Rune gloves

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Rune gloves
Released15 March 2006 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
EquipableYes
StackableNo
NoteableNo
OptionsWear, Drop
ExamineA pair of very nice gloves.
Values
Value5,000 coins
High alch3,000 coins
Low alch2,000 coins
Weight0.226 kg
Advanced data
Item ID7460

Rune gloves are special gloves that can be bought from the Culinaromancer's Chest after completion of seven Recipe for Disaster subquests.

These gloves are a great option for high risk activities such as PvP, as they only cost 6,500 whilst still providing higher bonuses than a combat bracelet. When lost upon death, they turn into 3,900 coins.

While only 1 Defence is required to wear these gloves, and they can be acquired at a minimum of 13 Defence, it is impossible to equip them at this level. Specifically, the gloves are only equipable if the player has already completed Daero's training OR Defeating the Culinaromancer. Attempting to wear the gloves before one of these requirements is met results in the message: "Your Defence level is not sufficient to let you use those gloves without completing your unfinished business with Daero". This effectively makes 34 Defence the minimum required level to wear rune gloves legitimately, assuming completion of Nature Spirit, and acceptance of 20,000 Defence experience from Daero after the completion of Monkey Madness I.

As with all Culinaromancer's gloves, this piece of armour cannot be made using the Smithing skill.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+8+8+8+4+8
 Defence bonuses
StabSlashCrushMagicRanged
+8+8+8+4+8
 Other bonusesSlot
StrengthRangedMagic damagePrayerHands slot table
+8+0+0%+0List

Shop locations

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Used in recommended equipment

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Changes

Date Changes
[[{{#explode:29 January 2015| |0}} {{#explode:29 January 2015| |1}}]] [[{{#explode:29 January 2015| |2}}]]
(update | poll)

The gloves were renamed from "Gloves", used for all Culinaromancer's gloves, for easier identification.

[[{{#explode:28 August 2014| |0}} {{#explode:28 August 2014| |1}}]] [[{{#explode:28 August 2014| |2}}]]
(update)

The coins dropped on death were changed to reflect the shop price rather than alchemy value.