Muttadile

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Muttadile
Released5 January 2017 (Update)
MembersYes
Combat levelN/A[1]
Size3x3
ExamineA mutated guardian of Xeric.
Combat info
AttributeXerician
XP bonus+12.5%
Max hit28 (Melee)
30 (Ranged)
AggressiveYes
PoisonousNo
Attack styleMelee, Ranged
Attack speed4 ticks (2.4 seconds)
Combat stats
2501501501381150
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+71+48+0-8+83+56
Melee defence
-5+72+50
Magic defence
No elemental weakness
+60No elemental weakness
Ranged defence
LightStandardHeavy
+0+0+0
Immunities
PoisonImmune
VenomImmune
Advanced data
Monster ID7562

The Muttadiles are bosses encountered in the Chambers of Xeric. It is a dog-like creature that has horribly mutated into a giant crocodilian beast. The original muttadile was pregnant at the time when Xeric transformed it into its current form and as such its offspring was warped too. The two beasts now act as guardians of the chambers.

Mechanics

The two muttadiles that reside in the chamber are present upon entering; a small one is on the ground and the large one is lurking in the water. The bosses are fairly notorious for constantly walking towards and away from players.

A meat tree is also present in the chamber which both muttadiles will start to eat from upon reaching ~50% of their health, eating up to 50% of their health (100% total) if triggered and will eat from the tree a maximum of three times, after which they become full and will no longer eat from it. If a muttadile cannot reach the tree for a prolonged amount of time (either stuck by layout or frozen), it will give up and attempt to attack the players again.

The team also has the option of chopping the tree down in which an axe is required and the team's Woodcutting level determines its health. Each player's Woodcutting level also determines their accuracy rate and damage dealt to the tree; the axe's type does not matter. As such, having higher Woodcutting levels makes the fight significantly smoother.

The small muttadile attacks with both Melee and Ranged. While this smaller muttadile is alive, the larger one will stay submerged in the water, where it is unattackable and attacks players with erratic Magic that covers the entire chamber. The smaller muttadile prioritizes Ranged from a distance, but due to the bosses' habit of walking in and out of melee distance, it may end up walking straight to the player or out of sight depending on layout. If it is within melee distance of a target, it will prioritize Melee instead of Ranged.

A group of players facing the larger muttadile.

When the smaller muttadile dies, the larger one emerges from the water and starts attacking the players in the room. Apart from having higher stats and using all three forms of combat, this larger muttadile will also perform a stomp attack if anyone is within melee range, dealing massive damage to everyone in melee range, which can hit 50% more than the large muttadile's Melee attack [2]. For this reason, it is advised to stay outside of its melee range at all costs. Various safespots are available depending on the layout and how it tries to walk towards players. Like the smaller muttadile, it prioritises Ranged from a distance and Melee up close. When attacking from a distance, the large muttadile will stay on one combat style for a minimum of three auto-attacks.

Drops

100%

Item Quantity Rarity Price High Alch
Big bones.png: Muttadile drops Big bones with rarity Always in quantity 1Big bones1Always3360
Houndmaster's diary.png: Muttadile drops Houndmaster's diary with rarity Always in quantity 1Houndmaster's diary1AlwaysNot sold0
Overload (+)(4).png: Muttadile drops Overload (+)(4) with rarity Always in quantity 1Overload (+)(4)1AlwaysNot soldN/A
Prayer enhance (+)(4).png: Muttadile drops Prayer enhance (+)(4) with rarity Always in quantity 1Prayer enhance (+)(4)1AlwaysNot soldN/A
Xeric's aid (+)(4).png: Muttadile drops Xeric's aid (+)(4) with rarity Always in quantity 1Xeric's aid (+)(4)1Always[d 1]Not soldN/A
Revitalisation (+)(4).png: Muttadile drops Revitalisation (+)(4) with rarity Always in quantity 1Revitalisation (+)(4)1Always[d 1]Not soldN/A
Stinkhorn mushroom.png: Muttadile drops Stinkhorn mushroom with rarity Always in quantity 2Stinkhorn mushroom2Always[d 2]Not sold2
  1. ^ 1.0 1.1 Only dropped by the larger muttadile.
  2. ^ Only dropped by the smaller muttadile.

Tertiary

Item Quantity Rarity Price High Alch
Long bone.png: Muttadile drops Long bone with rarity 1/400 in quantity 1Long bone11/400Not sold3
Curved bone.png: Muttadile drops Curved bone with rarity 1/5,012.5 in quantity 1Curved bone11/5,012.5Not sold4

Changes

Date Changes
[[{{#explode:26 June 2024| |0}} {{#explode:26 June 2024| |1}}]] [[{{#explode:26 June 2024| |2}}]]
(update)

Added a bronze axe spawn to the muttadile room, useable by main and ironman accounts.

[[{{#explode:29 November 2023| |0}} {{#explode:29 November 2023| |1}}]] [[{{#explode:29 November 2023| |2}}]]
(update | poll)
  • Adjusted the damage formula for the meat tree to be more consistent.
  • Both muttadiles will attempt to heal at the meat tree when reduced below 50% HP (up from 40%).
  • Both muttadiles can now be damaged while frozen, even if they were trying to move towards the meat tree.
  • Reduced the max hits of both muttadiles.
  • Big muttadile will now only swap between Magic and Ranged attacks after using the same style three times, not counting Melee attacks.
[[{{#explode:4 May 2017| |0}} {{#explode:4 May 2017| |1}}]] [[{{#explode:4 May 2017| |2}}]]
(update)

Fixed an issue where the Muttadile would sometimes become permanently invincible.

Trivia

References

  1. ^ DISCLAIMER: The stats displayed on this page can vary based on the player with the highest combat level. The stats shown are scaled for a player with maxed combat stats.
  2. ^