Soulreaper axe
Soulreaper axe | |||||||||||||||||||
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Released | 26 July 2023 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
League region | &&&& | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||
Equipable | Yes | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Noteable | Yes | ||||||||||||||||||
Options | Wield, Drop | ||||||||||||||||||
Examine | An axe that manipulates the very lifeforce of those who touch it. | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 240,000 coins | ||||||||||||||||||
High alch | 144,000 coins | ||||||||||||||||||
Low alch | 96,000 coins | ||||||||||||||||||
Weight | 2.825 kg | ||||||||||||||||||
Grand Exchange | |||||||||||||||||||
Exchange | 422,556,941 coins (info) | ||||||||||||||||||
Buy limit | - | ||||||||||||||||||
Daily volume | 188 | ||||||||||||||||||
Loading... | |||||||||||||||||||
Advanced data | |||||||||||||||||||
Item ID | 28338 | ||||||||||||||||||
The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. It is created by combining four untradeable components, obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus, alongside 2,000 blood runes.
The axe will damage the wielder 8 Hitpoints for every hit they do, and gain a "Soul Stack" in the process (this does not occur if the player has less than 9 Hitpoints). Each Soul Stack gives the player a +6% boost to their Strength level (additive with bonuses from prayers), and players can gain up to 5 Soul Stacks; players will stop taking damage from subsequent attacks if they have 5 Soul Stacks. The Soul Stack is added after the damage from the player's attack is calculated. In addition, players will lose a Soul Stack if they have not attacked for 20 ticks (12 seconds), healing the player for 8 Hitpoints per stack lost.
Despite being made from items dropped by prominent Zarosians, the item itself does not grant god protection towards Zarosian NPCs in the God Wars Dungeon.
Combat stats
Attack bonuses | ||||||
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+28 | +134 | +66 | +0 | +0 | ||
Defence bonuses | ||||||
+0 | +0 | +0 | +0 | +0 | ||
Other bonuses | Slot | |||||
+121 | +0 | +0% | +0 | List | ||
Combat style | Attack type | Weapon style | Attack speed | Range | Experience | Level boost | |
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Chop | Slash | Accurate | 5 ticks (3.0s) | 1 tile | +3 Attack | ||
Hack | Slash | Aggressive | +3 Strength | ||||
Smash | Crush | Aggressive | +3 Strength | ||||
Block | Slash | Defensive | +3 Defence |
Special attack
The soulreaper axe has a special attack, Behead, which consumes any remaining Soul Stacks (rather than special attack energy). The special attack, for each Soul Stack, increases the player's accuracy and Strength by 6% and heals them by 8 Hitpoints, essentially regaining any lost health gaining Soul Stacks; players are healed regardless of whether the attack was a successful hit or not.
The accuracy roll for Behead functions in the same way as it would for a regular attack. In other words, it is based on the attack bonuses of the player's currently selected style, which is rolled against the corresponding defensive bonuses of an opponent – either slash or crush in this case.[1] This is in contrast to most other special attacks, which roll against the defensive bonuses of an opponent of a specific combat style regardless of the attacking combat style chosen (for example, the dragon dagger's special attack will always roll against the opponent's slash defence, even if the attack style is set to stab).
Since the special attack only consumes Soul Stacks and not energy, it is possible to combo Behead into special attacks from other weapons that use special attack energy for large amounts of burst damage, notably that of the granite maul.
Creation
Skill | Level | XP | |
---|---|---|---|
Magic | 75 (nb) | 400 | |
Members | Ticks | 5 (3s) |
Item | Quantity | Cost | |
---|---|---|---|
Leviathan's lure | 1 | N/A | |
Siren's staff | 1 | N/A | |
Executioner's axe head | 1 | N/A | |
Eye of the duke | 1 | N/A | |
Blood rune | 2,000 | 428,000 | |
Total cost | 428,000 | ||
Soulreaper axe | 1 | 422,556,941 | |
Profit | 422,128,941 |
Used in recommended equipment
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Transcript
Changes
Date | Changes |
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[[{{#explode:4 September 2024| |0}} {{#explode:4 September 2024| |1}}]] [[{{#explode:4 September 2024| |2}}]] (update) |
Soul Stacks will now decrement if the player deposits the axe into the bank and then logs out. |
[[{{#explode:28 August 2024| |0}} {{#explode:28 August 2024| |1}}]] [[{{#explode:28 August 2024| |2}}]] (update) |
Soul Stacks no longer disappear when the player teleports or is subject to a teleportation effect. |
[[{{#explode:7 August 2024| |0}} {{#explode:7 August 2024| |1}}]] [[{{#explode:7 August 2024| |2}}]] (update) |
|
[[{{#explode:5 June 2024| |0}} {{#explode:5 June 2024| |1}}]] [[{{#explode:5 June 2024| |2}}]] (update) |
Hotfix
A bug has been fixed that was causing lost soul stacks to lower the max hit of other weapons. |
[[{{#explode:29 May 2024| |0}} {{#explode:29 May 2024| |1}}]] [[{{#explode:29 May 2024| |2}}]] (update) |
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[[{{#explode:10 January 2024| |0}} {{#explode:10 January 2024| |1}}]] [[{{#explode:10 January 2024| |2}}]] (update) |
The soulreaper axe's non-special attack animations no longer stalls the attacker's movement. |
[[{{#explode:15 November 2023| |0}} {{#explode:15 November 2023| |1}}]] [[{{#explode:15 November 2023| |2}}]] (update) |
The soulreaper axe now sends a filterable message to alert players that Soul Stacks are lost when the axe is unequipped. |
[[{{#explode:9 August 2023| |0}} {{#explode:9 August 2023| |1}}]] [[{{#explode:9 August 2023| |2}}]] (update) |
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[[{{#explode:30 July 2023| |0}} {{#explode:30 July 2023| |1}}]] [[{{#explode:30 July 2023| |2}}]] |
Hotfix
An issue with the special attack that caused it to deal extremely high amounts of damage (up to 529) has been fixed. |
Gallery
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Concept art for the soulreaper axe, by Mod Jerv.
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The inspiration behind the soulreaper axe originated from a suggestion on Reddit.
Trivia
- The soulreaper axe was based on a suggestion by Reddit user moronijess,[2] who was credited for the suggestion in an update newspost.[3]
- Despite the poll blog and newspost stating the axe requires full completion of Desert Treasure II - The Fallen Empire to wield, this is not the case in-game.
References
Scimitar | |||||||||
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Longsword | |||||||||
Battleaxe | |||||||||
Claws | |||||||||
Halberd | |||||||||
Two-handed sword |
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Other |
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