Grotesque Guardians

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A player fights the Grotesque Guardians.

The Grotesque Guardians are a pair of gargoyles, Dusk and Dawn, found on the Slayer Tower's rooftop, whose entrance is found on the 2nd floor[UK]3rd floor[US]. In order to access the roof for the first time, players must obtain a brittle key from gargoyles while assigned them for a Slayer task (requiring 75 Slayer).

Similar to other Slayer bosses, such as Cerberus and the Abyssal Sire, the Grotesque Guardians can only be killed while the player is assigned gargoyles or the Guardians themselves as a Slayer task.

Despite Dusk and Dawn being two different entities, killing both guardians only counts as one kill due to Dusk absorbing Dawn's essence. However, if the player has the Double Trouble perk unlocked, Dawn's death will also be included, although Dusk still needs to be killed and the full boss fight completed in order to receive experience and task progression.

Upon Dusk's death, 1350 Slayer experience is rewarded, scaling up to 1485 experience, according to the tier of the Morytania Diary completed. Slayer experience per kill is not affected by the Double Trouble perk.

The Grotesque Guardians are fought in a solo instance, although capped at eight instances per world.

History

A Dorgeshuun goblin during the God Wars left a written record entitled The living statues detailing their account of how the Grotesque Guardians (as well as the gargoyles on the top floor) came to be animated.[1]

The animated statues were created by the Bandosian general Snaarldor during the God Wars. Bandos sought to bolster his troops with more durable fighters than the goblins he'd been using, such as the Dorgeshuun. He sent Snaarldor and a group of goblins to the Slayer tower (Viggora's Folly) to achieve this.[2] Creating an incantation circle with stakes made of Bandos's metal (the same metal used in Bandos armour), along with a large hunk of tourmaline, Snaarldor performed the ritual at high noon, instructing his soldiers to strike the bell once the tourmaline core began to sink into the floor.[3]

When the bell was struck, a surge of black energy pulsed from the bell, causing the statues on the rooftop, as well as the lower floors, to come to life. Snaarldor proceeded to order the Guardians to fight for Bandos, attacking the forces of Armadyl, Saradomin and Zamorak.[4] Upon the mention of the last name, the two gargoyles immediately tilted their heads, which Snaarldor believed to be having gained their loyalty. Snaarldor's assistant, a Dorgeshuun goblin, knew otherwise and tried to warn him of it, but the ourg threatened him.[5] Before Snaarldor could finish his threat, he was immediately swept in a blur, as the two gargoyles began fighting him, swatting away his ork soldiers who tried to beat them off their general.[6]

Exchanging strikes mid-air, Snaarldor managed to break one of Dusk's wings, but fell to the ground, while the Guardians returned to the top of the tower. After getting up from the fall, Snaarldor called for his soldiers to retreat.[7]

Today, the Grotesque Guardians remain on the rooftop, in which its entrance is locked.

The fight

Like gargoyles, players must bring a rock hammer, rock thrownhammer, or granite hammer to finish them off.

To initiate the fight, players must ring the Cloister Bell in the north side of the roof. This will trigger a cutscene in which the Guardians will awaken, and the fight will begin. If players have killed the Guardians more than five times, the Cloister Bell will have a "Quick-start" option, which will skip the cutscene and start the fight directly. Attempting to ring the bell again before the fight is over will yield the message Concentrate on your fight! in the chatbox.

In the beginning of the fight, players must attack Dawn with Ranged attacks (as she cannot be harmed with Melee and is resistant to Magic), as Dusk cannot be harmed during this phase of the fight. Once her health has reached half, she will fly away, and players must attack Dusk.

During this phase of the fight, Dusk's wings may glow, and will perform an explosive attack. If players do not run away from him when he does so, the player will be dealt up to 33 damage and be knocked back. In addition, debris may fall around the roof, which can deal up to 22 damage and stun players for a brief period of time. Once his health has reached half, Dawn will return and perform a lightning special attack with Dusk that has an AoE of 3x3, rapidly dealing up to 5-10 damage per tick.

After the lightning attacks, Dawn will send out three energy spheres that will grow larger over time. If players do not absorb these spheres in time, each will heal Dawn for 90 Hitpoints.

After killing Dawn, Dusk will absorb her essence, increasing his stats (barring his health) and having the ability to use her ranged attacks alongside his melee ones, initiating the last phase of the fight. At the start of this phase and periodically afterwards, Dusk will grab the player to a random location and imprison them in a prison of flames, which they must escape or take heavy damage which heals him in the process.

Money making

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Drops

Drop rates estimated based on 35,446 samples from the Drop Rate Project, unless otherwise cited.

