Strong Barrier
Strong Barrier | |||||||||||||||||||
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Released | 23 March 2022 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest | Temple of the Eye | ||||||||||||||||||
Location | Temple of the Eye | ||||||||||||||||||
Options | None | ||||||||||||||||||
Examine | A strong wall of energy to deflect abyssal creatures. | ||||||||||||||||||
Map | |||||||||||||||||||
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Advanced data | |||||||||||||||||||
Object ID | 43748 | ||||||||||||||||||
Null | |||||||||||||||||||||||
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Released | 23 March 2022 (Update) | ||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||
Combat level | No | ||||||||||||||||||||||
Examine | N/A | ||||||||||||||||||||||
Combat info | |||||||||||||||||||||||
Max hit | N/A | ||||||||||||||||||||||
Aggressive | N/A | ||||||||||||||||||||||
Poisonous | N/A | ||||||||||||||||||||||
Attack style | N/A | ||||||||||||||||||||||
Attack speed | Does not attack | ||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||
200 | 1 | 1 | 50 [1] | 1 | 1 | ||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||
+0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
Melee defence | |||||||||||||||||||||||
+0 | +0 | +0 | |||||||||||||||||||||
Magic defence | |||||||||||||||||||||||
+0 | No elemental weakness | ||||||||||||||||||||||
Ranged defence | |||||||||||||||||||||||
+0 | +0 | +0 | |||||||||||||||||||||
Immunities | |||||||||||||||||||||||
Poison | Immune | ||||||||||||||||||||||
Venom | Immune | ||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||
Monster ID | 11422, 11423 | ||||||||||||||||||||||
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Strong barriers can be built inside the Temple of the Eye as part of the Guardians of the Rift activity, in order to protect the Great Guardian against abyssal creatures pouring through the Scar.
A medium barrier can be upgraded to a strong barrier by placing a strong cell (or higher tier of charged cell) in the adjacent medium cell tile. Strong cells can be acquired by taking an uncharged cell taken from a supply table near the entrance, then imbuing it at the Earth, Nature, or Law Altar, which can be accessed by entering the corresponding portal guardians when they are active.
When fully healed up, a strong barrier can boast a maximum of 200 Hitpoints, coupled with a Defence level of 50.
Healing and repair
Strong barriers can be healed by placing charged cells in the corresponding strong cell tile, with higher tiers restoring a greater amount of Hitpoints. In case abyssal creatures break through the barrier, the remaining broken cell tile first has to be repaired with 10 guardian essence before a new barrier can be raised, starting from the weakest variant.
Tier | Health restored | |
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Weak | 10 | |
Medium | 25 | |
Strong | 50 | |
Overcharged | 100 |
References
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