Blood Moon

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Blood Moon
Released20 March 2024 (Update)
MembersYes
Combat level329
Size5x5
ExamineThe terrifying embodiment of a blood moon.
League regionVarlamore Varlamore
Combat info
XP bonus+17.5%
Flat armour-2
Max hit20 (x3)
AggressiveYes
PoisonousNo
Attack styleTypeless slash
Attack speed6 ticks (3.6 seconds)
Combat stats
500258100601001
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+100+0+0+0+0+0
Melee defence
+100+0+100
Magic defence
No elemental weakness
+500No elemental weakness
Ranged defence
LightStandardHeavy
+500+500+500
Immunities
PoisonImmune
VenomImmune
CannonsImmune
Freeze100% resistance
Advanced data
Monster ID13011

The Blood Moon is one of the three Moons of Peril imprisoned in Neypotzli. She is a nagua which, along with the Blue Moon and Eclipse Moon, was originally summoned by a powerful shaman facing imminent death. Her companions disapproved and created Neypotzli to imprison the Moons and keep them from inflicting harm.[1]

Location

Location Levels Members Spawns Map League region
Neypotzli - Blood Moon chamber329Members1<maplink group="pins" align="center" text="Maplink" plane="0" y="9634" x="1392" zoom="2" mapID="-1"> {"features":[{"type":"Feature","geometry":{"coordinates":[1392.5,9632.5],"type":"Point"},"properties":{"mapID":"-1","providerID":0,"group":"pins","icon":"redPin","plane":"0","description":"
MonsterBlood Moon
Level(s)329

X/Y: 1392,9632

"}}],"type":"FeatureCollection"} </maplink>
Varlamore Varlamore

Fight overview

The boss' standard attacks are a series of three hits, rolling accuracy and damage against the player's melee defence. Once the boss misses one of the hits, the remaining hits in the stack will automatically miss. Each hitsplat will heal her for 1x and 2x for the first 2 taken hits respectively, essentially making this boss unkillable without a certain threshold of DPS. The healing on the 3rd hit is 3x the damage dealt, with a minimum of 30 and a maximum of 50 healed.

After six standard attacks, she will use one of two special attacks, alternating between them:

  • Blood Rain - The Blood Moon will disappear and rain blood from above, forming temporary pools of blood throughout the room. Move off of the blood pools on the floor to avoid standing on them.
  • Blood Jaguar - Blood jaguars spawn around the room, along with a damaging square of blood pools. Run to Eyatlalli's glyph and attack the jaguar. Damage taken by stepping onto the pool too early or not stepping out of the jaguar's attack range will heal the Blood Moon for 3x the damage taken.

Gallery

Changes

Date Changes
[[{{#explode:29 May 2024| |0}} {{#explode:29 May 2024| |1}}]] [[{{#explode:29 May 2024| |2}}]]
(update)

The Blood Moon boss' jaguar 'HP sap' no longer persists through teleports.

[[{{#explode:3 April 2024| |0}} {{#explode:3 April 2024| |1}}]] [[{{#explode:3 April 2024| |2}}]]
(update)
  • The ring of recoil now correctly loses charges against the boss.
  • Quick-escape is now the default option for the stairs in the boss' chamber.
[[{{#explode:27 March 2024| |0}} {{#explode:27 March 2024| |1}}]] [[{{#explode:27 March 2024| |2}}]]
(update)
  • The healing from the Blood Moon boss' third attack has been reduced.
  • The healing from the Blood Moon boss' jaguar attacks has increased.

References

  1. ^ Eyatlalli. Old School RuneScape. "In the face of inevitable death, a powerful shaman decided to lash out and inflict death on others. Her fellows disagreed with her actions. They created this prison, and they summoned me to watch over it."