Prayer
Prayer | ||||
---|---|---|---|---|
Released | 4 January 2001 (Update) | |||
Also called | Pray | |||
Members | No | |||
Type | Combat | |||
Statistics | ||||
Players with 99 |
168,135 as of 1 November 2024 - update | |||
Players with 200M XP |
248 as of 7 October 2024 - update | |||
Prayer is a non-members combat skill, trained by using remains in various ways.
Bones can be buried, offered to gilded altars with incense burners, offered to the altar in the Chaos Temple, converted into Ectofuntus, converted to Blessed bone shards and offered at the Libation bowl, or have Sinister Offering cast on them. Demonic ashes can be scattered or converted into experience with Demonic Offering. Players can also kill monsters that were reanimated with reanimation spells, or cremate shade remains to unlock chests, some of which can drop pieces of the zealot's robes — which have a 1.25% chance per piece to save most remains when used.
Prayers are unlocked as the level in the skill goes up. They can assist the player in combat, for instance with boosted Attack, immunity to Magic damage, or faster Hitpoint regeneration. As long as prayers are activated, the player's prayer points are slowly drained. These points are required to have prayers enabled, and can be regained by praying at any altar. Using the prayer flicking mechanic can be beneficial to saving prayer points.
Prayer level up - normal | |
The music that plays when levelling up.
| |
File:Prayer level up (normal).ogg |
Prayer level up - with unlocks | |
The music that plays when levelling up and unlocking new content.
| |
File:Prayer level up (with unlocks).ogg |
Prayer Points
Prayer points are a measure of the player's ability to use prayers and are shown as whole-point integer, in the background it is represented as a fraction. This fraction can be reset through a Rejuvenation pool or dying. Drinking a Prayer potion will NOT reset it. A player's maximum, unboosted number of prayer points is equal to their Prayer level. Prayer points can be restored a number of ways including praying at an altar, using a rejuvenation pool (or better) in a player-owned house, or drinking a dose of a prayer potion.
The player's current prayer points are displayed on the game's skills tab and are displayed by the minimap if the Data orb option is toggled on. The number of prayer points the player has remaining is an indication of how long a player can use prayers before having to restore them. The player can left-click on the prayer orb to begin using quick prayers, or the player can right-click on the prayer orb to set up their desired quick prayers.
The player's maximum prayer points can be raised permanently by levelling up the prayer skill or temporarily with boosts (e.g. by using the ancient mace or the Eldritch nightmare staff).
Recharging points
Players can recharge their prayer points to maximum using an altar, identified by an altar icon on the world map and minimap.
Praying at the following altars will recharge the player's prayer points above the maximum:
- The Altar of Nature in the Nature Grotto
- The Edgeville Monastery (requires level 31 Prayer)
- Altars found within the God Wars Dungeon boss chambers.
Consumables
Additionally, players can recharge their prayer points with consumables. Prayer potions, Super restores, Sanfew serums, Zamorak brews, Ancient brews and Forgotten brews will recharge prayer points proportional to the player's Prayer level. Eating jangerberries restores 1 prayer point each. Drinking a Moonlight moth mix restores 22 prayer points per dose to the drinker and, if in a multicombat area, up to 3 adjacent players.
Consumable | Prayer Points Restored | |
---|---|---|
File:Prayer potion.png | Prayer potion | +7 to +31 |
File:Prayer mix.png | Prayer mix | |
File:Super restore.png | Super restore | +8 to +32 |
File:Sanfew serum.png | Sanfew serum | +4 to +33 |
File:Zamorak brew.png | Zamorak brew | +0 to +9 |
File:Ancient brew.png | Ancient brew | +2 to +11 |
File:Forgotten brew.png | Forgotten brew | |
Jangerberries | +1 | |
Moonlight moth | +22 | |
Moonlight moth mix | +22 to drinker and up to 3 adjacent players | |
File:Prayer regeneration potion.png | Prayer regeneration potion | +1 every 12 ticks over the course of 8 minutes (+66 total) |
Spells
Demonic Offering and Sinister Offering are the only two spells that restore prayer points; both are on the Arceuus spellbook.
- Demonic Offering sacrifices up to three demonic ashes in the inventory; each set of ashes restores one prayer point, infernal ashes restore two.
- Sinister Offering sacrifices up to three bones in the inventory; each set of bones restores one prayer point.
- Ourg, dagannoth, hydra, and superior dragon bones restore two points.