In addition to the 100% drop of granite dust, the player will also have two rolls on the Grotesque Guardians' drop table, including unique items but not tertiary items. The drop rates in the drop table below reflect the chance of getting an item for every roll on the standard loot table, which means the effective drop rate is approximately double the listed numbers per kill. Unlike the Kalphite Queen, you are not guaranteed to get a food or potion drop each kill.

 The average high alch value of drops from the "Weapons and armour" table per kill is 11,130.00.

100%

Item Quantity Rarity Price High Alch
Granite dust.png: Grotesque Guardians drops Granite dust with rarity Always in quantity 50-100Granite dust50–100AlwaysNot soldN/A

Unique

Item Quantity Rarity Price High Alch
Granite maul.png: Grotesque Guardians drops Granite maul with rarity 2 × 1/250 in quantity 1Granite maul12 × 1/250509,25730,000
Granite gloves.png: Grotesque Guardians drops Granite gloves with rarity 2 × 1/500 in quantity 1Granite gloves12 × 1/500[8]96,92620,400
Granite ring.png: Grotesque Guardians drops Granite ring with rarity 2 × 1/500 in quantity 1Granite ring12 × 1/500[8]26,9759,000
Granite hammer.png: Grotesque Guardians drops Granite hammer with rarity 2 × 1/750 in quantity 1Granite hammer12 × 1/750[8]333,51638,400
Black tourmaline core.png: Grotesque Guardians drops Black tourmaline core with rarity 2 × 1/1,000 in quantity 1Black tourmaline core12 × 1/1,000[8]7,166,30924,900

Weapons and armour

Item Quantity Rarity Price High Alch
Rune pickaxe.png: Grotesque Guardians drops Rune pickaxe with rarity 2 × 6/137 in quantity 1Rune pickaxe12 × 6/13718,66119,200
Rune full helm.png: Grotesque Guardians drops Rune full helm with rarity 2 × 5/137 in quantity 1Rune full helm12 × 5/13720,53321,120
Rune platelegs.png: Grotesque Guardians drops Rune platelegs with rarity 2 × 5/137 in quantity 1Rune platelegs12 × 5/13737,84738,400
Rune 2h sword.png: Grotesque Guardians drops Rune 2h sword with rarity 2 × 4/137 in quantity 1Rune 2h sword12 × 4/13737,88538,400
Rune battleaxe.png: Grotesque Guardians drops Rune battleaxe with rarity 2 × 3/137 in quantity 1Rune battleaxe12 × 3/13724,30024,960
Dragon longsword.png: Grotesque Guardians drops Dragon longsword with rarity 2 × 1/137 in quantity 1Dragon longsword12 × 1/13759,17560,000
Adamant boots.png: Grotesque Guardians drops Adamant boots with rarity 2 × 1/137 in quantity 1Adamant boots12 × 1/1371,1041,152
Dragon med helm.png: Grotesque Guardians drops Dragon med helm with rarity 2 × 1/137 in quantity 1Dragon med helm12 × 1/13759,00660,000

Supply Drop

Item Quantity Rarity Price High Alch
Mushroom potato.png: Grotesque Guardians drops Mushroom potato with rarity 2 × 10/137 in quantity 4-6Mushroom potato4–62 × 10/1373,412–5,118108–162
Saradomin brew(4).png: Grotesque Guardians drops Saradomin brew(4) with rarity 2 × 8/137 in quantity 2Saradomin brew(4)22 × 8/13724,490240
Magic potion(2).png: Grotesque Guardians drops Magic potion(2) with rarity 2 × 6/137 in quantity 1Magic potion(2)12 × 6/137[d 1]69120
Ranging potion(2).png: Grotesque Guardians drops Ranging potion(2) with rarity 2 × 6/137 in quantity 1Ranging potion(2)12 × 6/137[d 1]1,129129
Super combat potion(2).png: Grotesque Guardians drops Super combat potion(2) with rarity 2 × 6/137 in quantity 1Super combat potion(2)12 × 6/137[d 1]7,71654
Prayer potion(4).png: Grotesque Guardians drops Prayer potion(4) with rarity 2 × 4/137 in quantity 1-2Prayer potion(4)1–22 × 4/13710,061–20,122114–228
  1. ^ 1.0 1.1 1.2 These three potions are always dropped together.

