Magus ring
Magus ring | |||||||||||||||||||
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Released | 26 July 2023 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
League region | ![]() ![]() | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||
Equipable | Yes | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Noteable | Yes | ||||||||||||||||||
Options | Wear, Drop | ||||||||||||||||||
Examine | An occult ring that grants immense magical power. | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 140,000 coins | ||||||||||||||||||
High alch | 84,000 coins | ||||||||||||||||||
Low alch | 56,000 coins | ||||||||||||||||||
Weight | 0.012 kg | ||||||||||||||||||
Grand Exchange | |||||||||||||||||||
Exchange | 50,820,568 coins (info) | ||||||||||||||||||
Buy limit | - | ||||||||||||||||||
Daily volume | 286 | ||||||||||||||||||
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Advanced data | |||||||||||||||||||
Item ID | 28313 | ||||||||||||||||||
![](/img_auth.php/thumb/Magus_ring_detail.png/150px-Magus_ring_detail.png)
The magus ring is one of four ancient rings which currently boasts the highest magic attack bonus of any ring, surpassing the imbued seers ring by +3. This ring also provides a magic damage bonus of 2%. Its predecessors, the imbued and regular seers ring are the only other rings to provide magic damage bonus at 0.5% and 0.2%, respectively. The ring requires players to have killed Duke Sucellus at least once to wear, which is done during Desert Treasure II - The Fallen Empire; attempting to wear it otherwise will result in the message The ring slips off your finger. The power within it seems unfamiliar.
The ring requires level 90 Magic and 80 Crafting to create (both being boostable), as well as having learnt how to combine Fremennik ring icons with ancient vestiges via Peer the Seer.
Players who are able to craft the ring must first combine the seers icon and the magus vestige, obtained as an untradeable drop from Duke Sucellus. Next, they must bring the resulting magus icon to a furnace, alongside three chromium ingots and a ring mould, to craft the ring.
Unlike their predecessors, the Fremennik rings, the ancient rings cannot be imbued.
Combat stats
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+0 | +0 | +0 | +15 | +0 |
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+0 | +0 | +0 | +0 | +0 |
![]() | Slot | |||
![]() | ![]() | ![]() | ![]() | ![]() |
+0 | +0 | +2% | +0 | List |
Creation
Skill | Level | XP | |
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![]() | 90 (b) | 0 | |
![]() | 80 (b) | 2,500 | |
Members | ![]() | Ticks | 3 (1.8s) |
Tools | ![]() | Facilities | ![]() |
Item | Quantity | Cost | |
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![]() | Magus icon | 1 | N/A |
![]() | Chromium ingot | 3 | 326,193 |
Total cost | 326,193 | ||
![]() | Magus ring | 1 | 50,820,568 |
Profit | 50,494,375 |
Used in recommended equipment
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Gallery
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Concept art for the ancient rings, by Mod Jerv.
Trivia
- Magus translates to "magical" in Latin.
- Despite the poll blog and newspost stating the magus ring requires full completion of Desert Treasure II to wear, this is not the case in-game, and players need only to have obtained one kill count of Duke Sucellus to wear it.
Standard | |
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Enchanted | |
Fremennik | |
Ancient | |
Wilderness | |
Transformation | |
Other |
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