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SMW Subobject for BrokenHigh Alchemy value: 0Examine: A very old and powerful stick, enhanced with the power of blood magic.Is members only: trueIs variant of: Blood ancient sceptreWeight: 2.267Uses infobox: ItemImage: File:Blood ancient sceptre (broken).pngItem name: Blood ancient sceptre (broken)Value: 1Version anchor: BrokenRelease date: 26 July 2023Item ID: 28238
SMW Subobject for LockedHigh Alchemy value: 120000Examine: A very old and powerful stick, enhanced with the power of blood magic.Is members only: trueIs variant of: Blood ancient sceptreWeight: 2.267Uses infobox: ItemImage: File:Blood ancient sceptre.pngItem name: Blood ancient sceptre (l)Value: 200000Version anchor: LockedRelease date: 16 August 2023Item ID: 28473
SMW Subobject for NormalHigh Alchemy value: 120000Examine: A very old and powerful stick, enhanced with the power of blood magic.Is members only: trueIs variant of: Blood ancient sceptreWeight: 2.267Uses infobox: ItemImage: File:Blood ancient sceptre.pngItem name: Blood ancient sceptreValue: 200000Version anchor: NormalRelease date: 26 July 2023Item ID: 28260
The blood ancient sceptre is a sceptre requiring 75 Magic, 60 Strength, and 50 Attack to wield. It is made by attaching the blood quartz, dropped by Vardorvis, to the ancient sceptre; this process can be reversed, allowing players to switch between quartzes as desired.
Like its predecessor, it will increase the effects of Ancient Magicks by 10%, with the added effect of being able to overheal up to 10% over the player's base Hitpoints. This only applies to singular hits that heal at least 10 Hitpoints; multiple hits that add up to at least 10 Hitpoints healed do not benefit from the passive effect.
The blood ancient sceptre finds practical use in the Inferno for the potential blood barrage ending of a wave, to starting a wave at 108 compared to previous 99 Hitpoints, as well as against God Wars Dungeon boss bodyguards.