Resources

Item Quantity Rarity Price High Alch
Gold ore.png: Grotesque Guardians drops Gold ore with rarity 2 × 7/137 in quantity 40-75 (noted)Gold ore40–75 (noted)2 × 7/1376,280–11,7753,600–6,750
Adamantite bar.png: Grotesque Guardians drops Adamantite bar with rarity 2 × 6/137 in quantity 25-40 (noted)Adamantite bar25–40 (noted)2 × 6/13748,025–76,8409,600–15,360
Coal.png: Grotesque Guardians drops Coal with rarity 2 × 6/137 in quantity 180-250 (noted)Coal180–250 (noted)2 × 6/13727,360–38,0004,860–6,750
Gold bar.png: Grotesque Guardians drops Gold bar with rarity 2 × 6/137 in quantity 35-50 (noted)Gold bar35–50 (noted)2 × 6/1374,060–5,8006,300–9,000
Mithril bar.png: Grotesque Guardians drops Mithril bar with rarity 2 × 6/137 in quantity 35-45 (noted)Mithril bar35–45 (noted)2 × 6/13722,785–29,2956,300–8,100
Runite ore.png: Grotesque Guardians drops Runite ore with rarity 2 × 4/137 in quantity 3-6 (noted)Runite ore3–6 (noted)2 × 4/13733,075–66,1505,760–11,520
Runite bar.png: Grotesque Guardians drops Runite bar with rarity 2 × 3/137 in quantity 3-5 (noted)Runite bar3–5 (noted)2 × 3/13737,401–62,3359,000–15,000

Other

Item Quantity Rarity Price High Alch
Coins_10000.png: Grotesque Guardians drops Coins with rarity 2 × 10/137 in quantity 10000-20000Coins10,000–20,0002 × 10/13710,000–20,00010,000–20,000
Chaos rune.png: Grotesque Guardians drops Chaos rune with rarity 2 × 8/137 in quantity 100-150Chaos rune100–1502 × 8/13710,200–15,3005,400–8,100
Coins_10000.png: Grotesque Guardians drops Coins with rarity 2 × 5/137 in quantity 25000Coins25,0002 × 5/13725,00025,000
Crystal key.png: Grotesque Guardians drops Crystal key with rarity 2 × 5/137 in quantity 1Crystal key12 × 5/13725,29790
Death rune.png: Grotesque Guardians drops Death rune with rarity 2 × 5/137 in quantity 60-100Death rune60–1002 × 5/1379,600–16,0006,480–10,800
Dragon dart tip.png: Grotesque Guardians drops Dragon dart tip with rarity 2 × 4/137 in quantity 15-25Dragon dart tip15–252 × 4/13747,445–79,0752,250–3,750
Diamond bolt tips.png: Grotesque Guardians drops Diamond bolt tips with rarity 2 × 3/137 in quantity 100-150Diamond bolt tips100–1502 × 3/13717,300–25,9507,900–11,850
Dragonstone bolt tips.png: Grotesque Guardians drops Dragonstone bolt tips with rarity 2 × 2/137 in quantity 20-40Dragonstone bolt tips20–402 × 2/13719,620–39,2408,000–16,000
Onyx bolt tips.png: Grotesque Guardians drops Onyx bolt tips with rarity 2 × 2/137 in quantity 5-10Onyx bolt tips5–102 × 2/13743,635–87,2703,000–6,000
Dragon arrowtips.png: Grotesque Guardians drops Dragon arrowtips with rarity 2 × 1/137 in quantity 50-150Dragon arrowtips50–1502 × 1/13789,500–268,50015,000–45,000

Tertiary

Item Quantity Rarity Price High Alch
Brimstone key.png: Grotesque Guardians drops Brimstone key with rarity 1/44 in quantity 1Brimstone key11/44[d 1]Not soldN/A
Clue scroll (elite).png: Grotesque Guardians drops Clue scroll (elite) with rarity 1/230 in quantity 1Clue scroll (elite)11/230[d 2][9]Not sold12
Noon.png: Grotesque Guardians drops Noon with rarity 1/3,000 in quantity 1Noon11/3,000[d 3][10][11]Not soldN/A
Jar of stone.png: Grotesque Guardians drops Jar of stone with rarity 1/5,000 in quantity 1Jar of stone11/5,000[8]4,020,2721
  1. ^ Brimstone keys are only dropped if killed on a Slayer task given by Konar quo Maten.
  2. ^ The elite clue scroll drop rate increases to 1/218 after unlocking the elite Combat Achievements rewards tier.
  3. ^ The player will always receive Noon, but they can use the "Metamorphosis" option while being followed to switch between Noon and Midnight.

Combat Achievements

There are 0 Combat Achievement tasks (totalling 0 points) available for Grotesque Guardians.

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Changes

Date Changes
[[{{#explode:14 July 2021| |0}} {{#explode:14 July 2021| |1}}]] [[{{#explode:14 July 2021| |2}}]]
(update | poll)
  • Energy Spheres no longer deal damage when a player absorbs them.
  • There will be indicators on where the rocks in the second phase of the fight would land.
[[{{#explode:23 July 2020| |0}} {{#explode:23 July 2020| |1}}]] [[{{#explode:23 July 2020| |2}}]]
(update)

An issue in which the damage done by the player during the fight's transition phases were miscalculated has been fixed.

