Herblore
Herblore | ||||
---|---|---|---|---|
Released | 27 February 2002 (Update) | |||
Also called | Herb | |||
Members | Yes | |||
Type | Production | |||
Statistics | ||||
Players with 99 |
120,556 as of 1 November 2024 - update | |||
Players with 200M XP |
284 as of 7 October 2024 - update | |||
Herblore is a members-only skill that allows players to make their own potions from herbs and various secondary ingredients.
Potions created with the Herblore skill have a variety of effects. Most potions can be drunk to give players temporary skill boosts or other status effects, such as antifire or antipoison. Effects of temporary skill boosts degrade at roughly 1 level per minute until the potion completely wears off.
Herblore level up - normal | |
The music that plays when levelling up.
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File:Herblore level up (normal).ogg |
Herblore level up - with unlocks | |
The music that plays when levelling up and unlocking new content.
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File:Herblore level up (with unlocks).ogg |
Requirements
Training Herblore or obtaining a temporary boost requires completion of the Druidic Ritual quest. Upon completing this quest, players are rewarded with 250 Herblore experience, granting them level 3 in Herblore. From level 3 onwards, players will be able to train Herblore by creating potions.
Training activities
There are roughly four methods to train Herblore: by cleaning herbs, making potions, adding herbs to swamp tar and making barbarian potions.
Cleaning herbs & unfinished potions
Cleaning herbs is a simple task players have to perform before adding a herb to a vial of water to create an unfinished potion.
For information about the cost/profit on cleaning herbs or creating unfinished potions, see Calculator:Herblore/Herbs
Level (cleaning) |
Grimy Herb | Experience (cleaning) |
Clean Herb | Level (unf. potion) |
Unfinished potion | |||
---|---|---|---|---|---|---|---|---|
3 | Grimy guam leaf | 2.5 | Guam leaf | 3 | Guam potion (unf) | |||
5 | Grimy marrentill | 3.8 | Marrentill | 5 | Marrentill potion (unf) | |||
11 | Grimy tarromin | 5 | Tarromin | 12 | Tarromin potion (unf) | |||
20 | Grimy harralander | 6.3 | Harralander | 22 | Harralander potion (unf) | |||
25 | Grimy ranarr weed | 7.5 | Ranarr weed | 30 | Ranarr potion (unf) | |||
30 | Grimy toadflax | 8 | Toadflax | 34 | Toadflax potion (unf) | |||
40 | Grimy irit leaf | 8.8 | Irit leaf | 45 | Irit potion (unf) | |||
48 | Grimy avantoe | 10 | Avantoe | 50 | Avantoe potion (unf) | |||
54 | Grimy kwuarm | 11.3 | Kwuarm | 55 | Kwuarm potion (unf) | |||
58 | Grimy huasca | 11.8 | Huasca | 58 | Huasca potion (unf) | |||
59 | Grimy snapdragon | 11.8 | Snapdragon | 63 | Snapdragon potion (unf) | |||
65 | Grimy cadantine | 12.5 | Cadantine | 66 | Cadantine potion (unf) | |||
67 | Grimy lantadyme | 13.1 | Lantadyme | 69 | Lantadyme potion (unf) | |||
70 | Grimy dwarf weed | 13.8 | Dwarf weed | 72 | Dwarf weed potion (unf) | |||
75 | Grimy torstol | 15 | Torstol | 78 | Torstol potion (unf) |
Potions
Most potions act as a temporary skill boost, but some have other effects, like curing poison or providing dragonfire protection. A player must add a secondary ingredient to the unfinished potion, finishing the potion completely. A newly finished vial of potion contains three (3) doses of the potion. Some higher-level potions require a vial of coconut milk or blood to be used instead of water.
Wearing an amulet of chemistry gives a 5% chance of creating a four (4) dose potion instead. A charged alchemist's amulet increases this chance to 15%. Prescription goggles give players a 10% chance to not consume a secondary ingredients when mixing potions. These items can be useful for conserving resources on Ironman accounts or for potions with rare or expensive ingredients.
For information about the cost per experience, see Calculator:Herblore/Potions
Swamp tar
All swamp tar require a pestle and mortar to make.
Level | Potion | Experience | Primary Ingredient | Secondary Ingredient | Notes | |||
---|---|---|---|---|---|---|---|---|
19 | Guam tar | 30 | Guam leaf | Swamp tar × 15 | Ammo for swamp lizards. | |||
31 | Marrentill tar | 42.5 | Marrentill | Swamp tar × 15 | Ammo for orange salamanders. | |||
39 | Tarromin tar | 55 | Tarromin | Swamp tar × 15 | Ammo for red salamanders. | |||
44 | Harralander tar | 72.5 | Harralander | Swamp tar × 15 | Ammo for black salamanders. | |||
55 | Irit tar | 85 | Irit leaf | Swamp tar x 15 | Ammo for tecu salamanders. |
Barbarian Mixes
Barbarian potions can be made by adding roe or caviar to two-dose potions. The barbarian potions will hold two doses that give the same effect as their regular counterparts, as well as restore 3 to 6 Hitpoints per dose.