Equipable Items
The special attacks of some weapons will restore prayer points. The ancient mace recharges the player's prayer points by 100% of the damage dealt. The eldritch nightmare staff recharges prayer points by 50% of the damage dealt. Lastly, the Saradomin godsword recharges by 25% of the damage dealt, rounded up.
The Falador shield will also recharge a certain percentage of prayer points. The shield will restore 25%, 50% or 100% with completion of the Falador diary easy, medium and hard tiers respectively. The shield may be used once a day with completion of the easy tier and may be used twice a day with completion of the elite tier.
Interactive Scenery
A player can use a rejuvenation pool (or better) to fully restore their prayer points along with additional benefits. The pool can be built in the Pool space of the Superior Garden in a player-owned house. Players are able to use the pool at another player's house provided they are able to access it, i.e. restrictions on certain ironman accounts.
The pool of refreshment functions similar to the pools in the POH, restoring the player's Prayer points, along with additional benefits. Two pools of refreshment are found in the chapel of the Ferox Enclave located in the Wilderness and one is found in Daimon's Crater for the Bounty Hunter minigame.
After completion of the Spirits of the Elid quest, praying at the Elidinis Statuette restores Prayer points, along with additional benefits.
Area Effects
A special area effect of the Catacombs of Kourend is that players who bury bones of any type within it will have a small amount of their Prayer points restored. This also applies if the bones are crushed via the bonecrusher, although the Prayer restoration effect of the bonecrusher necklace does not stack. Note scattering demonic ashes does not restore Prayer points - only bones.
Bones | Prayer Points Restored | |
---|---|---|
Bones | +1 | |
Big bones | +2 | |
Dragon bones | +4 |
Prayers list
The prayer tab contains all of the available prayers. To activate a prayer, simply click it. This will show a beige circle around any active prayers, and will start to drain prayer points.
All prayers up to Mystic Might are available for free-to-play players, but prayers from Retribution onward require the player to be on a members' server. Additionally, Chivalry and Piety require completion of Camelot Training Room, and Preserve, Rigour, and Augury must be unlocked through prayer scrolls from Chambers of Xeric.
Level | Prayer | Effect | Drain rate | Drain effect[a] | Members | |
---|---|---|---|---|---|---|
1 | Thick Skin | +5% Defence | 1 point per 36 seconds | 1 | ||
4 | Burst of Strength | +5% Strength | 1 point per 36 seconds | 1 | ||
7 | Clarity of Thought | +5% Attack | 1 point per 36 seconds | 1 | ||
8 | Sharp Eye | +5% Ranged | 1 point per 36 seconds | 1 | ||
9 | Mystic Will | +5% Magic Attack and Defence | 1 point per 36 seconds | 1 | ||
10 | Rock Skin | +10% Defence | 1 point per 6 seconds | 6 | ||
13 | Superhuman Strength | +10% Strength | 1 point per 6 seconds | 6 | ||
16 | Improved Reflexes | +10% Attack | 1 point per 6 seconds | 6 | ||
19 | Rapid Restore | 2x restore rate for all skills, except Hitpoints and Prayer | 1 point per 36 seconds | 1 | ||
22 | Rapid Heal | 2x Restore rate for Hitpoints | 1 point per 18 seconds | 2 | ||
25 | Protect Item | Keep one extra item upon death | 1 point per 18 seconds | 2 | ||
26 | Hawk Eye | +10% Ranged | 1 point per 6 seconds | 6 | ||
27 | Mystic Lore | +10% Magic Attack and Defence. +1% Magic damage | 1 point per 6 seconds | 6 | ||
28 | Steel Skin | +15% Defence | 1 point per 3 seconds | 12 | ||
31 | Ultimate Strength | +15% Strength | 1 point per 3 seconds | 12 | ||
34 | Incredible Reflexes | +15% Attack | 1 point per 3 seconds | 12 | ||
37 | Protect from Magic | 100% protection from magic attacks by NPCs, 40% from players | 1 point per 3 seconds | 12 | ||
40 | Protect from Missiles | 100% protection from ranged attacks by NPCs, 40% from players | 1 point per 3 seconds | 12 | ||
43 | Protect from Melee | 100% protection from melee attacks by NPCs, 40% from players | 1 point per 3 seconds | 12 | ||
44 | Eagle Eye | +15% Ranged | 1 point per 3 seconds | 12 | ||
45 | Mystic Might | +15% Magic Attack and Defence. +2% Magic damage | 1 point per 3 seconds | 12 | ||
46 | Retribution | Upon death, deals damage up to 25% of the player's base Prayer level to targets in a 3x3 radius | 1 point per 12 seconds | 3 | ||
49 | Redemption | Heals the player by 25% of their base Prayer level if they fall below 10% health, draining their prayer points fully | 1 point per 6 seconds | 6 | ||
