Desert Lizard
Desert Lizard | |||||||||||||||||||||||
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Released | 24 October 2005 (Update) | ||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||
Combat level | 24 | ||||||||||||||||||||||
Size | 2x2 | ||||||||||||||||||||||
Examine | A cold-blooded creature, partial to warmth. | ||||||||||||||||||||||
Combat info | |||||||||||||||||||||||
XP bonus | +0% | ||||||||||||||||||||||
Max hit | 3 | ||||||||||||||||||||||
Aggressive | Yes | ||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||
Attack style | Crush | ||||||||||||||||||||||
Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
Respawn time | 25 ticks (15 seconds) | ||||||||||||||||||||||
Slayer info | |||||||||||||||||||||||
Slayer level | 22 | ||||||||||||||||||||||
Slayer XP | 25 xp | ||||||||||||||||||||||
Category | Lizards | ||||||||||||||||||||||
Assigned by | |||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||
25 | 20 | 22 | 20 | 1 | 1 | ||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||
+0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
Melee defence | |||||||||||||||||||||||
+5 | +15 | +15 | |||||||||||||||||||||
Magic defence | |||||||||||||||||||||||
+0 | No elemental weakness | ||||||||||||||||||||||
Ranged defence | |||||||||||||||||||||||
+5 | +5 | +5 | |||||||||||||||||||||
Immunities | |||||||||||||||||||||||
Poison | Not immune | ||||||||||||||||||||||
Venom | Not immune | ||||||||||||||||||||||
Cannons | Not immune | ||||||||||||||||||||||
Thralls | Not immune | ||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||
Monster ID | 459,12003 | ||||||||||||||||||||||
Desert lizards are Slayer monsters found in the Kharidian Desert, requiring level 22 Slayer to kill. In order to kill a desert lizard, an ice cooler must be used when it has less than 5 Hitpoints. If an ice cooler is used on a desert lizard with 5 or more Hitpoints, the cooler will be consumed but have no effect. Players can buy the "Reptile freezer" perk from a Slayer Master for 90 Slayer points, which will automatically ice the desert lizard when it falls below 5 Hitpoints, provided that the player has an ice cooler in their inventory.
The lizards are located south-east of the Shantay Pass, across the River Elid, roaming around south of the area where orange salamanders can be caught. The easiest route to get there is by taking a magic carpet ride to the temples of Uzer, then heading south-west. Alternatively, players with access to fairy rings can use the code DLQ to get to them faster.
The lizards are found in areas affected by desert heat, so players are advised to bring a water source like waterskins to avoid taking damage from the heat. Those with access to the fairy ring system can easily refill waterskins by re-entering Zanaris and using the water fountain located north of the fairy ring.
Alternatively, if you do not wish to carry waterskins, there are two Desert Lizards and two Small Lizards that spawn on the edge of Uzer Oasis, south-west of the tea shop. You will not lose health due to the desert heat when attacking these lizards.
Slaying one is a requirement for the Medium Desert Diary.
Ancient Magicks ice spells do not count in place of using an ice cooler for the final blow.
Locations
Location | Levels | Members | Spawns | Map | League region | ||||||||||||||||||||||||||||||||||||
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South-east of Shantay Pass | 24 | 9 | <maplink mapID="0" align="center" text="Maplink" plane="0" y="3045" x="3427" group="pins" zoom="2">
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X/Y: 3469,3051 "}}],"type":"FeatureCollection"} </maplink> | Desert✓ | |||||||||||||||||||||||||||||||||||||
West of Ruins of Ullek | 24 | 4 | <maplink group="pins" align="center" text="Maplink" plane="0" y="2804" x="3348" zoom="2" mapID="0">
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Drops
Drop rates estimated based on 614,918 samples from the Drop Rate Project, unless otherwise cited.
100%
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Bones | 1 | Always | 113 | 0 |
Armour
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Mystic gloves (light) | 1 | 1/512 | 5,844 | 6,000 |
Runes
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Fire rune | 5 | 30/128 | 25 | 10 | |
Fire rune | 42 | 14/128 | 210 | 84 | |
Nature rune | 5 | 4/128 | 535 | 540 |
Herbs
There is a 10/128 chance of rolling the herb drop table. Any time a herb is dropped, 42 fire runes are also dropped.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Grimy guam leaf | 1 | 1/51.2 | 326 | 7 | |
Grimy marrentill | 1 | 1/68.3 | 398 | 8 | |
Grimy tarromin | 1 | 1/91 | 379 | 9 | |
Grimy harralander | 1 | 1/117 | 676 | 9 | |
Grimy ranarr weed | 1 | 1/148.9 | 6,709 | 18 | |
Grimy irit leaf | 1 | 1/204.8 | 1,472 | 10 | |
Grimy avantoe | 1 | 1/273.1 | 3,263 | 10 | |
Grimy kwuarm | 1 | 1/327.7 | 3,574 | 12 | |
Grimy cadantine | 1 | 1/409.6 | 2,987 | 13 | |
Grimy lantadyme | 1 | 1/546.1 | 1,861 | 13 | |
Grimy dwarf weed | 1 | 1/546.1 | 2,036 | 14 |
Seeds
There is a 9/128 chance of rolling the general seed drop table. Any time a seed is dropped, 2 Waterskin(0) are also dropped.
Ores and bars
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Coal | 1 | 13/128 | 152 | 27 | |
Copper ore | 1 | 3/128 | 27 | 1 | |
Iron ore | 1 | 22/128 | 209 | 10 | |
Silver bar | 1 | 2/128 | 107 | 90 | |
Silver ore | 1 | 3/128 | 65 | 45 | |
Tin ore | 1 | 4/128 | 27 | 1 | |
Mithril ore | 1 | 1/128 | 134 | 97 |
Other
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Kebab | 1 | 13/128 | 39 | 1 | |
Waterskin(0) | 2 | 13/128 | 92 | 18 |
Gem drop table
There is a 4/128 chance of rolling once on the gem drop table, and a 2/128 chance of rolling twice. There is a 6/128 chance of rolling the gem drop table.
Item | Quantity | Rarity | Price | High Alch | |
---|---|---|---|---|---|
Nothing | N/A | 1/42.74; Never[d 1] | N/A | N/A | |
Uncut sapphire | 1 | 1/85.33; 1/43.33[d 2] | 238 | 15 | |
Uncut emerald | 1 | 1/170.67; 1/86.67[d 2] | 463 | 30 | |
Uncut ruby | 1 | 1/341.33; 1/173.33[d 2] | 988 | 60 | |
Nature talisman | 1 | 1/910.22; 1/462.22[d 2] | 328 | 2 | |
Uncut diamond | 1 | 1/1,365.33; 1/693.33[d 2] | 2,142 | 120 | |
Loop half of key | 1 | 1/2,730.67; 1/1,386.67[d 2] | 11,919 | 60 | |
Tooth half of key | 1 | 1/2,730.67; 1/1,386.67[d 2] | 11,925 | 60 | |
Rune javelin | 5 | 1/2,730.67; 1/1,386.67[d 2] | 950 | 1,200 | |
Rune spear | 1 | 1/43,690.67; 1/2,600[d 2][d 3] | 11,871 | 12,480 | |
Shield left half | 1 | 1/87,381.33; 1/5,200[d 2][d 3] | 65,394 | 66,000 | |
Dragon spear | 1 | 1/116,508.44; 1/6,933.33[d 2][d 3] | 38,854 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 3.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.