Slagilith

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NormalHard
Slagilith
Released28 February 2005 (Update)
MembersYes
Combat level92
Size2x2
ExamineThis monster totally rocks!
League regionKandarin Kandarin
Combat info
XP bonus+3.0%
Max hit13
AggressiveYes
PoisonousNo
Attack styleCrush
Attack speed4 ticks (2.4 seconds)
Combat stats
60601207511
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+10+0+0+0+0+0
Melee defence
+50+50+5
Magic defence
No elemental weakness
+5No elemental weakness
Ranged defence
LightStandardHeavy
+50+50+50
Immunities
PoisonNot immune
VenomNot immune
Advanced data
Monster ID1362,1364,6385

Rock pile
Released28 February 2005 (Update)
MembersYes
RaceRocks
QuestOne Small Favour
LocationGoblin Cave
League regionKandarin Kandarin
OptionsNone
ExamineA pile of boulders.
Map
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Advanced data
NPC ID1363

The Slagilith is an enemy encountered during the One Small Favour quest, inside the Goblin Cave. It is summoned when attempting to free Petra Fiyed from the rock face; the player fails to properly cast the spell contained within their scroll, thus accidentally animating some rocks nearby.

The Slagilith attacks within melee range and can hit up to 13 damage, so Protect from Melee is advised, although it is quite inaccurate. In addition, it has fairly high melee defence bonuses and reduces your damage by 67% if you are using a weapon that isn't a pickaxe.[1] Despite this reduction, Guthan's set effect will still heal for the original non-reduced damage if triggered.

If a low level account is facing this monster, they're advised to apply neutral damage from rings of recoil, which can, in turn, significantly speed up their kill - note that such effect will only be triggered whilst wielding a pickaxe. The two rock piles nearby can be used as safespots for mage attacks, ranging or flinching, by trapping Slagilith off melee range. Equipping a pickaxe before ranged or magic attacks hit will allow them to do full damage. The Slagilith will disappear within 5 minutes after it is summoned.

High-levelled players should not have any problem dispatching this monster, assuming they bring a good pickaxe and gear.

When defeated during the quest, it proceeds to drop an adamantite ore, an uncut diamond and an uncut ruby, and cannot be defeated again at this location. It can only be fought again at the Nightmare Zone, but will not drop anything there.

Hacking away at the slagilith.

Drops

100%

Item Quantity Rarity Price High Alch
Adamantite ore.png: Slagilith drops Adamantite ore with rarity Always in quantity 1Adamantite ore1Always[d 1]1,069240
Uncut diamond.png: Slagilith drops Uncut diamond with rarity Always in quantity 1Uncut diamond1Always[d 1]2,142120
Uncut ruby.png: Slagilith drops Uncut ruby with rarity Always in quantity 1Uncut ruby1Always[d 1]98860
  1. ^ 1.0 1.1 1.2 Only during One Small Favour

Trivia

  • The name seems to be a portmanteau of "Slag", a byproduct after removing the desired mineral from ore, and the suffix "-lith" from "lithos" meaning stone in Greek.
  • The word Slagilith was censored in chat, because "slag" is also a derogatory term for a woman who sleeps around.
  • An update temporarily left Slagilith unable to despawn straight away upon leaving the cave, due to an off-by-one error in an optimisation for caching server-side game scripts.[2]

References

  1. ^
  2. ^ Mod Nin. "The update broke the ladder in MLM lmao". Reddit. 20 May 2023. Archived from the original on 30 June 2023. Mod Nin: "An optimisation to how server-side game scripts are cached had an off-by-one error (a < rather than <=). It broke two scripts: one related to this ladder, and one that we don't think anyone would ever find, notice, or have any impact before next week's update. [Is it safe to say what the other ladder was now?] Hah sure! It wasn't a ladder - it was a script that despawns the Slagalith when you leave the boss area (but the boss despawns on its own after a while anyway)."