52 | Smite | Reduces the opponent's prayer points by 25% of damage dealt | 1 point per 2 seconds | 18 | ||
55 | Preserve | Boosted stats last 50% longer | 1 point per 18 seconds | 2 | ||
60 | Chivalry | +15% Attack, +18% Strength, and +20% Defence | 1 point per 1.5 seconds | 24 | ||
70 | Piety | +20% Attack, +23% Strength, and +25% Defence | 1 point per 1.5 seconds | 24 | ||
74 | Rigour | +20% Ranged attack, +23% Ranged Strength, and +25% Defence | 1 point per 1.5 seconds | 24 | ||
77 | Augury | +25% Magic Attack and Defence, +25% Defence. +4% magic damage | 1 point per 1.5 seconds | 24 |
Prayer drain
While active, each prayer slowly depletes a player's prayer points. Different prayers drain prayer points at different rates. For example, a low-level prayer such as Thick Skin drains prayer significantly slower than its higher level counterpart, Steel Skin.
Prayer bonus, determined by worn equipment allows a player to slow the rate at which prayer points are drained. Players can view their prayer bonus in the Equipment Stats window. Only certain types of armour, clothing, weapons, and jewellery grant a prayer bonus.
In practice, each point of prayer bonus effectively increases the duration prayer points will last by 3.33%. For example, if a player uses the "Protect from Melee" prayer with a prayer bonus of 0, their prayer points would drain at a rate of 1 point every 3 seconds. If that player then equips armour giving a prayer bonus of +15, the player can expect this duration to increase by 50%, draining 1 point per 4.5 seconds instead of 1 point every 3 seconds.
Prayer bonus does not help to stave off the side-effects of locations and monsters that drain Prayer.
Prayer drain mechanics
Each prayer has an associated drain effect, and the total across all activated prayers is added to an internal prayer drain counter each game tick. Whenever this counter value exceeds a certain threshold, known as the player's prayer drain resistance, one prayer point is depleted, and that player's current prayer drain counter value decreases by their prayer drain resistance. As this can occur more than once per game tick, it is possible to lose more than one prayer point within a single game tick.[1]
Players have a base prayer drain resistance of 60, increased by 2 for every point of prayer bonus. In the example above, a player with a prayer bonus of +15 would have a prayer drain resistance of 90, instead of 60. This would result in prayer points taking an average of 50% longer to deplete. Prayer drain resistance can be calculated with the following formula:
The number of seconds it takes for one Prayer point to drain, requiring the summation of the drain effect of each Prayer as drain effect, is then calculated with the following formula:
Quick prayers
On 6 February 2014, data orbs were added with the Prayer icon being given the ability to select quick prayers. It can be left-clicked to activate, or deactivate, a group of prayers preselected by the player simultaneously. You can select which prayers are activated by right-clicking the button and choosing the "Setup quick-prayers" option. Before the addition of this function, players had to locate the prayer tab and activate them one by one. This function allows players to place many of the most useful prayers on immediate standby. It is very useful for prayer flicking. Quick prayers can also be used as an easy way to turn off all prayers by double left-clicking it (to turn quick prayers on, then off).
Prayer filtering
By enabling the prayers filter via right-clicking the prayer icon, players may alter the contents of their prayers interface based on a number of filters by clicking the "Filters" button on the bottom of the prayer interface:
- Lower tiers of tiered prayers
- Tiered prayers even if multi-skill prayers are available
- Rapid Healing prayers
- Prayers the player lacks the Prayer level to activate
- Prayers the player lacks the requirements to activate
Once a player checks or unchecks the desired filter, tapping the "Filters" button again will display the filtered interface. Unlike the spellbook filtering, prayer icons will not enlarge if enough prayers are filtered out.
Prayer flicking
Flicking lets a player use prayers in combat without having their prayer points drain continuously. A skilled player will turn prayers on right before their effects are required and turn them off immediately after. This will stop prayer from continuously draining between attacks. For prayer flicking involving protection prayers, the player will activate the prayer just before being hit, and turn it off immediately after the hit lands. This uses up very few prayer points, and negates prayer point usage completely if done quickly enough.
