal Blade | (Additive damage) |
Special cases
The Keris's and Keris partisan's maximum hits (against kalphites or scabarites) is as follows:
This results in the maximum possible hit in normal gameplay of 195 - using the Keris partisan, a player with 99 Strength can hit up to 195 on assigned Kalphites, using the best Strength equipment, the Piety prayer, a black mask, and using a Dragon battleaxe special attack to boost to 120 Strength.
While in the Tombs of Amascut, an even higher max hit is possible, due to the combination of Smelling salts allowing a greater Strength boost to 125 instead of 120, the Keris partisan of corruption's special attack providing an additional 25% damage boost, and prior uses of the partisan's special attack providing a 25% damage boost to subsequent hits for 6 seconds. The combination of all these effects bring the maximum melee hit up to 228. This hit can only be performed while fighting Kephri, and depending on the invocation level may be higher than her maximum hitpoints.
Note that the effects of a slayer helmet will not work inside the raid.
When accounting for special attacks that can damage multiple targets, the maximum possible hit becomes much higher: the Dragon 2h Sword has a special attack which, with max Strength gear and boosts, Piety, and a Salve amulet (ei), can hit a 62 on each of 11 targets if all are undead, dealing a total of 682 damage. However, the odds of this occurring are extremely low.
The Saradomin sword's special attack hit up to an extra 16 magic-based damage:
In the Dungeon of Tolna during A Soul's Bane quest, players could hit up to 200 on monsters in the rage room, however that damage is simply a player's normal damage times twenty, and doesn't give any experience.
In the Barbarian Assault minigame you can hit a possible of your max hit +5 if your attacker level is 5 on the penance rangers and fighters.
When fighting Phosani's Nightmare, the player is guaranteed a max hit on husks and parasites if they are attacked with a weapon which is set on a crush setting.
When facing Sol Heredit, if the player perfectly parries his grab attack, the player is guaranteed a max hit upon attacking him within 5 ticks of the parry.
Combat | |
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Maximum hit | |
Damage per second | |
Mechanics | |
Other |