Note that the default left-click option for roe and caviar is "eat", not "use", making it possible to consume the ingredients on accident instead of using them.
Ingredient Processing
Herblore often requires time consuming actions that do not reward experience such as crushing raw ingredients or making unfinished potions. Some NPCs offer services that can complete these processes on many items at once and save players time.
Crushing
- Wesley in Nardah will crush noted ingredients for 50 each.
Mixing
- Zahur in Nardah will combine noted vials of water and herbs to create unfinished potions for 200 each. (Requires completion of the hard desert diary or a herblore cape)
Cleaning Grimy Herbs
- Zahur in Nardah will clean grimy (un-noted) herbs for 200 each.
- After completing the Hard Desert Diary, she will clean noted herbs as well.
Decanting
The following NPCs can help players combine or separate your potions into 1-dose, 2-dose, 3-dose or 4-dose items instead.
- Zahur in Nardah will decant potions for free.
- Bob Barter at the GE will decant potions for free.
Temporary boosts
Herblore cannot be boosted before completing Druidic Ritual as attempting to use such an item will consume it and give the message, Your lack of Herblore experience prevents you from gaining any further bonus.
Boost | Level increase |
Visibility | Other info | |
---|---|---|---|---|
Herblore cape | 1 | Visible | Players can search the Herblore cape to obtain a pestle and mortar. In addition, while the cape is equipped, grimy herbs can be used to create unfinished potions. | |
Greenman's ale | 1 | Visible | Hitpoints 1 Attack - floor(CurrentLevel * 0.04) - 2 Defence - floor(CurrentLevel * 0.04) - 2 | |
Chichilihui rosé | 1 | Visible | Hitpoints 16 Attack -5 Farming -1 | |
Mature Greenman's ale | 2 | Visible | Hitpoints 2 Attack - floor(CurrentLevel * 0.04) - 3 Defence - floor(CurrentLevel * 0.04) - 3 | |
Botanical pie | 4 | Visible | Hitpoints 7 per bite. | |
Spicy stew (brown spice) |
±0-5 | Visible | Hitpoints 11 Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly. |
Quests
Quests requiring Herblore
Quest | Herblore requirement |
Other skill requirements |
---|---|---|
Jungle Potion | 3 | - |
Lunar Diplomacy | 5 | 40 , 61 , 49 , 65 , 60 , 55 |
Zogre Flesh Eaters | 8 | 4 , 30 , 30 |
The Dig Site | 10 | 10 , 25 |
Watchtower | 14 | 15 , 15 , 25 , 40 |
Shades of Mort'ton | 15 | 20 , 5 |
One Small Favour | 18 | 36 , 25 , 30 |
Heroes' Quest | 25 | 55 , 53 , 53 , 50 |
At First Light | 30 | 27 , 46 |
Eadgar's Ruse | 31 | - |
A Taste of Hope | 40 | 48 , 45 , 40 , 38 |
Legends' Quest | 45 | 107 , 50 , 50 , 56 , 52 , 42 , 50 , 50 , 50 , 50 |
Land of the Goblins | 48 | 38 , 40 , 45 |
A Kingdom Divided | 50 | 54 , 52 , 52 , 42 , 38 , 35 |
Grim Tales | 52 | 45 , 58 , 59 , 71 |
Fairytale II - Cure a Queen | 57 | 40 , 49 |
Desert Treasure II - The Fallen Empire | 62 | 75 , 75 , 70 , 60 , 60 |
While Guthix Sleeps | 65 | 180 , 67 , 66 , 65 , 72 , 62 , 40 |
Song of the Elves | 70 | 70 , 70 , 70 , 70 , 70 , 70 , 70 |
Quests rewarding Herblore experience
Quest | Experience reward |
Herblore requirement |
Other requirements |
---|---|---|---|
Druidic Ritual | 250 | - | - |
At First Light | 500 | 30 | 27 , 46 |
Jungle Potion | 775 | 3 | - |
Recruitment Drive | 1,000 | - | 12 |
Heroes' Quest | 1,325 | 25 | 55 , 53 , 53 , 50 |
The Dig Site | 2,000 | 10 | 10 , 25 |
Shades of Mort'ton | 2,000 | 15 | 20 , 5 |
Shades of Mort'ton - Diary of Herbi Flax | 335 | - | Trade the diary with the Apothecary |
Zogre Flesh Eaters | 2,000 | 8 | 4 , 30 |
Fairytale II - Cure a Queen | 3,500 | 57 | 40 , 49 |
Land of the Goblins | 8,000 | 48 | 38 , 40 , 45 |
My Arm's Big Adventure | 10,000 | - | 10 , 29 |
Eadgar's Ruse | 11,000 | 31 | - |
Grim Tales | 15,000 | 52 | 45 , 58 , 59 , 71 |
Song of the Elves | 40,000 | 70 | 70 , 70 , 70 , 70 , 70 , 70 , 70 |
While Guthix Sleeps | 75,000 | 65 | 180 , 67 , 66 , 65 , 72 , 62 , 40 |
Total | 171,850 |
Skill choice