Although flicking requires timing and skill, doing it successfully can save prayer points and allow a player to fight monsters for much longer, or increase damage rates with offensive prayers. In some cases, flicking can take advantage of mechanics, such as rendering Dessous unable to attack the player. If done perfectly, no prayer will be consumed regardless of how long the fight lasts.
Most players will not have totally perfect timing. Wearing gear with a high prayer bonus will help you prayer flick much longer. Flicking is considerably easier when fighting a monster that matches your weapon's speed, and/or when playing with sounds on. A metronome set to 100 beats per minute (or once every 0.6 seconds) can be used for practicing.
The disadvantages to prayer flicking are the high click intensity associated with constantly turning prayers on and off, and the time needed to get good and consistent at it. If used in a high risk situation, incorrectly flicking may backfire as it can cause players to not have prayers on at the right time.
How to prayer flick
To prayer flick, one must activate and deactivate a prayer so it is active on the needed game tick. If flicking a combat prayer, this is the tick you attack. If flicking a protection prayer, this is the tick your enemy attacks (which is when their attack animation begins, not necessarily the tick in which you take damage). If flicking against monsters, it will help immensely to know the monster's attack speed.
While it is possible to prayer flick against monsters that use Magic or Ranged attacks, it is best to practice against monsters that use melee at a 2.4 second (4 tick) interval while using a 4-tick weapon if you are learning how to flick for the first time. Practicing during Slayer tasks is a relatively safe and yet rewarding way to learn. Mutated Bloodvelds are an example of a good monster to practice at: they are not aggressive, their hits are accurate (meaning you will see easily when you make a mistake), and they are easy to reach.
In essence, when using protection prayers, activate the prayer just before the opponent's attack animation begins (for example, a ranger raising his bow and shooting the arrow, or a meleer swinging his sword). When using offensive prayers, activate the prayer just before your attack animation begins (and the experience drop shows up, if your hit is successful). To consume no prayer points, turn the prayer off within the next tick. This is often called lazy flicking.
Note: Latency to the server is unavoidable, usually the ping at 20 to 150 milliseconds to the closest server. Keep this in mind when prayer flicking.
There are some exceptions to the rule of protection prayer having to be active on the first tick of the attack: for example, many of TzTok-Jad, The Nightmare and Verzik Vitur's attacks are calculated shortly after the start of their attack animation to allow the player to react to them switching between their attacks.
1-tick prayer flicking
While this method is extremely click-intensive, it is possible to have your quick-prayers active at all times while not draining any prayer points. 1-tick prayer involves activating and deactivating your quick-prayers on every single game tick, and requires precise timing along with strict adherence to the click pattern. Notably, this is the only way to reliably protect yourself in a multi-combat zone filled with aggressive enemies without expending prayer points, and works against enemies that cannot be reliably prayer-flicked against due to varying attack speeds (such as cave horrors). In addition, it can reliably be used for both protection and offensive prayers, to nullify and deal more damage at the same time. When done correctly, your overhead prayer should be visible at all times, but you will not lose any prayer points.
The Preserve and Rapid Heal prayers provide no benefit when using this technique.
Ticks | Game Action |
---|---|
1 | Turn prayer on |
2+ | Turn prayer off, turn prayer back on before tick is over |
Equipment that affects Prayer
Some equipment can bypass or disable overhead other players' protection prayers, as well as drain, restore or depend on Prayer.
Most of this equipment cannot bypass monster protection prayers, with the exception of Verac's set against the Kalphite Queen.
