Magic weapons
Magic is an attack type that is used primarily by weapons like staves and wands. In contrast to most melee weapons, magic weapons can be used to deal damage to non-adjacent opponents. Magic weapons are associated with the Magic combat skill. They can be divided into items that can autocast combat spells from specific spellbooks, and weapons with built-in spells that are typically charged with runes and various tokens.
Weapons
Weapons with built-in spells
The following weapon types offer only magic-based attacks using a built-in spell.
Powered staves
Combat style | Attack type | Weapon style | Experience | Level boost | |
---|---|---|---|---|---|
Accurate | Magic | Accurate | +3 Magic | ||
Accurate | Magic | Accurate | +3 Magic | ||
Longrange | Magic | Longrange | +1 Magic, +3 Defence |
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Weapons with autocasting
The following weapon types provide the option to autocast various combat spells from specific spellbooks in addition to several melee attack styles.
Bladed staves
Combat style | Attack type | Weapon style | Experience | Level boost | |
---|---|---|---|---|---|
Jab | Stab | Accurate | +3 Attack | ||
Swipe | Slash | Aggressive | +3 Strength | ||
Fend | Crush | Defensive | +3 Defence | ||
Spell | Magic | Defensive Autocast | None | ||
Spell | Magic | Autocast | None |
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Staves
Combat style | Attack type | Weapon style | Experience | Level boost | |
---|---|---|---|---|---|
Bash | Crush | Accurate | +3 Attack | ||
Pound | Crush | Aggressive | +3 Strength | ||
Focus | Crush | Defensive | +3 Defence | ||
Spell | Magic | Defensive Autocast | None | ||
Spell | Magic | Autocast | None |
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Secondary
The following weapon types have at least one magic-based attack style.
Salamanders
Combat style | Attack type | Weapon style | Experience | Level boost | |
---|---|---|---|---|---|
Scorch | Slash | Aggressive | +3 Strength | ||
Flare | Standard | Accurate | None | ||
Blaze | Magic | Defensive | +3 Defence |
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Best Magic attack bonus
Slot | Image | Item | Magic bonus |
Notes |
---|---|---|---|---|
Ancestral hat | +8 | Requires 75 and 65 to wear, and gives +3% Magic damage. The 3rd age mage hat provides the same accuracy bonus and only requires 65 and 30 to wear, but has no Melee Defence or Magic damage bonuses. | ||
3rd age amulet | +15 | Requires 65 and 30 to wear. An Occult necklace may be preferred due to its 5% Magic damage bonus and lower cost, at the cost of 3 Magic Attack. | ||
Ancestral robe top | +35 | Requires 75 and 65 to wear, and gives +3% Magic damage. | ||
Ancestral robe bottom | +26 | Requires 75 and 65 to wear, and gives +3% Magic damage. | ||
File:Boots slot.png | Eternal boots | +8 | Requires 75 and 75 to wear. | |
Imbued god cape | +15 | Requires 75 and completion of Mage Arena II miniquest to be worn, and gives +2% Magic damage. | ||
Elidinis' ward (f) | +25 | Requires 80 , 80 , and 80 to be worn. | ||
Tormented bracelet | +10 | Requires 75 to wear, and gives +5% Magic damage. | ||
Magus ring | +15 | Requires partial completion of Desert Treasure II - The Fallen Empire to wear, and gives +2% Magic damage. | ||
Purging staff | +37 | Requires 77 and 50 to wield, and gives +10% Magic damage. Doubles demonbane bonuses of Demonbane spells. | ||
Tumeken's shadow | +35 | Requires 85 to wield, and has a passive effect that triples the magic accuracy bonuses when using its built-in spell. | ||
TOTAL | +501 | +194 if using a Purging staff and Elidinis' ward (f). This is the highest possible accuracy bonus as of the release of While Guthix Sleeps when casting any spell other than the built-in spell of Tumeken's shadow. |
Best Magic defence bonus
Slot | Image | Item | Magic bonus |
Notes | |
---|---|---|---|---|---|
Masori mask (f) | +12 | Requires 80 and to wear. | |||
Amulet of fury | +15 | ||||
Masori body (f) | +74 | Requires 80 and to wear. | |||
Masori chaps (f) | +46 | Requires 80 and to wear. | |||
File:Boots slot.png | Eternal boots | +8 | Requires 75 and 75 to wear. | ||
Imbued god cape | +15 | Requires 75 and completion of Mage Arena II miniquest to be worn. | |||
Spectral spirit shield | +30 | Requires 65 , 75 , and 70 . | |||
3rd age vambraces | +9 | Requires 65 and 45 to wear. | |||
Ring of suffering (i) | +20 | The ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Soul Wars or the Nightmare Zone to double the ring's bonuses to +20. Requires 75 to wear. | |||
Purging staff | +25 | Requires 77 and 50 to wield. | |||
TOTAL | +254 |
See also
Melee |
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Magic | |||||||
Ranged |
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Other |