Swampbark body

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Swampbark body
Released27 January 2021 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWear, Drop
ExamineKeeps my chest protected.
Values
Value120,000 coins
High alch72,000 coins
Low alch48,000 coins
Weight4.535 kg
Grand Exchange
Exchange91,960 coins (info)
Buy limit-
Daily volume319
Loading...
Advanced data
Item ID25389

A swampbark body is a piece of swampbark armour worn in the body slot, requiring level 50 Magic and 50 Defence to equip. The body can be made with level 48 Runecraft by bringing a splitbark body and 500 nature runes to the Nature Altar. Doing so requires players to have first learnt the secret to infuse the armour via reading the runescroll of swampbark.

In addition to their stats, the helm, body, and legs increases the duration of bind spells by 2 ticks (1.2 seconds), with the full set increasing the duration by 6 ticks (3.6 seconds). For comparison, Ice Barrage binds players for 32 ticks (19.2 secs).

  • Bind: 8 ticks (4.8 secs) to 14 ticks (8.4 secs)
  • Snare: 16 ticks (9.6 secs) to 22 ticks (13.2 secs)
  • Entangle: 24 ticks (14.4 secs) to 30 ticks (18.0 secs)

It can be stored in a magic wardrobe in a player-owned house.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+15+0
 Defence bonuses
StabSlashCrushMagicRanged
+38+44+48+21+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerBody slot table
+0+0+0%+0List

Creation

Requirements
SkillLevelXP
Runecraft Runecraft48 (b)25
Have read Runescroll of swampbark
Members
Ticks5 (3s)
ToolsNoneFacilitiesNature Altar
Materials
ItemQuantityCost
Splitbark body129,679
Nature rune50053,500
Total cost83,179
Swampbark body191,960
Profit8,781

Gallery

Changes

Date Changes
[[{{#explode:21 June 2023| |0}} {{#explode:21 June 2023| |1}}]] [[{{#explode:21 June 2023| |2}}]]
(update | poll)
  • The maximum Swampbark Armour set bonus can now be achieved with just the helm, body and legs as opposed to the full set.
  • Each outfit piece now increases the duration of Bind spells by an additional tick, so the complete bonus increases the duration to six ticks.
    • Bind increased from 13 to 14 ticks
    • Snare increased from 21 to 22 ticks
    • Entangle increased from 29 to 30 ticks