Special attacks
Weapon | Notes | |
---|---|---|
Ancient mace | The ancient mace's special attack ignores Protect from Melee when used against players and drains their Prayer by the amount of damage inflicted, while restoring the user's Prayer by the same amount. It can restore the user's Prayer above their base level. | |
Dragon scimitar | The dragon scimitar's special attack is more accurate and will disable as well as prevent a player from using their overhead protection prayers if it is a successful hit, for 5 seconds. | |
Dragon sword | The dragon sword's special attack hits the target with 25% increased accuracy and damage, and ignores Protect from Melee when used against players. | |
Abyssal bludgeon | The abyssal bludgeon's special attack deals a hit with 0.5% extra damage for every prayer point the attacker is missing. | |
Bandos godsword | The Bandos godsword's special attack increases damage dealt by 21% and doubles the accuracy, draining one of the target's Combat stats by the amount of damage dealt, until it reaches 0. If the stat drained reaches 0 before all of the damage could be accounted for, another stat will be drained by the amount remaining. Stats are drained in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged. | |
Saradomin godsword | The Saradomin godsword's special attack increases damage dealt by 10% and doubles the accuracy. If it is a successful hit, it restores the user's Hitpoints by 50% of the damage dealt (with a minimum of 10 Hitpoints) and Prayer by 25% of damage dealt (with a minimum of 5 prayer points). | |
Eldritch nightmare staff | The Eldritch nightmare staff's special attack increases damage dealt and restores the caster's prayer points by 50% of the damage dealt. It can boost the caster's prayer points above their base level. |
Passive/set effects
Equipment | Notes | |
---|---|---|
Necklace of faith | When the user is hit down to less than 20% of their maximum hitpoints (including being hit for 0), they will have their Prayer restored for 25% of their Prayer level, destroying the necklace in the process. | |
Dragonbone necklace | After it is equipped, burying bones (either manually or through the Bonecrusher) will restore a certain number of Prayer points. | |
File:Sapphire bolts (e).png | Sapphire bolts (e) | The passive effect of enchanted sapphire bolts causes the target to lose prayer points calculated as 1/20th of the attacker's current Ranged stat, and the attacker gains about half of them.[2] |
File:Sapphire dragon bolts (e).png | Sapphire dragon bolts (e) | |
Spectral spirit shield | The passive effect of the spectral spirit shield reduces the effectiveness of all Prayer draining attacks by 50%. This effect does not work against other players. | |
Verac's set | The set effect of Verac's has a 25% chance to ignore the target's Defence, armour and protection prayers. |
Spells
Spell | Notes | |
---|---|---|
Saradomin Strike | On a successful hit in PvP, Saradomin Strike lowers opponent's prayer points by 1. | |
Corruption spells | Cast on oneself. The player's next successful hit has a chance to inflict corruption on an enemy player. Corruption drains 6 prayer points over 18 seconds. |
Miscellaneous
Item | Notes | |
---|---|---|
Prayer book | Right clicking the prayer book while wearing a Holy symbol allows the player to use prayer to heal poison at the cost of some prayer points. | |
Prayer cape | Boosts Prayer by 1 when operated, only usable at 99 Prayer. Can be done once every 60 seconds. |
Monsters that use Prayer
Several monsters are able to make use of protection prayers.
Monster | Prayers | Notes |
---|---|---|
Kalphite Queen | Her first form will use Protect from Magic and Missiles simultaneously, while her second form will use Protect from Melee. Her prayers are purely visual, and only indicate a higher defence bonus against a particular attack style. | |
Mother | Mother protects against the last attack style that was used against him until the player extinguishes the Fire of Domination, at which point Mother only protects against Magic. | |
Demonic gorilla | The gorilla will spawn protecting from a random style. After 50 or more damage has been taken, the gorilla will switch its protection prayer according to the style of the last damage it took. | |
Sigmund | Only when fought during Another Slice of H.A.M.. He will first protect against whatever style the player attacks him with, then Missiles to counter Zanik; once the player uses the ancient mace special attack against him at this point, his Prayer will be drained and he can no longer use it | |
