Ironman Guide/Woodcutting
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Woodcutting is a skill trained simultaneously with Firemaking in the lower levels. At higher levels, bank the logs necessary for Construction training. Otherwise the skill is trained as normal.
Ironman training is not substantially different from normal, however a large amount of mid-level experience comes from Wintertodt.
Early training: Quests
Early levels can be skipped by completing Monk's Friend, which has no requirements, is extremely short, and rewards 2,000 Woodcutting experience, enough to go from level 1 to 13. There are a few other notable quests that grant experience, but not available early enough to be necessary before Wintertodt.
- Monk's Friend rewards 2,000 Woodcutting experience.
- Icthlarin's Little Helper requires Gertrude's Cat, rewards 4,000 Woodcutting experience
- Enlightened Journey requires 20 , 20 , 30 , 36 , rewards 1,500 Woodcutting experience
- The Eyes of Glouphrie requires The Grand Tree, 5 , 46 , rewards 2,500 Woodcutting experience
Equipment
Axes
Finding axe upgrades at each Woodcutting milestone is the largest challenge of training the skill. Players who have access to the fairy rings can use code BKQ and safespot tree spirits for axe drops up to and including rune. Alternatively, players can use a steel axe until level 60 Woodcutting and then purchase a rune axe from the Woodcutting Guild. A dragon axe can only be obtained as a rare drop from one of the Dagannoth Kings, or as a very rare reward from a Wintertodt supply crate.
Lumberjack Outfit
The Lumberjack outfit provides a passive 2.5% woodcutting xp bonus and is considered worthwhile to obtain if planning on achieving 99 Woodcutting. It can be obtained relatively quickly from Temple Trekking, but is also purchasable from the Forestry Shop.
Log Basket
The Log basket obtained from the Forestry shop can hold up to 28 logs. With a Sturdy harness and Forestry kit, it can be combined into a Forestry basket. This functions similarly to the Fish barrel, allowing you to store more logs before needing to bank. The log basket is useful for storing logs needed for deadfall and pitfall traps.
Forestry
Forestry events can spawn passively while training on most types of trees, excluding certain tree types such as regular/burnt trees, hollow trees, player-grown trees, the blisterwood tree, and trees within the Woodcutting Guild. These Forestry events give a wide variety of rewards such as Farming, Construction, Fletching, Hunter, Thieving XP, Seeds and Egg nests alongside additional Woodcutting XP and Anima-infused bark. Anima bark used at the Forestry shop can be be used for Sawmill vouchers or Twitcher's gloves to grant additional planks and bird nests, respectively.
Recommended methods
Levels 1–45~: Training Woodcutting
From level 1, players will only be able to chop regular trees. It's strongly recommended to complete Monk's Friend to skip most of these levels, and use log spawns to train Firemaking.
At level 15, players can chop and burn oak trees until level 35. Burning teak logs only requires 35 , but it's best to stick with oaks until chopping teaks becomes available. A good location to cut and light fires is by Effigy at the Tower of Life; standing in between the adjacent oak trees.
At level 35, teak trees can be chopped and burned until players are eligible for Wintertodt at 50 Firemaking. An easy to find teak tree can be found south-west of Castle Wars, which is fast to get to with the minigame teleport. A patch of several teak trees can be found south of Civitas illa Fortis, requiring only Children of the Sun to access
Levels ~45–60: Wintertodt
Getting at least level 60 Woodcutting from Wintertodt is recommended, as players can simply buy a better axe from the Woodcutting Guild and do not have to spend time killing monsters.
Levels 35–99: Teak trees
With tick manipulation, chopping teak trees is the best Woodcutting experience in the game. Without manipulation, Sulliusceps becomes better experience at 65. Since large quantities of teak planks are useful for construction training, it's recommended to make the logs into planks immediately.
The most efficient route for this is to teleport to a player-owned house and use a servant to make the planks. After sending him off, a mounted digsite pendant can be used to quickly get back to the teak trees on Fossil Island.
Ape Atoll is another option for teak trees since it's a shorter run. Monkey Madness II makes the monsters unaggressive there, otherwise a greegree is necessary. The Ape Atoll Teleport on the Arceuus spellbook can be used to get there quickly, or a house portal.
Levels 65–99: Sulliusceps
Sulliusceps on Fossil Island are a good source of non-tick manipulated experience, around 100,000–110,000 Woodcutting experience per hour. They're also a source of unidentified fossils, which are useful for the displays on the bottom floor of the Varrock Museum.
Being in the Tar Swamp, players training here will have to contend with Tar Monsters. Equipment with Ranged defence is recommended, since prayers will be negligibly effective against these monsters. Players with high hitpoints and/or ample food may opt to wear other gear such as Graceful or the Lumberjack outfit as these offer relevant benefits as well. It's recommended to bring 9 mushrooms to fill the mud pit at the start, which allows safe passage to the beginning of the swamp. Without, the mud pit can deal upwards of 50 damage.
Levels 90–99: Redwood trees
Chopping redwood trees is the best passive method of training. Players can expect more than 60,000 Woodcutting experience per hour, with very large periods of AFK downtime. Natural spawns can be found in the Woodcutting Guild, and redwood saplings can be grown in the Farming Guild, but are not recommended as the Woodcutting Guild provides an invisible +7 boost to Woodcutting, as well as preventing the growth of new redwood trees for Farming experience.
The most efficient teleports to redwoods are Xeric's talisman to the lookout, Rada's blessing to the Kourend Woodland, or a skills necklace.
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