Upon completing any of the following quests, players may choose to allocate experience to Herblore. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
Quest | Experience reward | Skills available | Skill requirements |
---|---|---|---|
X Marks the Spot | 300 | Any | None |
Client of Kourend | 500 twice | Any | None |
Fairytale II - Cure a Queen | 2,500 | Any skill above 30 | 49 , 57 |
A Tail of Two Cats | 2,500 twice | Any skill above 30 | None |
The Great Brain Robbery | 5,000 | Any skill above 30 | 16 , 30 , 50 |
King's Ransom | 5,000 | Any skill above 50 | 65 |
Darkness of Hallowvale | 2,000 three times | Any skill above 30 | 5 , 20 , 22 , 32 , 33 , 40 |
A Taste of Hope | 2,500 three times | Any skill above 35 | 48 , 40 , 40 , 45 , 38 |
A Kingdom Divided | 10,000 twice | Any skill above 40 | 54 , 52 , 52 , 50 , 42 , 38 , 35 |
In Search of Knowledge (miniquest) | 10,000 | Any skill above 40 | None |
Curse of the Empty Lord (miniquest) | 10,000 | Any skill above 50 | Some players will need 31 |
One Small Favour | 10,000 twice | Any skill above 30 | 36 , 25 , 18 , 30 |
Recipe for Disaster (The final battle) | 20,000 | Any skill above 50 | 175 , 70 , 48 , 50 , 53 , 53 , 25 , 59 , 40 , 50 , 40 , 40 , 10 , 10 , 36 |
Legends' Quest | 30,000 four times | | 107 , 50 , 50 , 45 , 56 , 52 , 42 , 50 , 50 , 50 , 50 |
Sins of the Father | 15,000 six times | Any skill above 60 | 62 , 60 , 56 , 52 , 50 , 50 , 49 |
Total | 322,300 |
Changes
Date | Changes |
---|---|
[[{{#explode:8 May 2024| |0}} {{#explode:8 May 2024| |1}}]] [[{{#explode:8 May 2024| |2}}]] (update) |
Barbarian mixes now have a "make-all" option, which can be toggled in the Settings menu. |
[[{{#explode:7 April 2021| |0}} {{#explode:7 April 2021| |1}}]] [[{{#explode:7 April 2021| |2}}]] (update) |
Some grammar has been corrected in the Herblore level-up messages. |
[[{{#explode:10 September 2020| |0}} {{#explode:10 September 2020| |1}}]] [[{{#explode:10 September 2020| |2}}]] (update) |
You may now clean all your herbs automatically after cleaning the first one in your Inventory. |
[[{{#explode:6 January 2014| |0}} {{#explode:6 January 2014| |1}}]] [[{{#explode:6 January 2014| |2}}]] (update) |
When you fail to identify a herb because your Herblore level is too low, the message no longer refers to cleaning. |
[[{{#explode:14 November 2013| |0}} {{#explode:14 November 2013| |1}}]] [[{{#explode:14 November 2013| |2}}]] (update) |
Some Herblore mixing animations have been updated to stop them interfering with your walk animation. |
[[{{#explode:25 February 2013| |0}} {{#explode:25 February 2013| |1}}]] [[{{#explode:25 February 2013| |2}}]] (update) |
The change for herbs from "unidentified" to "grimy" was reverted, by popular request. |
[[{{#explode:22 February 2013| |0}} {{#explode:22 February 2013| |1}}]] [[{{#explode:22 February 2013| |2}}]] (update) |
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Trivia
- In RuneScape Classic, the skill was spelled "Herblaw". This was the case in 2001 when it was first listed in the skills list (even though it was unimplemented prior to the release of Pay-to-play in 2002), until Classic closed in 2018.
- Paul Gower stated that the skill was renamed in RuneScape 2 because Herblaw is "spelled wrong".[1][2] There are prior usages of the word "Herblore" going back to at least the 1800s[3] but no such prior usage for the word "Herblaw". Players of Classic generally did not consider the skill to be spelled wrong, since it is a very obscure word not found in most dictionaries, and it was used in the fantasy setting of RuneScape.
See also
- Herblore/Experience table, a list of all Herblore experience sources
- Herblore/Level up table, a list of all requirements and unlockables within the Herblore skill
References
Combat | |||||
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Gathering | |||||
Production | |||||
Utility | |||||
Proposed skills |
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Related |