Crystalline Hunllef / Corrupted Hunllef | The Hunllef will spawn in protecting from a random style and change its protection prayer to protect against the sixth attack it receives that it is not protecting from. | |
Judge of Yama | Fought during the A Kingdom Divided quest. | |
Xamphur | Fought during the A Kingdom Divided quest. | |
Nex | Nex uses the Ruinous Powers, which are Zarosian prayers, during her final phase. | |
Akkha | Denotes complete immunity to the attack styles prayed against. The prayers change in correlation to number of attacks of a particular style are used during the fight, unless the Stay Vigilant invocation is active, in which they change randomly. | |
Tumeken's Warden / Elidinis' Warden | Denotes complete immunity to the attack styles prayed against. The Wardens will activate "Protect from All" briefly when Energy Siphons are active. | |
Lesser demon (Chanting puzzle) | The Lesser demons will pray "Protect from All" until their linked scarred imp has been killed. | |
Mysterious Figure | The mysterious figure will swap prayers based on the last few attacks made by the player. | |
Phantom Muspah | Muspah uses Soul Split. | |
Elite Dark Warrior / Elite Black Knight | Will switch their protection prayer according to the style used against them. After a while, they will run out of prayer points and unable to use prayers for the remainder of the fight. | |
Surok Magis | Fought during While Guthix Sleeps quest. | |
Tormented demon | The demon will spawn protecting from a random style. After 150 or more damage has been taken, the demon will switch its protection prayer according to the style of the last damage it took. |
Temporary boosts
Boost | Level increase[d 1] |
Visibility | Other info | |
---|---|---|---|---|
Prayer cape | +1 | Visible | Activating the cape's effect will increase the corresponding skill by 1. | |
Tonameyo white | 1 | Visible | Hitpoints 16 Attack -5 Thieving -1 | |
Edgeville Monastery and Nature Grotto altars |
+2 | Visible | Monastery requires 31 Prayer, and is available to free players. Altar of nature requires completion of Nature Spirit. | |
Spicy stew (yellow spice) |
±0-5 | Visible | Hitpoints 11 Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly. | |
God Wars Dungeon altars | +0-11 | Visible | Gaining a boost requires a god item in correspondence to the aligned god, restoring +1 for every item worn (e.g. 2 Armadyl items worn restores +2 extra prayer if praying at the Armadyl altar). | |
Ambrosia | 5-24 | Visible | Hitpoints 2 + floor(StaticLevel * 0.25) Prayer 5 + floor(StaticLevel * 0.2) Any lost Hitpoints or prayer points are fully restored prior to the boosts. Only usable within the Tombs of Amascut | |
Ancient mace | +1-42 | Visible | Requires completion of Another Slice of H.A.M. Uses 100% of Special attack bar and restores Prayer equal to the damage dealt. This can fill your Prayer up to your Prayer level + the damage dealt. For maximum effect, it's advised to use the special attack on an Undead combat dummy in conjunction with a high strength bonus and Salve amulet (e) prior to entering combat. | |
Eldritch nightmare staff | +1-60 | Visible | Uses 55% of Special attack bar and restores Prayer equal to 50% of the damage dealt. Similar to the Ancient mace, this can boost Prayer above the base level up to a maximum of 120. |
Quests
Quests requiring Prayer
Quest | Prayer requirement |
Other skill requirements |
---|---|---|
Another Slice of H.A.M. | 25 | 15 |
Scorpion Catcher | 31 | - |
Legends' Quest | 42 | 50 , 50 , 50 , 45 , 56 , 52 , 50 , 50 , 50 |
Enakhra's Lament | 43 | 50 , 45 , 39 |
Rum Deal | 47 | 50 , 42 , 40 , 42 |
The Great Brain Robbery | 50 | 16 , 30 |
Hopespear's Will | 50 | - |
Quests rewarding Prayer experience
Quest | Experience reward |
Prayer requirement |
Other requirements |
---|---|---|---|
Rag and Bone Man I | 500 | - | - |
Making History | 1,000 | - | - |
Recruitment Drive | 1,000 | - | 12 |
The Restless Ghost | 1,125 | - | - |
Priest in Peril | 1,406 | - | - |
Mountain Daughter | 2,000 | - | 20 |
Ghosts Ahoy | 2,400 | - | 25 , 20 |
Another Slice of H.A.M. | 3,000 | 25 | 15 |
Rag and Bone Man II | 5,000 | - | 40 , 20 |
The Great Brain Robbery | 6,000 | 50 | 16 , 30 |
Rum Deal | 7,000 | 47 | 42 , 50 , 40 , 42 |
Spirits of the Elid | 8,000 | - | 37 , 33 , 37 , 37 |
