Infernal Mage

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Infernal Mage
Released26 January 2005 (Update)
MembersYes
Combat level66
Size1x1
ExamineAn evil magic user.
Combat info
XP bonus+0%
Max hit8
AggressiveNo
PoisonousNo
Attack styleMagic
Attack speed4 ticks (2.4 seconds)
Respawn time15 ticks (9 seconds)
Slayer info
Slayer level45
Slayer XP60 xp
CategoryInfernal Mages
Assigned by
Combat stats
601160751
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Melee defence
+0+0+0
Magic defence
No elemental weakness
+40No elemental weakness
Ranged defence
LightStandardHeavy
+0+0+0
Immunities
PoisonNot immune
VenomNot immune
CannonsNot immune
ThrallsNot immune
Advanced data
Monster ID443,444,445,446,447

Infernal Mages are Slayer monsters that require 45 Slayer to kill. They are sometimes hunted for their frequent drops of death runes and their rare dark mystic boots and hat drops. Players who plan on fighting them should be wary of their accurate magic attack.

To reach the Infernal Mage area in the 1st floor[UK]2nd floor[US] of the Slayer Tower, players can take the long way up the south-east stairs. Players with 60 Slayer and 61 Agility can use the shortcut, but should wear a Nose peg to avoid the draining effect of the aggressive Aberrant spectres. Players below 60 Slayer could run past, but should bring a restore potion.

Strengths and weaknesses

Infernal Mages use a weaker version of the spell Fire Blast to attack the player, so it is recommended to wear dragonhide or magic armour, which will reduce their chance to hit. Wearing Void Knight armour is a good option because of its high magic defence. The Protect from Magic prayer is recommended for lower levels, as these mages can hit often. Prayer flicking is an effective strategy to minimise their damage output. Due to their focus on using magic, they are weak to both melee and ranged attacks. They cannot be safespotted, but it is possible to safely hit-and-run them with ranged (with or without long-ranged depending on the weapon used), or by luring a mage into the south-eastern corridor and then hiding in the south-eastern most alcove of the tower.

Locations

Location Levels Members Spawns Map League region
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Morytania Morytania

Drops

Drop rates estimated based on 31,289 samples from the Drop Rate Project, unless otherwise cited.


Preroll

Item Quantity Rarity Price High Alch
Lava battlestaff.png: Infernal Mage drops Lava battlestaff with rarity 1/1,000 in quantity 1Lava battlestaff11/1,0009,38710,200
Mystic boots (dark).png: Infernal Mage drops Mystic boots (dark) with rarity 1/512 in quantity 1Mystic boots (dark)11/512[1]90,5606,000
Mystic hat (dark).png: Infernal Mage drops Mystic hat (dark) with rarity 1/512 in quantity 1Mystic hat (dark)11/512[1]79,1619,000

100%

Item Quantity Rarity Price High Alch
Bones.png: Infernal Mage drops Bones with rarity Always in quantity 1Bones1Always1130

Staves

Item Quantity Rarity Price High Alch
Staff.png: Infernal Mage drops Staff with rarity 8/128 in quantity 1Staff18/128969
Staff of fire.png: Infernal Mage drops Staff of fire with rarity 1/128 in quantity 1Staff of fire11/1281,346900

Elemental runes

Item Quantity Rarity Price High Alch
Earth rune.png: Infernal Mage drops Earth rune with rarity 6/128 in quantity 10Earth rune106/1285020
Fire rune.png: Infernal Mage drops Fire rune with rarity 6/128 in quantity 10Fire rune106/1285020
Earth rune.png: Infernal Mage drops Earth rune with rarity 4/128 in quantity 36Earth rune364/12818072
Air rune.png: Infernal Mage drops Air rune with rarity 3/128 in quantity 10Air rune103/1285020
Water rune.png: Infernal Mage drops Water rune with rarity 3/128 in quantity 10Water rune103/1285020
Air rune.png: Infernal Mage drops Air rune with rarity 2/128 in quantity 18Air rune182/1289036
Water rune.png: Infernal Mage drops Water rune with rarity 2/128 in quantity 18Water rune182/1289036
Earth rune.png: Infernal Mage drops Earth rune with rarity 2/128 in quantity 18Earth rune182/1289036
Fire rune.png: Infernal Mage drops Fire rune with rarity 2/128 in quantity 18Fire rune182/1289036

Catalytic runes

Item Quantity Rarity Price High Alch
Mind rune.png: Infernal Mage drops Mind rune with rarity 2/128 in quantity 18Mind rune182/1285418
Body rune.png: Infernal Mage drops Body rune with rarity 2/128 in quantity 18Body rune182/12814418
Blood rune.png: Infernal Mage drops Blood rune with rarity 2/128 in quantity 4Blood rune42/128856960
Death rune.png: Infernal Mage drops Death rune with rarity 18/128 in quantity 7Death rune718/1281,120756

Coins

The overall chance of rolling a coin drop is 49/128 with an average value of 4.

Item Quantity Rarity Price High Alch
Coins_1.png: Infernal Mage drops Coins with rarity 21/128 in quantity 1Coins121/12811
Coins_2.png: Infernal Mage drops Coins with rarity 16/128 in quantity 2Coins216/12822
Coins_4.png: Infernal Mage drops Coins with rarity 9/128 in quantity 4Coins49/12844
Coins_25.png: Infernal Mage drops Coins with rarity 3/128 in quantity 29Coins293/1282929

Nothing

Item Quantity Rarity Price High Alch
This does not exist.NothingN/A16/128N/AN/A

Trivia

  • Infernal Mages appear to be wielding a version of the Slayer's staff, along with a set of green, decaying mystic robes.
  • They appear to be casting Fire Blast, however their max hit suggests they are actually casting Fire Strike.
  • Due to their high accuracy, damaging magic attacks, and lack of consistent valuable drops, players often skip Infernal Mage tasks.

References

  1. ^ 1.0 1.1 Envision. "Drop Rates V2." 29 July 2014. Old School RuneScape Forums.