Wave spells

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Wave spells are the second strongest elemental group of magic combat spells in the standard spellbook. Elemental staves can be used to cover the costs of these spells. These are members only spells. Like all combat spells, each damage point caused by these spells yields 2 Magic experience and 1.33 Hitpoints experience.

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Spell Level Runes Base XP Max damage
(without bonuses)
Cost per cast
Wind Wave Magic 62 5Air 1Blood 36 17→20 239
Water Wave Magic 65 5Air 7Water 1Blood 37.5 18→20 274
Earth Wave Magic 70 5Air 7Earth 1Blood 40 19→20 274
Fire Wave Magic 75 5Air 7Fire 1Blood 42.5 20 274

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