Soulreaper axe

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Soulreaper axe
Released26 July 2023 (Update)
MembersYes
Quest itemNo
League regionDesert&MisthalinDesert&AsgarniaDesert&FremennikDesert&Kourend
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Drop
ExamineAn axe that manipulates the very lifeforce of those who touch it.
Values
Value240,000 coins
High alch144,000 coins
Low alch96,000 coins
Weight2.825 kg
Grand Exchange
Exchange422,556,941 coins (info)
Buy limit-
Daily volume188
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Advanced data
Item ID28338

The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. It is created by combining four untradeable components, obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus, alongside 2,000 blood runes.

The axe will damage the wielder 8 Hitpoints for every hit they do, and gain a "Soul Stack" in the process (this does not occur if the player has less than 9 Hitpoints). Each Soul Stack gives the player a +6% boost to their Strength level (additive with bonuses from prayers), and players can gain up to 5 Soul Stacks; players will stop taking damage from subsequent attacks if they have 5 Soul Stacks. The Soul Stack is added after the damage from the player's attack is calculated. In addition, players will lose a Soul Stack if they have not attacked for 20 ticks (12 seconds), healing the player for 8 Hitpoints per stack lost.

Despite being made from items dropped by prominent Zarosians, the item itself does not grant god protection towards Zarosian NPCs in the God Wars Dungeon.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+28+134+66+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayer2h slot table
+121+0+0%+0List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
ChopSlashAccurate5 ticks (3.0s)1 tileAttack Hitpoints+3 Attack
HackSlashAggressiveStrength Hitpoints+3 Strength
SmashCrushAggressiveStrength Hitpoints+3 Strength
BlockSlashDefensiveDefence Hitpoints+3 Defence

Special attack

A player performing the soulreaper axe's special attack, Behead, with five Soul Stacks.

The soulreaper axe has a special attack, Behead, which consumes any remaining Soul Stacks (rather than special attack energy). The special attack, for each Soul Stack, increases the player's accuracy and Strength by 6% and heals them by 8 Hitpoints, essentially regaining any lost health gaining Soul Stacks; players are healed regardless of whether the attack was a successful hit or not.

The accuracy roll for Behead functions in the same way as it would for a regular attack. In other words, it is based on the attack bonuses of the player's currently selected style, which is rolled against the corresponding defensive bonuses of an opponent – either slash or crush in this case.[1] This is in contrast to most other special attacks, which roll against the defensive bonuses of an opponent of a specific combat style regardless of the attacking combat style chosen (for example, the dragon dagger's special attack will always roll against the opponent's slash defence, even if the attack style is set to stab).

Since the special attack only consumes Soul Stacks and not energy, it is possible to combo Behead into special attacks from other weapons that use special attack energy for large amounts of burst damage, notably that of the granite maul.

Creation

A player creates the soulreaper axe.
Requirements
SkillLevelXP
Magic Magic75 (nb)400
Members
Ticks5 (3s)
Materials
ItemQuantityCost
Leviathan's lure1N/A
Siren's staff1N/A
Executioner's axe head1N/A
Eye of the duke1N/A
Blood rune2,000428,000
Total cost428,000
Soulreaper axe1422,556,941
Profit422,128,941

Used in recommended equipment

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Transcript

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Changes

Date Changes
[[{{#explode:4 September 2024| |0}} {{#explode:4 September 2024| |1}}]] [[{{#explode:4 September 2024| |2}}]]
(update)

Soul Stacks will now decrement if the player deposits the axe into the bank and then logs out.

[[{{#explode:28 August 2024| |0}} {{#explode:28 August 2024| |1}}]] [[{{#explode:28 August 2024| |2}}]]
(update)

Soul Stacks no longer disappear when the player teleports or is subject to a teleportation effect.

[[{{#explode:7 August 2024| |0}} {{#explode:7 August 2024| |1}}]] [[{{#explode:7 August 2024| |2}}]]
(update)
  • The running animation while holding the soulreaper axe was updated.
  • The special attack animation has been adjusted to render properly when viewed at various angles outside of the player's tile.
[[{{#explode:5 June 2024| |0}} {{#explode:5 June 2024| |1}}]] [[{{#explode:5 June 2024| |2}}]]
(update)
Hotfix

A bug has been fixed that was causing lost soul stacks to lower the max hit of other weapons.

[[{{#explode:29 May 2024| |0}} {{#explode:29 May 2024| |1}}]] [[{{#explode:29 May 2024| |2}}]]
(update)
  • Soul Stacks no longer disappear upon switching weapons.
  • The duration in which players can stop attacking without losing Soul Stacks has been doubled.
  • Soul Stacks lost from not attacking anything will now heal the player rather than disappearing completely.
[[{{#explode:10 January 2024| |0}} {{#explode:10 January 2024| |1}}]] [[{{#explode:10 January 2024| |2}}]]
(update)

The soulreaper axe's non-special attack animations no longer stalls the attacker's movement.

[[{{#explode:15 November 2023| |0}} {{#explode:15 November 2023| |1}}]] [[{{#explode:15 November 2023| |2}}]]
(update)

The soulreaper axe now sends a filterable message to alert players that Soul Stacks are lost when the axe is unequipped.

[[{{#explode:9 August 2023| |0}} {{#explode:9 August 2023| |1}}]] [[{{#explode:9 August 2023| |2}}]]
(update)
  • The soulreaper axe will no longer prevent a player from using its special attack if they do not have enough regular special attack energy.
  • If a Phoenix necklace's healing effect procs, it will no longer reset Soul Stacks.
  • Players can no longer pull up an interface to stall the Soul Stack timer.
[[{{#explode:30 July 2023| |0}} {{#explode:30 July 2023| |1}}]] [[{{#explode:30 July 2023| |2}}]]
Hotfix

An issue with the special attack that caused it to deal extremely high amounts of damage (up to 529) has been fixed.

Gallery

Trivia

  • The soulreaper axe was based on a suggestion by Reddit user moronijess,[2] who was credited for the suggestion in an update newspost.[3]
  • Despite the poll blog and newspost stating the axe requires full completion of Desert Treasure II - The Fallen Empire to wield, this is not the case in-game.

References

  1. ^
  2. ^ moronijess. "Sandbreaker Axe Concept for Community Design." 20 February 2023. Reddit Forums.
  3. ^ "Desert Treasure II Rewards Beta". RuneScape News. The Old School Team. 12 April 2023. Archived from the original.