[[{{#explode:9 July 2020| |0}} {{#explode:9 July 2020| |1}}]] [[{{#explode:9 July 2020| |2}}]]
(update | poll)
  • Dusk and Dawn are no longer invulnerable during phase transitions.
  • The lightning transition phase when Dawn flies away during the fight has been removed, and Dusk will become attackable as soon as Dawn begins to fly. The transition when she flies back will still occur.
  • Dawn and Dusk will now reach their positions faster during the lightning phase transition.
[[{{#explode:12 July 2018| |0}} {{#explode:12 July 2018| |1}}]] [[{{#explode:12 July 2018| |2}}]]
(update | poll)

Dusk and Dawn's hitpoints have been decreased from 600 to 450.

[[{{#explode:26 October 2017| |0}} {{#explode:26 October 2017| |1}}]] [[{{#explode:26 October 2017| |2}}]]
Hotfix

Grotesque Guardians can no longer be assigned as a boss task if players have not yet unlocked the roof entrance with the brittle key. Players who received this task prior to the hotfix can cancel the task for free.

Concept art

Trivia

  • As a result of the update that decreased the Grotesque Guardians' hitpoints, Dusk's combat level fell from 285 to 246, while Dawn's fell from 266 to 228; when Dawn was killed, Dusk's combat level increased to 324 (previously, this was 366).
    • During the cutscene when the Guardians awaken however, they still retain their original combat levels.
  • Originally players used a portal to access the Guardians. This was changed into a staircase in an update to make it thematically appropriate.
  • On their death, the examine text for Dusk or Dawn will be "The crack of Dusk." or "The crack of Dawn." respectively.
  • The Grotesque Guardians fight starts by ringing a bell and takes place on a rooftop, the same as the Bell Gargoyles boss fight from the game Dark Souls.
  • The "Cloister Bell" used to initiate the fight is a reference to the alarm sound of the same name from Doctor Who.

References

  1. ^ "The living statues". Old School RuneScape. "As I ran down the stairs through the lower floors, I saw that the many hideous statues we passed had also come to life."
  2. ^ "The living statues". Old School RuneScape. "The Big High Idiot wanted the war to go on for eternity, but all the goblins, including me, were too squishy for his needs. He wanted some new foot soldiers that could take a harder beating and deliver it as well. He could probably have created these soldiers himself, but he was too busy throwing punches with Armadyl, so he decided to appoint some lackeys for the job. Unfortunately, that included me."
  3. ^ "The living statues". Old School RuneScape. "Snaarldor carried a large hunk of tourmaline with him, shaped like a heart. [...] I wasn't sure what it was for, but apparently it had some kind of reaction when it came into contact with the metal that the Big High Idiot created. We were supposed to use it to create some kind of device and perform a ritual around it."
  4. ^ "The living statues". Old School RuneScape. "Ecstatic with his creation, Snaarldor gave a big speech about the glory of the Big High War God and the such, as if he expected some lumps of carved rock to understand a single thing. After that, Snaarldor gave commands to fight against the forces of Armadyl, Saradomin, and Zamorak."
  5. ^ "The living statues". Old School RuneScape. "The guardians turned their head at the lattermost name. Snaarldor thought this meant that he had gained their loyalty. However, I knew better than to think that. Viggora was a follower of Zamorak, and I knew the tower would be filled with his magic. I wanted to tell Snaarldor this, but once again he threatened me with a long list of what he would do to me."
  6. ^ "The living statues". Old School RuneScape. "Before he could finish his threat, he vanished from my line of sight in a blur, and the next second I was blown away from behind. I was sent tumbling until I was stopped by the wall. Once my head stopped spinning, I witnessed the statues attacking Snaarldor. The orks tried to beat them off their general, but they were simply swatted away by the stone wings."
  7. ^ "The living statues". Old School RuneScape. "I looked up and saw the hulking bodies of Snaarldor and one of the statues exchanging strikes in mid air. Snaarldor landed a chop that broke off a wing, and they both fell. The statue landed back on top of the tower while Snaarldor made contact with the nearby swamp. After getting up from the fall, Snaarldor immediately called for his remaining forces to retreat."
  8. ^ 8.0 8.1 8.2 8.3 8.4
  9. ^
  10. ^ Ron Plays Games. "Millionaire Monday Ep. 19 - Mod Kieren" (in 00:25:12). Twitch video. 13 November 2017.
  11. ^