Swan Song | 10,000 | - | 100 , 66 , 62 , 62 , 45 , 42 , 40 |
Holy Grail | 11,000 | - | 20 |
His Faithful Servants (miniquest) |
20,000 | - | Combat level sufficient to defeat the Barrows brothers |
Hopespear's Will (miniquest) |
38,750 | 50 | - |
Total | 118,181 |
Skill choice
Upon completing any of the following quests, players may choose to allocate experience to Prayer. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
Quest | Experience reward | Skills available | Skill requirements |
---|---|---|---|
X Marks the Spot | 300 | Any | None |
Client of Kourend | 500 twice | Any | None |
Fairytale II - Cure a Queen | 2,500 | Any skill above 30 | 49 , 57 |
A Tail of Two Cats | 2,500 twice | Any skill above 30 | None |
The Great Brain Robbery | 5,000 | Any skill above 30 | 16 , 30 , 50 |
King's Ransom | 5,000 | Any skill above 50 | 65 |
Darkness of Hallowvale | 2,000 three times | Any skill above 30 | 5 , 20 , 22 , 32 , 33 , 40 |
A Taste of Hope | 2,500 three times | Any skill above 35 | 48 , 40 , 40 , 45 , 38 |
A Kingdom Divided | 10,000 twice | Any skill above 40 | 54 , 52 , 52 , 50 , 42 , 38 , 35 |
In Search of Knowledge (miniquest) | 10,000 | Any skill above 40 | None |
Curse of the Empty Lord (miniquest) | 10,000 | Any skill above 50 | Some players will need 31 |
One Small Favour | 10,000 twice | Any skill above 30 | 36 , 25 , 18 , 30 |
Recipe for Disaster (The final battle) | 20,000 | Any skill above 50 | 175 , 70 , 48 , 50 , 53 , 53 , 25 , 59 , 40 , 50 , 40 , 40 , 10 , 10 , 36 |
Legends' Quest | 30,000 four times | | 107 , 50 , 50 , 45 , 56 , 52 , 42 , 50 , 50 , 50 , 50 |
Sins of the Father | 15,000 six times | Any skill above 60 | 62 , 60 , 56 , 52 , 50 , 50 , 49 |
Desert Treasure II - The Fallen Empire | 100,000 three times | 75 , 75 , 70 , 62 , 60 , 60 | |
Total | 622,300 |
Other Prayer experience rewards
Source | Experience reward |
Requirements | |
---|---|---|---|
Information clerk | 4000 | 151+ Kudos | |
Total | 4,000 |
Changes
Date | Changes |
---|---|
[[{{#explode:28 July 2023| |0}} {{#explode:28 July 2023| |1}}]] [[{{#explode:28 July 2023| |2}}]] (update) |
Ruinous Powers prayers skill guide have been removed. |
[[{{#explode:26 July 2023| |0}} {{#explode:26 July 2023| |1}}]] [[{{#explode:26 July 2023| |2}}]] (update) |
Ruinous Powers prayers skill guide has been added. |
[[{{#explode:3 May 2023| |0}} {{#explode:3 May 2023| |1}}]] [[{{#explode:3 May 2023| |2}}]] (update) |
A bug with Quick Prayers not turning off consistently in PvP has been fixed. |
[[{{#explode:5 April 2023| |0}} {{#explode:5 April 2023| |1}}]] [[{{#explode:5 April 2023| |2}}]] (update) |
Praying at an altar will now reset the timer on any Prayer Point draining effects. |
[[{{#explode:9 March 2023| |0}} {{#explode:9 March 2023| |1}}]] [[{{#explode:9 March 2023| |2}}]] (update | poll) |
Prayer filtering has been added. |
[[{{#explode:22 February 2023| |0}} {{#explode:22 February 2023| |1}}]] [[{{#explode:22 February 2023| |2}}]] (update) |
Bones will now also be consumed starting from the top left when sacrificed on the Wilderness chaos altar. |
[[{{#explode:15 February 2023| |0}} {{#explode:15 February 2023| |1}}]] [[{{#explode:15 February 2023| |2}}]] (update | poll) |
When sacrificing bones to an altar in a player-owned house, the game now consumes them starting from the top left of your inventory. |
Trivia
- A Prayer bonus of +30 is required to halve the drain rate of prayers.
- In RuneScape 2, the Prayer icon colour was originally yellow, but Jagex changed the colour on 27 September 2006.
- Burst of Strength, Rock Skin, and Thick Skin were originally spells in the "GoodMagic" skill in RuneScape Classic. They were moved to the Prayer skill in May 2001.
- Within the game cache, there is an unused icon for Protect from Summoning (). This is left over from the original Old School RuneScape backup from August 2007 when the Summoning skill was still being developed.[3]
See also
- Prayer/Experience table, a list of all Prayer experience sources
- Prayer/Level up table, a list of all requirements and unlockables within the Prayer skill
References
Prayer points |
| ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Prayer experience |
| ||||||||||||||||||||||
Other |
Combat | |||||
---|---|---|---|---|---|
Gathering | |||||
Production | |||||
Utility | |||||
Proposed skills |
| ||||
Related |
Control Panel |
| ||||
---|---|---|---|---|---|
Minimap | |||||
Other |